Good idea, a thread like this will be very useful!
Will put here my last 2 commits too, to keep everything consistent for the 1.3 release.
After that we can update this thread right after a new commit goes into the SVN repository of the mod
So, the commit for revision 1093 (the base changes for RFCE 1.3):
Civilization changes:
- Norse civ split into Denmark and Norway
- Sweden reworked to an earlier start
- New civilizations: Novgorod, Prussia, Scotland, Aragon, Morocco
- Many things connected to the new civs are based on (or inspired by) RFCE++ changes, at least for now
Denmark:
- Start Date: 936
- Leaders: Harald Bluetooth (935-986), Margaret I (1353-1412), Christian IV (1577-1648)
- UP: The Power of Sound Dues: You get 2 gold per turn for every foreign coastal city in the Baltic
- UHV1: North Sea Empire: Control Denmark, Skaneland, Svealand, Vestfold and Mercia in 1050
- UHV2: Kalmar Union: Control Denmark, Norway, Vestfold, Skaneland, Götaland, Svealand, Norrland, Gotland, Österland, Estonia and Iceland in 1523
- UHV3: Ostindisk Kompagni: Get 3 Colonies
- UU: Huskarl (Swordsman)
- UB: Research Institute (Observatory)
- CNM: Scandinavian base CNM, with small differences
Norway:
- Start Date: 872
- Leaders: Harald Hardrada (1015-1066), Haakon IV Haakonson (1204-1263)
- UP: The Power of the Sea: All naval units can enter ocean tiles
- UHV1: Vikings: Gain 50 Viking points by 1066
- UHV2: Conquerors: Conquer The Isles, Ireland, Mercia, Normandy, Iceland and build Vinland by 1263
- UHV3: Statesmen: Have higher score than Sweden, Denmark, Scotland, England, Germany and France in 1320
- UU: Berserker (Axeman)
- UB: Trading Post (Lighthouse)
- CNM: Scandinavian base CNM, with small differences
Sweden:
- Start Date: 1210
- Leaders: Magnus Ladulas (1240-1290), Gustav Vasa (1496-1560), Gustav Adolph (1594-1632), Karl XII (1682-1718)
- UP: The Power of Military Formation: All units start with Formation promotion
- UHV1: The Eastern Lands: Have six cities in Norrland, Finland and Karelia in 1323
- UHV2: Lion of the North: Raze 5 Catholic cities while being Protestant by 1660
- UHV3: Dominium Maris Baltici: Control every coastal city on the Baltic in 1750
- UU: Karolin (Musketman)
- UB: Soldattorp (Night Watch)
- CNM: Scandinavian base CNM, with small differences
Novgorod:
- Start Date: 864
- Leaders: Rurik (830-879), Alexander Nevsky (1220-1263), Marfa Posadnitsa (1420-1478)
- UP: The Power of the Lord City: Starts with Bureaucracy
- UHV1: Defender of Rus': Control Novgorod, Karelia, Estonia and Livonia in 1250
- UHV2: The Fur Trade: Control twelve sources of fur by 1397
- UHV3: The Great Hinterlands: Have seven cities in Karelia and Vologda in 1478
- UU: Ushkuinik (Maceman)
- UB: Konets (Guild Hall)
- CNM: same as the CNM for the Kievan Rus
Prussia:
- Start Date: 1224
- Leaders: Hermann von Salza (1165-1239), Frederick I (1712-1786)
- UP: The Power of Cameralism: Start with Theocracy and no stability penalties from anarchy
- UHV1: The Northern Crusades: Control Prussia, Courland, Lithuania, Livonia, Estonia, and Pomerania in 1410
- UHV2: Seven Years' War: Conquer two cities from each of Austria, Muscovy, Germany, Sweden, France and Spain between 1650 and 1763
- UHV3: Enlightened Despotism: Settle a total of 15 Great People in any combination, including Great Generals, in your capital
- UU: Death's Head Hussar (Hussar)
- UB: Public School (Observatory)
- CNM: same as the CNM for Germany and Austria
Scotland:
- Start Date: 960
- Leaders: Robert the Bruce (1274-1329)
- UP: The Power of Defiance: When one of your cities is conquered all your other cities get free defenders; lower stability hit from losing a city
- UHV1: Fortification: Have 10 Forts and 4 Castles in 1296
- UHV2: The Auld Alliance: Have 1000 Attitude points with France by 1560
- UHV3: The Celtic Union: Control Scotland, the Isles, Ireland, Wales and Bretagne in 1700
- UU: Sheltron (Guisarmier)
- UB: Shieling (Smokehouse)
