Strategy Discussion and Guides

Quick question: If I play as any civ and colonize Brazil/Argentina, they wont respawn right (as long as stability is flat)? I think this is true but I haven't done any colonization in a while. Does this apply to Colombia and Mexico which are respawns?
 
Quick question: If I play as any civ and colonize Brazil/Argentina, they wont respawn right (as long as stability is flat)? I think this is true but I haven't done any colonization in a while. Does this apply to Colombia and Mexico which are respawns?

Brazil and Argentina don't spawn if you are solid. Anything else and they'll respawn. Mexico has a 100% guarenteed respawn AFAIK. I think Colombia is dependent on stability?
 
Alright, another question:

Does the Indian core ever move if the player controls India? I know it shifts to the Mumbai area in the 1700 AD scenario but does it ever change from the Ganges normally?
 
Have any of you tried one-city challenges, and if so, what have the most optimal strategies been?
 
tried persia in the newest build. laughed so hard I cried. I can't make an empire at all, the thing falls apart like a house of cards the moment I expand.


is this intentional...?
 
can you be more specific? starting units are enough to capture the original real life empire.
 
can you be more specific? starting units are enough to capture the original real life empire.

Well, the capturing is not the problem.

The problem is, all of the territory I capture keeps flipping independent. Sometimes twice or more. I can't keep recapturing everything, all of the time.
 
OK now I see what is going on. Overexpansion is ruining Persia approximately when you are twice above the limit. Old UP was considered too powerful, while the new one is too week, given 8% goal and need to kill both Greece and Rome to prevent conquerors. In my game after I captured Rome -- Italy , Greece and Egypt go Indy.
 
Hi, I just started playing this particular modmod again, and I'm having a lot of trouble with Egypt's UHVs. I cannot figure out how to build the Great Library in time. Is there a specific tech path? Do I need to settle on resources? Can I only get the UHVs if Babylon doesn't try and built to Sphinx or Pyramids? I'm playing on Monarch difficulty, and I've tried Standard and Epic speed, although I prefer Epic, and I'm playing on the SVN version.

I've also been trying the Harrapan one, and I was wondering about how to place my cities so they don't get destroyed by territorial crisises, and then, if I can avoid that, how to get to 20 pop for the UHV 3 without capturing the indian city, which seems to cause a territorial crisis no matter what, destroying one of my other cities.
 
Since you are playing in epic you have a small advantage. You definately should conquer Jerusalem (after Solomon temple autobuilt), it produces great prophets (production+money or culture). Bothering Babylon can help you to concentrate to your wonders.
If you conquer it take care of your stability.

As for the harrapans there are strategies posted in the challenge thread (last two pages).
 
Is there a way for tiny civs (Tamils, Korea, Tibet, Khmer) to ever get ahead? I feel like the research rates are too high for the civs to actually succeed. I'm playing on Regent/Epic too.
 
Is there a way for tiny civs (Tamils, Korea, Tibet, Khmer) to ever get ahead? I feel like the research rates are too high for the civs to actually succeed. I'm playing on Regent/Epic too.

Tamils: Their UP should help you. After 1st UHV, you can maximise research rate.
Korea: You should conquer a holy city with shrine.
Tibet: Conquer Pataliputra.
Khmer: There is a small problem in their start, but if you research philosophy first, it is doable.
 
Shrines are a great source of income. It isn't only the gold (equivalent to 4 cities, a good bonus, but not so great after all). It's the established Prophets. It's prophet is equivalent to a city, son in fact a shrine is worth about 7-8 cities, not to mention the priest slots.
 
Has anyone tried actually achieving a Conquest victory in the modern/future eras? I tried undertaking that with Fascist American "New World Order" (I like using this mod for role-playing different alternate histories) and couldn't make it happen without butchering my economic stability (isolationism, since there's no one left to trade with and everyone leftover hates me) and expansion stability (waaaay above the domination limit; I am guessing independent city populations and territory do not count?).

Any advice on how to accomplish a late game Conquest victory? I almost inclined to suggest that each iteration of Future Tech should come with it some stability increases, especially for economic but also maybe for expansion.
 
The expansion stability should be easy to heel, if keep the conquered lands in low population (i.e. 1 pop per city in foreign and foreign core).

The basic problem here should be the razing (I can' imagine a conquest victory without razing, else you will win domination instead).

Maybe make a cities starve, until it reaches 1 pop and then you can raze them?
Raze whole cores to avoid respawn?

The conquest victory that has been posted, is in an SVN version that doesn't penalise razes, and it was won by Mongols razing all cities.
 
