Terra IOT: Roll to Rule

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ORDERS:
  1. SEND OUT INVITATIONS FOR ALL MONSTERS AND HUMANS TO IMMIGRATE TO METTATONIA AND JOIN MY FAN CLUB.
  2. EXPAND FABULOUSLY INTO THE SOUTHERN US.
  3. CONSTRUCT A GIANT STATUE OF ME IN THE CAPITAL TO BRING THE NATION GLORY AND PRESTIGE.

caps
 
Taiga: ROLL DE DICE! Ladies and gentlemen, welcome to the place luckiest place on Earth and the seat of government for all of Japan, the TIGER DOJO! I am President Taiga Fujimura!

Illya: And I’m Vice-President Number One! Osu! Um…Sensei, what’s with all the dice? Are we a casino now?

Taiga: No, it’s because we are in a different IOT now! Because MartinLuther didn’t update (booing noises) we were subject to Imperial Limbo! But now we are in a new game…ROLL TO RULE!

Illya: Oh, everything is determined by dice rolls? And we have three actions to spend per turn?

Taiga: Yes! Haha! The fools! With my canonical EX rank luck, there is no way I am not going to win all the things!

Illya: You’re just happy that because the game is different we don’t have to confront you on your terrible spending habits…

Taiga: In fact, I’ll make that my first action to exploit my EX rank luck to get a bonus on the dice rolls! Now, what other actions should I have…

Illya: You could attempt to overcome your lack of financial abilities?

Taiga: No! We have more important things to do!

Illya: Such as…?

Taiga: Um…

Suddenly, Rider/Zero aa.k.a Alexander the Great a.k.a Iskander burst into the room!

Iskander: Friends! We are under siege! Prepare yourselves for a siege!

Taiga: Yes, that is more important than my financial problems! Not that I have any! We even said last time we did something like this that war was more important than finances ha!

Illya: Rider, who is attacking us?

Iskander: YOU! TRAITOR!!! *Iskander then attempted to swing his sword around ala Episode VII but he was unable to because he wasn’t wielding some sort of weird pogo-stick-sword*

Illya: Wait what?

Iskander: Look at this! *Iskander then shoves a Prisma Illya poster into poor Illya’s face*

Illya: Oh…oh no!

Taiga: What is it?

Illya: It’s my worst mistake come back to haunt me! It was last summer, Berserker trashed the mansion again so Grandfather made me take a job to pay for the damage. The only thing that paid enough was this terrible magical girl show. I never knew it would come back to haunt me in this other world!

Taiga: That’s disgusting! It’s just OOC-ness and borderline illegal fanservice! Wait a minute…I think the author is trying to project his dislike of the show onto me…do I even hate the show that much…?

Iskander: That isn’t important, we are under attack! How should I organize the defences!

Taiga: Wait…aren’t you the one we pay to be our tactician? Shouldn’t I be the one asking you that?

Iskander: Wait…OF COURSE! Yes, I will lead the defence! The army I used to conquer the known world will fight alongside a horde of the finest heroic spirits and the most powerful of supernatural creatures! Together we will drive these enemies from Japan!

Illya: Sensei! Wouldn’t using all of our forces for defence mean that we don’t have a chance to counter-attack?

Taiga: Good point…but I don’t want to slack on defences…Ah! I know! We’ll get Shiki to destroy the very concept of Primsa Illya itself!

Illya: Which Shiki? There’s like ten of them.

Taiga: The one with the Mystic Eyes of Depth Perception! The one who can kill all the things with their eyes and their knives! *Taiga waves around her shinai pretending to cut death lines in the air*

Illya: That really doesn’t narrow it down…

Taiga: Send all of them! One of them will work out how do it!

Illya: Yes president ma’am!

Taiga: Well, I better go off and rally the troops. May all your deaths be pleasant ones, until next time!

ACTIONS

1. Exploit Taiga’s EX-Rank luck to get better die rolls
2. Organize a defence of Japan using (almost) the entire military of the Dojo
3. Send the Shiki Squad to destroy the very concept of Prisma Ilya, which will destroy the abomination itself.
 
Ahem just for a heads up

ORDERS WILL LOCK AT 5PM MST (7 EST-4 PT)

Update will come either later that night or Saturday

I may begin working on the update earlier than 5 though if I get my assignment done sooner.

May you all carry the favor of RNGesus.
 
Time for full orders:

1:
Goblins! Some humies are after da Rhine! We must get da steel production to help the Grand Prince's ambition!

SET THE INVASION OF GERMANY AS THE FIRST ACTION!

2: Set a force incorporate the Netherlands into our realm; the Dutch are rumoured to sell some 'potion' stuff at their cafes and we might need to study it to see how it will effect goblinkind.