- CNM: same as the CNM for England
Aragon:
- Start Date: 1164
- Leaders: James I (1208-1276)
- UP: The Power of Confederation: Extra commerce in your capital for every province you have a city in
- UHV1: The Sicilian Vespers: Control Catalonia, Valencia, Baleares and Sicily in 1282
- UHV2: Thalassocracy: Have 12 Seaports in 1444
- UHV3: Realms of the Crown: Control Catalonia, Valencia, Aragon, Baleares, Corsica, Sardinia, Sicily, Apulia, Provence and Thessaly in 1474
- UU: Almogavar (Guisarmier)
- UB: Seaport (Lighthouse)
- CNM: same as the CNM for Spain (Castile)
Morocco:
- Start Date: 1040
- Leaders: Yaqub al-Mansur (1160-1199), Ismail Ibn Sharif (1645-1727)
- UP: The Power of Saharan Trade: Deserts and particularily oases have improved yield
- UHV1: The Almohads: Control Morocco, Marrakesh, Fez, Tetouan, Oran, Algiers, Ifriqiya, Tripolitania, Andalusia, and Valencia in 1227
- UHV2: The Marinids: Have 5000 culture in each of three cities in 1465
- UHV3: The Saadis: Collapse or vassalize Portugal, Spain, and Aragon by 1578
- UU: Black Guard (Musketman)
- UB: Kasbah (Walls)
- CNM: same as the CNM for Cordoba and Arabia
General changes:
- Leaders moved: Norse leaders to Denmark and Norway, Yaqub al-Mansur (Cordoba -> Morocco), Frederick I (Germany -> Prussia)
- Support for leader switching with 4 leaders per civ
- New leaders for existing civs: Bela III (Hungary), Mieszko (Poland), Philip August II (France), Harun al-Rashid (Arabia)
- New leaders for existing civs: Gustav Adolph (Sweden), Margaret I (Norse), Mstislav (Kiev), Bohdan Khmelnytsky (Kiev)
- New leaders for existing civs: Basil II (Byzantium), Michael VIII Palaiologos (Byzantium), Mohammed I ibn Nasr (Cordoba)
- New leaders for existing civs: Magnus Ladulas (Sweden), Harald Bluetooth (Denmark), Otto I (Germany), Karl VII (Germany)
- New leaders for existing civs: Otto-William (Burgundy), Beatrice II (Burgundy), Fernando III (Spain), Guglielmo Embriaco (Genoa)
- Redesigned Andrea Dandolo into Andrea Gritti (Venice) - more important doge, we already have a Dandolo, and better for the timeline
- Redesigned Maria II into Maria I (Portugal) - Maria I is better for the RFCE timeline, also she is the Portuguese leader in Civ V
- Removed outdated xml_light files
- Reenabled and readded some entries in the civilopedia
- Cannons also buildable with iron + sulphur
- Small diplo penalty with all leaders after a player accomplished 2 UHVs
- New promotion: Cargo Capacity (+1 cargo space in ships)
- Fixed/improved most Dynamic Civ Names connected to Scandinavia, Bulgaria
- Fixed UHV condition display on the Victory Screen for more complex UHVs
- Boost for Workshops and Lumbermills - were total worthless before, now they are somewhat on pair with Windmills and Watermills
-- Apprenticeship civic gives +1 production for Lumbermills too
-- Steam Engine tech gives +1 production for Lumbermills too
-- Workshops have +1 base production (so now -1 food, +2 production)
-- English UP changed to +1 production and +1 commerce for Workshops (was +2 production before)
- Mercantilism civic gives +1 commerce for Villages too
- Updated Great Person lists
Art updates:
- New art for Isabella (Spain), Casimir III (Poland), Ivan IV (Muscovy), Simeon I (Bulgaria), Ivan Asen (Bulgaria)
- New art for Abu Bakr (Arabia), Abd-ar-Rahman III (Cordoba), Philip the Bold (Burgundy), Yaqub al-Mansur (Cordoba)
- Added missing button for Mieszko, Michael VIII Palaiologos, Abu Bakr, Abd-ar-Rahman III, Margaret I
- Added missing button for Philip the Bold, Guglielmo Embriaco, Alexander Nevsky, Hermann von Salza
Bugfixes:
- Fixed bug where all mercs got free medic3 promotion (missing change in one of the files when Pinch was reintroduced)
- Fixed bug where the Cordoban units got wrong starting promotion
- The Swedih UB (Night Watch replacement) didn't give any stability on completion
- Fixed sound inconsistencies with some of the mercenaries