fdelbene
CivFanatic
What about changing the way nuclear weapons are used by the AI?
It always spoiled me that in late games the AI starts to indiscriminately shower nuclear weapons over opponents. I suggest a mechanism like this:
It always spoiled me that in late games the AI starts to indiscriminately shower nuclear weapons over opponents. I suggest a mechanism like this:
- First use of a nuclear weapon in the world is somewhat free (i.e. small penalty, maybe -3 diplomatic).
- After first use, for each use of a nuclear weapon a very strong diplomatic penalty against all other civs (-10 or such)
- After first use, if a nuclear power uses a nuclear weapon against a not nuclear state, all civs not at war with the victim declares war to the offender.
- Nuclear retaliation is somewhat free (let's say in maximum five/ten turns)
- A nuclear weapon on a city totally destroy it, i.e. there is nothing left to conquer (not sure about this)