3: Expand the undergrounds of Paris into a full complex, fit for service as a cavern for goblins to make a city in, turning the metropolis of Paris into a two level capital as we rename it Lutinberg.
 
INTRODUCING THE BABYLON 5​

The Axis of Evil, in turn leading the first and greatest evil empire known to man and khafir. These enemies of freedom, justice, and the American way are united in one purpose: to be post Soviet puppets with delusions of grandeur, only to eventually find themselves without nations 20 years later due to neo-imperialism TAKE OVER THE WORLD

INTRODUCING:

THE ETERNAL PRESIDENT
SADDAM "WEAPON OF MASS DESTRUCTION" HUSSEIN
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VICE PRESIDENT
BASHAR "THE UNMOSSADABLE" AL-ASSAD
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SECRETARY OF STATE
MAHMOUD "INSIDE NUTJOB" AHMADINEJAD
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CHIEF OF STAFF
MUMMARAR "ZENGA ZENGA" GADAFFI
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THE WHORE OF BABYLON
SATAN
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With their powers combined they become:

UTTER DISSAPOINTMENT

This poster was "polished like a Kurd" for this post
 
i am crying tears
 
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Link to video.

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This is the Enclave speaking. We live in an age of poverty, greed, violence, destruction. The once-great USA is in disrepair. Let us, however, take a tally of these agitators roaming the lands...Indeed, at the very centre of our once-great state, the United States of America is now home to no-good willing synths and robots! To the west of us, lie the so-so called "New" Republic of California. They should perhaps take a deeper look at the history books and see why the original one is gone. Our nation's prosperity is blocked by many enemies...But not for long, sweet America. Not for long. Oh no. The Enclave will restore peace, order, and prosperity to this great nation. And those who oppose us will be… removed. Forever.

But only together, TOGETHER, can we hope to reach our full potential. The way we were before the war. Whole. Beautiful. Powerful. One Enclave. One America. Now... and forever.

Enclave, now and forever!

Orders:

  1. Our brave power-armoured soldiers shall march to liberate British Columbia from the ruthless raiders that have taken residence there. It will be not long, dear America, until Vancouver is once more American, as God intended it to be!
  2. Begin creating nuclear weapons. We'll make the enemies quake in fear, and sooner or later, we shall prevail!
  3. Begin creating naval vessels, and send out scouting parties on Vertibirds into Kamchatka.
 
Current map

Spoiler :
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Darth Vader is missing because thor's orders requested a random spot.

This is the 27 hour warning for orders
 
Yolo
Give me Australia and make it black, because I'm edgy like that
I'mma call it Lohrensland kthnx
 
Plz use this blue dont know what you're using terra but it looks bad, is not from Babylon's icon, and is too similar to kinich's.
 

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Rolls are done so orders are LOCKED

expect an update sometime later tonight
 
Update 1 - 1 A.S. (After Start)​
Onward Partitionania!


Link to video.

