Calis
on time
No, I'm not kidding. What were you thinking?
You are not telling me that Aerie is rioting...!?
No, I'm not kidding. What were you thinking?
Next turn, I'm pretty sure. Just a preventitive move, as always...
My heart almost stopped beating, pal.
Next turn the settler will complete...
I knew you wouldn't debate it.
Even if they self-research Polytheism, everybody (with a well-timed prebuild) could build Artemis. There is no 100K victory coming.
I don't think the Mausoleum is necessary for happiness in Aerie. I assume we want all our core cities to be size 12 - Aerie will need less on the luxury slider than the other cities already because of its high income tiles and lack of corruption.
What are other options for starting our GA?
When do you want to build the Colossus and take the settler factory offline?
How easy/difficult do you think it will be to start our GA with a dromon against humans? It seems as if our enemies could make it almost impossible, but I don't think they will. There will probably be ships acting as lookouts that we can sink to start a war. If we need to fall back on the MoM, then we can, but it should probably be somewhere other than Aerie.
I think Aerie should continue producing settlers up through our revolt. That should give us close to enough settlers to fill our continent up to the choke points. After that, we need to decide whether we want to continue south or settle other islands. Settlers for those can come from The Hatchery (a settler every 6 turns without a granary) and occasional cash rushing from corrupt towns.
After Republic, Aerie has the ability to build one-turn workers!! I think it would be criminal to fail to take full advantage of this. I would like to see Aerie produce a worker a turn for about 25 turns post-revolt. At this point, with appropriate irrigation, our core cities should be close to or at size 7. We can add 5 workers to each core city to bring all of them to size 12 at once, and then we can do absolutely anything we want.
This approach would risk losing the Colossus, and we would have severe unit costs for a while, but I think it would definitely pay off hugely.
After that, we need to decide whether we want to continue south or settle other islands.
We need another irrigated BG instead of one of the irrigated grasslands in your picture. I was hoping one or both forests would be BGs so we didn't have to irrigate our mines, but we can use the one NW of The Hatchery if necessary. That gives us +10 fpt and +6 spt at size 6. On growth to size 7, the governor assigns the new citizen to the (mined) hill SE of Aerie for 3 more shields, and the city center produces an extra shield at size 7 to bring us to 10 total.