This is a Turkish strategy I made for the 1700 AD start.

SO here it goes- Turkey begins in a blessed position in the 1700 Ad scenario. It has a large empire, good tech, contact with the Euros, and a tech the Euros don't have. It may not be able to achieve historical goals, but it has a decent chance at a diplomatic victory interspersed with conquest.

The first goal is to revolt into slavery and fanaticism. Whipping is extremely useful here. Also, begin to shop around Europe for nations to trade MT to, and also contact the Mughals and other Asians.

You'll find that Germany and Poland are open to being allies, and Russia will at least consider a defensive pact, as they will hate Austria more than you.

Take your starting stack out of the capitol and sick it on Iran. They hate you, nothing will make them like you. The effort expended in trying to do so is probably greater than the cost. Also, they are a threat to your border. So take all their cities except Herat. With the starting stack it is possible, and whip Baghdad or your capitol if necessary, but it won't be.

Once you have them down to Herat, capitulate them. Their vote as a vassal is more valuable then their last city.

While you were kicking Iran in the face, you should have been researching rifling. Once done, take what is left of your stack against Iran, bring it to the Austrian border, and upgrade the stack. Now this would be the time to whip the capitol. Don't whip Baghdad though, you want this to grow into your production city.
You want 5 cavalry, 10 riflemen and 10 cannons. They should be enough to take Belgrad and Vienna. This should be enough to capitulate Austria. In this case, their last few cities would be worth taking, but a) the Italians spawn there, and b) Austria before it collapses can be your techer. Direct their research along favorable lines while you direct yours somewhere else so you can trade. Austria will collapse anyways.Once it does collapse to Italians, declare war and take Milan and Rome, leave Nepal or whatever its name is for the Italians, and capitulate the Italians. One more vote for you.

So you've defeated your immediate neighbors, now what? After you have kicked Austria and Iran, switch into secularism. You should have traded for it from the Mughals, who are perfectly happy giving it to you. This will erase most of your maluses with the European civs who are likely Christian. Also now is the time for peaceful empire consolidation. Also, as Austria is hated by a lot of civs, our humbling of them should help your diplomatic standing. Begin making inroads with Germany, they make good allies, and their trade routes will rake in a bunch of commerce for you. On fact, you'll find this true for most European civs- their trade will empower you, and for the most part it isn't that hard. Only Spain and Russia will be difficult to befriend, also, England will remain aloof, but still open borders.

For Spain though, it will experience a bunch of revolts from the post colonial civs and ask you to join in. Say yes to all of them. These civs are pathetically weak, and will never amount to anything ever. There's no harm in pounding on them for brownie points with Europe. The only one you shouldn't pound on is America. It will produce a crapload of cities which means a bunch of foreign trade routes which produces alot of trade. I should probably mention that you'll be running free market,having either traded for it, or self teched it. I call this exploiting post colonial civs for fun and profit.

For Asian civs, You'll easily manage to win the trust of Mughals, you start as the same religion as them. China will likely also be a valuable ally. Japan won't. Open borders with it, but if America, or some European power asks you to war with them, do it.

Finally Korea and the Vietnamese are non factors. Expend only as much energy as you feel you need on them.

So now you're pulling in a bunch of commerce from trade routes, capitalism is multiplying that commerce and everybody who matters likes you. The oil industry enriches your empire mightily and gold isn't really a problem. Now what?

Well, you can switch to central planning and industrialism to begin building a modern army and navy from scratch. Then take over the places you are at war with that still exist if the Euros haven't vanquished them already and conquer them. The more population you have the more votes you have in the UN right? And now you go for the UN and win Diplomatic victory, or you can skip conquering those places, and gun straight for the diplomatic victory.
 
Tamils: Their UP should help you. After 1st UHV, you can maximise research rate.
Korea: You should conquer a holy city with shrine.
Tibet: Conquer Pataliputra.
Khmer: There is a small problem in their start, but if you research philosophy first, it is doable.

That's not enough, in my experience.

I played a Korea game in which I conquered Guangzhou (Confucian holy city), Varanasi (Hindu holy city), and Delhi (Buddhist holy city). All this happened while I had to prepare for the Mongols. Then, the Mongols came and the Mughals (who flipped Delhi) got rid of my Indian presence. I reconquered and vassalized the Mughals, but I still fell extremely behind. I was still using knights in the 19th century!

So is there a balance between conquering holy cities and avoiding overexpansion? Because "conquer holy cities" is definitely not the end-all-be-all.
 
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