Babylon - Omega124
  • Invasion of Iran - 14 - Ahmadinejad was able to convince his army to over throw the current Iranian government, which was his own and thus completely pointless. - (+1 to future rolls against nations led by the Babylon 5)
  • Invasion of Kuwait - 3 - Out of nowhere American forces materialized and stopped the invasion of Kuwait... again, and it doesn't look like they are leaving. - (-1 to invasions against Arabia for 2 turns)
  • Nuke program - 12 - Iran's Nuclear program was incorporated into Babylon, with Babylon's research bonus they were able to finish it and get working nukes, though not many as of now.
Partitionania - Red
  • Invasion of Germany: 6 - The Partitionanian Winged Hussars invaded Brandenburg but was pushed back by the Brandenburger Panzers - who liberated Prussia from Partitionanian rule, though the Prussians are now fighting their own war against the Brandenburgers.
  • Invasion of Russia: 20 - The Partitionanian Hussars, led by Partitionania's Chancellor, marched into Moscow, punched Fuhrer Putin in the face, and liberated the Muscovite people from their oppression and the Second Time of Troubles, because of this The Chancellor was elect Tsar of Russia, legitimizing Partitionania's invasion and claim over Russia, and quickly there after abolished the title. - (+3 to further invasions in Russia)
  • Nuke Program: 14 - So many countries trying to develop their own Nuke Programs despite conquering states that already has them, oh well Partitionania took former Russian nukes, and succeeded in developing their own.
Darth Vader - Thor
  • Administrator: 5 - Unfortunately for Vader the only person who was willing to put his neck (laugh at my joke) on the line and be his deputy administrator was Hermann Fegelein, Vader hopes his antics won't upset his future plans of conquest. - (Fegelein's Antics may affect future rolls)
  • New Map: 11 - Vader's prayers to TK were answered.
  • Starting Position: - Darth Vader landed in Java, after taking advice from his council.
Ancient Aliens - Polyblank
  • Call for Colonization: 18 - The Ancient Aliens were successful in contacting their home planet and colonization ships have been sent. - (Automatic roll for a colonization ship every other turn - ayy lmao)
  • Visit Greece: 6 - The Greek people have too much debt and too little money to afford the Alien hotels, shoulda payed off Greece's debt man.
  • Sell Wares to Humans: 10 - Due to Tsoukalos' Ancient Aliens program, everyone thought your wares were fake, sorry bout that man.
New California Republic - Civ General
  • Invasion of Cascadia: 1 - Re rolled to 17 - RNGesus was not with NCR this turn, but due to an above average sign up earned his grace and gave them a Re roll out of pity - reminding the NCR troops of where they were supposed to go, and successfully taking American Cascadia, eying Canadian Cascadia - (+1 to an attack vs Canadian Cascadia for 1 turn)
  • Invasion of Baja California: 4 - Unfortunately for the NCR, the divine favor was a little too strong, and the forces sent to take Baja California got mixed up and invaded Cascadia along with the rest of the troops, and want to keep going north like the rest - (-1 to an attack vs Northern Mexico for 1 turn)
  • Construction of Naval Transports: 8 - Lack of Resources and a focus on Cascadia made building ships impossible.
Crinoid Caliphate - Kinich
  • Recover Homelands: 5 - Poseidon has disfavored the Crinoids for abandoning him and the waves fought with great power against the Crinoid forces, doesn't really help that all they did was send their forces to the beach and start stabbing the ocean with spears. Ya know Caligula was a pagan right?
  • Convert Burmese: 7 - The Burma people were resistant to conversion, preferring their native religion. Also Crinoid research failed to produce anything but dead bodies that couldn't survive underwater.
  • Sink Burma: 2 - The Crinoids, despite their best efforts of finding a technology to sink their new homeland beneath the waves, but even worse their calculations were way off, and instead of sinking Burma, they created more land. - (New Province Appears)
Tohsaka Dynasty - Nuka
  • Invasion of Beijing: 10 - The Tohsaka Forces were spread just a little too thin in their invasions and while they made a little bit of headway towards Beijing the local Communist Warlords were too much for the dynasty's military.
  • Invasion of Hong Kong: 5 - The Tohsaka Forces were spread just a little too thin in their invasions and while they made a little bit of headway towards Beijing the local Capitalist Warlords were too much for the dynasty's military.
  • Invasion of Xinjiang/Tibet: 9 - The Tohsaka Forces were spread just a little too thin in their invasions and while they made a little bit of headway towards Beijing the local Buddhist Warlords were too much for the dynasty's military.
Scandinavia - CELTICEMPIRE
  • Invasion of Denmark: 1 - The Danes, unlike in WW2, put up a strong fight against their most hated Swedish Rivals and have created a massive wall preventing any and all raiding parties from invading, they have also convinced the Norwegians to declare their independence and resist Swedish imperialism. - (Scandinavia dissolves, renamed Sweden, new color (Scandinavia can be reformed upon conquest of Denmark and Norway) - Denmark - Norway becomes an NPC - -1 to invasions vs Denmark - Norway for 2 turns)
  • Invasion of Finland: 14 - The Finns, ever a fan, ally, and willing slaves of the Swedes willingly joined the newly reformed Swedish Empire and are once again loyal to the crown of Sweden.
  • Invasion of Karelia: 17 - With the Finns once again part of Sweden, it seems Sweden is looking to regain her empire with the very successful invasion and conquest of Karelia. (+1 to all rolls in territories once part of the Swedish Empire for 1 turn)
Mettatonia - Kaiser Electric
