Hey folks, with 1.8 now officially released in a finalized version I can initiate something that I wanted to start for a long time, and that's challenging you to complete all of DoC's UHV! That's of course meant as a collective challenge, and its goal is to see if there are strategies I haven't thought of, things that are too easy or too hard etc. I can't play every game myself, and more importantly, I can only play it they way I would, and not somebody else.
It doesn't matter on which difficulty or game speed you complete the game, although monarch on normal will be the most relevant to me. Everyone who does so will be included in the opening post. If you manage to complete a certain goal faster then your predecessors, it gets a special mention. Virtual goals (i.e. all green in the victory screen even though you haven't reached the deadline yet) count as well for that purpose, although you will still have to complete the game.
If you can outline your strategy and embellish your post with some screenshots, it would be much appreciated.
Let the gaming begin!
Victories achieved:
Egypt: Tomorrow's Dawn (M/N, virtual: turn 137, Score: 6194)
China: Fresol (3000 BC start, M/N, virtual: 1260 AD, Score: ?), Tomorrow's Dawn (3000 BC start, M/N, 1605 AD, Score: 8802), Fresol (3000 BC start, M/N, virtual: 1330 AD, Score: 14519)
India: Fresol (M/N, 1200 AD, Score: 10879)
Babylonia: Tomorrow's Dawn (M/N, turn 98, Score: 9605)
Greece: Fresol (M/N, 150 AD, Score: 22374)
Persia: iOnlySignIn (E/E, Score: 63926)
Rome: Fresol (M/N, 1000 AD, Score: 18662)
Maya: civ_king (M/N, 1200 AD, Score: 4818), Tomorrow's Dawn (M/N, 1475 AD, Score: 2630)
Vikings: iOnlySignIn (3000 BC start, E/E, 1500 AD, Score: ?), Kilroy Was Here (3000 BC start, M/N, 1960 AD, Score: Dan Quayle)
Spain: strijder20 (600 AD start, M/N, 1760 AD, Score: ?)
Germany: strijder20 (600 AD start, M/N, 1963 AD, Score: 4269)
Mongols: Fresol (3000 BC start, M/N, 1470 AD, Score: 6230)
Turkey: keli (3000 BC start, M/E, 1800 AD, Score: 8878)
Iran: Qiu (600 AD start reborn Persia, M/N, 1799 AD, Score: 3245)
It doesn't matter on which difficulty or game speed you complete the game, although monarch on normal will be the most relevant to me. Everyone who does so will be included in the opening post. If you manage to complete a certain goal faster then your predecessors, it gets a special mention. Virtual goals (i.e. all green in the victory screen even though you haven't reached the deadline yet) count as well for that purpose, although you will still have to complete the game.
If you can outline your strategy and embellish your post with some screenshots, it would be much appreciated.
Let the gaming begin!
Victories achieved:
Egypt: Tomorrow's Dawn (M/N, virtual: turn 137, Score: 6194)
China: Fresol (3000 BC start, M/N, virtual: 1260 AD, Score: ?), Tomorrow's Dawn (3000 BC start, M/N, 1605 AD, Score: 8802), Fresol (3000 BC start, M/N, virtual: 1330 AD, Score: 14519)
India: Fresol (M/N, 1200 AD, Score: 10879)
Babylonia: Tomorrow's Dawn (M/N, turn 98, Score: 9605)
Greece: Fresol (M/N, 150 AD, Score: 22374)
Persia: iOnlySignIn (E/E, Score: 63926)
Rome: Fresol (M/N, 1000 AD, Score: 18662)
Maya: civ_king (M/N, 1200 AD, Score: 4818), Tomorrow's Dawn (M/N, 1475 AD, Score: 2630)
Vikings: iOnlySignIn (3000 BC start, E/E, 1500 AD, Score: ?), Kilroy Was Here (3000 BC start, M/N, 1960 AD, Score: Dan Quayle)
Spain: strijder20 (600 AD start, M/N, 1760 AD, Score: ?)
Germany: strijder20 (600 AD start, M/N, 1963 AD, Score: 4269)
Mongols: Fresol (3000 BC start, M/N, 1470 AD, Score: 6230)
Turkey: keli (3000 BC start, M/E, 1800 AD, Score: 8878)
Iran: Qiu (600 AD start reborn Persia, M/N, 1799 AD, Score: 3245)