T204 Babs & Dutch went for a rematch which suited me nicely but the promised Babylonian invasion never came and I got backstabbed my William which wasn't really a surprise the only negative being the Mayan cities being cut off by a road.
Ahmed denounced & build Branderburg G from me it turned out to be a nice miss. With minor difficulties I navigated through Aztec troops to his borders and DoWed on T211 just find out that GW, Casbahs, hills & his cavalry are seriously annoying. Nevertheless I took Marrakech T221 & wiped him off by T231 and sold two of his cities to Monty for much needed gpt. Sadly the closest city was 11 tiles away from Tenochtitlan on instead of B-17s I started building & buying paratroopers as didn't want to waste a promotion for range.
The huge number of Aztec troops pretty much covering every tile withing his land made me change my plans & delay the attack on him. Two bulbs & RAs with Will & Monte gave me Flight 214, Oxford Ballistics 219 & Rati finisher Radar T228 after which I faith bought 3 GSs to bulb up to Rocketry next turn. Upgraded all arties to RAs & headed for Addis Ababa.
DoWed Babs on T218 but he spent much of his time & troops on my CSs allies so I was just getting xp from him until T236 well Babylon fell & T239 I took his last city. Burning the crappier one didn't do much good for my happiness so I sold two cities to Monty and they were later conquered by a nearby CS with the help of the Dutch. Monte was at war with everyone by now and I wasn't entirely blameless for this.
A small scary for moment for my swimming team when Will settled Arnhem - I already had quite enough troops hugging his borders everywere amongst them few trying to block Monty's path to Haarlem as I really needed that city and/or nearby tiles to attack AA later.
DoW T242 and Haarlem taken by T244 and GG bombed few essential tiles while on the other side of AA few selected units where occupying neutral tiles, some for 30+ turns now.
I have no idea what Monty is thinking but it didn't even pop into his head to ask why I'm camping the middle of the sea instead of some nice beach resort. After finishing with Babs all the available troops headed for Monty as Amsterdam was nicely available for few bombers & paratroopers.
Clearly an overkill for Tenoctitlan but better be safe than sorry. Same deal with Amsterdam as most of Will's troops on a pot trip somewhere very elsewhere.
AA down by the same turn as I had little trust in my capabilities of keeping this for long. Oddly enough I only lost two units while capturing partly due to highly promoted Mobile SAM close to him own cities which killed at least 4 GWBs and as a icing on the cake the city was taken by a Minuteman saved for the occasion.
Somewhat odd game as Pacal runaway so fast and I couldn't get Attila to take any serious interest at him - the others' tech rate was bad. Pacal gave me some nice techs & I'd much happier with a less advanced king of the jungle as it slowed me down quite a bit - there's no excuse for spending 50 turns on someone.
I should've founded a religion as that'd been the 3rd one but I was expecting overwhelming Mayan Buddhism. The three late GSs were nice but faith should've been used much earlier and much better and with all the religious CSs around even without faith pantheon I had decent fpt.
Full Liberty, full Ratio & enough Autocracy to Clausewitz a turn before attacking Monty. I'm not sure but I think Order would've been better especially after Pacal & Nebby went Order, too leaving Monte hanging with Autocracy. Not enough culture to use the std fillers like Patro, Trad or Comm openers.
As for the UA at least I bought quite a few tiles - I do that quite often anyway but getting that Jerusalem's gold from the start was useful while Minutemen I didn't much use but I still think the +1 sight is underrated.
WC was useful as I twice managed to propose & vote down WF and the rest was sucking up Monty.