  • Fan Club: 8 - The humans were unwilling to join the fan club of some random robot that they know nothing about, for all they know he could be a Killer Robot with an immensely popular cooking show. Besides the fact that there are plenty of other celebrities to worship on the surface.
  • Expand into south US: 19 - In a move similar to the long past US Civil War the north invaded the south and absolutely destroyed the under developed and backwards society of the south, and expand Mettatonian Fabulousity there. (+1 to further rolls against former CSA lands to continue to enlighten and spread the fabulous agenda in these lands.)
  • Construct statue in capital: 20 - Due to the labor gained from enslaving the backwards southerners the Mettaton Statue was completed in record time, and has garnered great prestige and glory from across the world (+2 to future fan rolls)
Einzbern Realm Neo-Tokyo - Snek
  • Invade Taiga Dojo: 11 - The power of the heretical magic gave the Einzbern Realm the strength to establish a foothold in former Taiga territory... (Einzbern Realm takes Kyushu)
  • Capture False Illya: 8 - However they were unable to reach the capital and capture the so called "false Illya Einzbern"
  • Find holy grail: 11 - However with her magical abilities the Holy grail was located... Yes located, you found the or at least a Holy Grail, doesn't mean you have it.
Taiga Dojo - Ninja Cow
  • EX Rank Luck: 20 - In an unbelievable stroke of luck, the dojo was astronomically successful in exploiting Taiga's EX-Rank luck, and RNGesus hopes that he didn't make the Dojo stupidly overpowered now. - (+2 to ALL future rolls)
  • Defend Japan: 8 - Despite mustering all of its might, the Dojo was unable to defend all of her territory but they were able to completely prevent the Prisima forces from establishing a foothold.
  • Destroy concept of Prisma Ilya: 15 - The Shiki Squad was in fact successful in destroying the concept of Prisma Ilya, thus completely stopping their Invasion, and destroying their foothold in Japan. However the concept of magical girls have not been destroyed, and the survivors of the Dojo's genocide have banded together into a new Majokkocracy named Neo-Tokyo (Neo-Tokyo loses Kyushu)
Mayaincatec - Civ'ed
  • Incorporate Central America: 19 - The Mayaincatec are on the warpath, sacrificing all non-Maya Inca or Aztec peoples to their bloody gods within their trying to reclaim their homeland (+2 to all rolls in Mayan Territory)
  • Incorporate Peru: 19 - Continuing with their warpath and extermination of the Spanish empires the Mayaincatec successfully reclaimed the Inca homeland and will continue to expand and reclaim their great empire (+2 when attacking land once controlled by the Inca Empire)
  • Sacrifice captives to get south africa: 16 - The sacrifices to their dark gods pulled off, and the people of South Africa have capitulated and joined the empire... why South Africa though, only they know.
Goblins - Ailed
  • Invade Germany: 14 - The Goblin forces, and their overwhelming numbers were far more successful than their Partonian counterparts, with the mass hordes of Goblins eventually gunking up the Bavarian Panzer's treads and engines, thus putting their defence to a halt
  • Incorporate Netherlands: 11 - The goblins were successfully able to incorporate the Dutch and their potions into their empire, though just barely.
  • Expand undergrounds of Paris: 10 - The Paris catacombs were far more horrifying than the goblins believed, and the piles of bones successfully scared the goblins from being able to expand their capital. Even to the point of making them forget about their plans to rename Paris.
The Enclave - Tolni - 1 Nuke
  • Liberate British Columbia: 15 - Enclave power armor soldiers attacked and pushed into British Columbia, in a move reminiscent of the resource wars of long past, and successfully took... what ever they wanted resources presumably? The reconquest/liberation of Canada from the raider forces has begun (+1 to further invasions in Canada for 1 turn)
  • Create Nukes: 18 - Once again, another nuclear state tries to make nukes, the Enclave had no problems regaining launch codes and rediscovering the secrets of the atom. (+1 Nukes)
  • Scout out Kamchatka: 15 - The Enclave had more success than their NCR counterparts, and were able to create and refurbish old ships and plans for invading the former Russian Far East have been laid out. (+1 to an invasion of Yakutia next turn)
Lohrensland - Lohrenswald
No Orders Sent :(

Velikaserbia - Grandkhan
No Orders Sent :(

Poland - Double A
newcomer :D

Old Map (last time it will be used):
Spoiler :
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New Map (From I&B: A Change of Worlds):
Spoiler :
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(note the map change did mean some people officially "lost" territory, but the effective number of provinces owned is the same, so "losing" some territory in the map change is not a really big deal, please don't yell at me. <3)

New Mechanics:
Promise this won't go overboard like it did with IdIOT

Nukes:
In order to get a nuke you need to have a succesful nuke program. Then you have to roll to produce nukes. When you attack another province you can use a nuke, this will add somewhere between 1 - 6 to your roll depending on a d6 roll.

Re-Rolls:
Rerolls can be given to a player through various means, exceptional RP, rolling for one, as a reward, etc. If there ever comes a time where you have a reroll and I think you would want to re-roll like a 1 or any failure, i'll message you over steam or chat or something like that and tell you about the situation.
 
1: has the gobies take route to Hamburg and claim North Germany before dem norsies try to border us. Try dem tanks we looted from da Bavarians to use against dat northies.
2: charge to get dat Western France into ler gobies sphere. Use tanks!
3: build a steam engined manufacturing complex outside Paris so we can start producing steam-punk weapons.
 
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