Heh, I just can't get a good read on this game.
4 civs that won't plot at Pleased and all have the same peace weight except for Hammurabi.
What a nice group hug!
Then we have mad dog Monty and Sury the snake on the left side of the map.
Will they attack Ramesses and Joao? Sure!
Will they attack each other? Ya, they are border tension freaks.
Even if all the cards line up with shared religion and Pleased relations, one has to attack the other eventually right?
If Sury settles near that plains cow due south about 4 tiles, he unlocks a potential Copper rush with his +2
per turn trait.
Joao has Iron in his capital which should show up around turn 70 or turn 80, so probably still ok.
Ramesses won't have war chariots, but that gold will make sure he does Mining sooner rather than later, and he has a ton of hills for production.
I imagine a spirited defense Axeman against Monty unless he is stuck building a bunch of wonders.
Hammy probably starts with Fishing and Joao with Agriculture with all that seafood and corn, so the early religions are probably Monty and Ramesses.
That is terrible for Monty because a river connects Ramesses/Suryavarman/Churchill/Joao.
Ramesses and Egypt is great for the early shrine with Obelisk to spread the religion twice as fast.
Need a 3rd or 4th religion to pop up with Joao or Hammy to make the game interesting.
Or Egypt to get the 3rd religion fast and have it spread too.
I'll bet on a warmonger miracle!
Against all the odds!
Hoping for bad guy success and good guys not helping each other and going for a relations-killing backstab somehow involving Hammurabi with the wrong religion.
His Bowman should blunt any sword/axe early adventures, especially from Churchill.
1st: Montezuma
2nd: Churchill
1st to die: Ramesses
7 Wars 9 Wars if my good guy backstabs work
Domination
Turn 340