[to_xp]Gekko
QCT junkie
I'm waiting to grab the expansion until the must have mods are updated 

Updated for Gathering Storm!
New Units:
HMCS Haida (Canada)
Canadian unique Atomic Era Naval Melee unit that replaces the Destroyer. +10 Combat Strength versus Naval Raider class units. +5 Combat Strength when in formation. Prevents friendly Traders within 4 tiles from being plundered as long as they are on a water tile.
Kalandozó (Hungary)
Hungarian unique Medieval Era Ranged unit replacing the Crossbowman. Double gold from pillaging Districts and Improvements. Yields 50% of defeated...
v1.41
* Fixed: Rise & Fall and base game compatibility.
* Fixed: Set Technology for Templar to Castles and made it purchasable with Faith.
* Fixed: Chasqui upgrades to Warak'aq.
v1.42
* Many 3D art fixes.
* Make independent of S&T: Unit Expansion (create Units_XP2 if not exists).
* Fixed: Brazilian Bandeirante Historic Moment image SQL.
* Add Korean translation by nut9931.
v1.43
* Fixed: Numidian Cavalry now throws javelin without entering tile of attacked unit.
* Added Russian translation by Trail Blazers.
* Removed text relating to the old Janissary unit.
That is what happens if Invisible Woman were to be an Amazon scout.Are the second unique units disabled because they're not working right?
I enabled them just how you described by turning 0's to 1's and the Amazon Scout unit is invisible except for the outfit and dog.
See here: https://forums.civfanatics.com/resources/steel-and-thunder-unique-units.26820/update?update=27076so what does these units actually do? where is the description
v1.50/v1.51
* New Hakkapeliitta unique unit for Sweden. Kronan removed.
* New Ship of the Line unique unit for England. Sea Dog removed.
* Other fixes to graphics and gameplay.
so what does these units actually do? where is the description
This mod is the best of the bunch.The only thing that kind of saddens me is that there are no unique tanks and the Yamato Batleship ain't in it.I've seen tanks and yamato in moar units mod ,but that one simply doesn't work for me.
Enabling units from Moar Units that are disabled by default
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Ehh sorry but how do I actualy do that?Do I need to downlaod another Mod?I think yesterday i tried enabling your Moar units mod that had some tanks and yamato but for one the game said that it disabled it automaticaly and secondly when I manualy enabled it ,the game just wouldn't load and would say that there is a problem with the Mod(Moar units).Also I disabled both GS and Rise and Fall but it still would crash.