Discussion in 'Civ4 - Unit Graphics' started by Thunderfall, Feb 5, 2006.
Our tech tree goes crazy farther than sci-fi but that's an awesome envisioned step in there as well!
Are you saying adding an entirely new shader to the game (e.g. Civ4SkinningTeamColor.fx) I have no idea. That would be amazing if you can do that.
I don't see why you wouldn't be able to use vanilla shaders in mods.
Yes, I am in fact asking if I can add an entirely new shader to the game and what that would entail.
I don't usually do this but here is a picture of the current state of the truck being worked on
Note this is an early alpha grade build. So some of the pieces of the truck are still missing (rear wheels, fuel tanks etc.), the trailer is pushed too far forward and the custom animations are not yet complete. Also the textures are a tad raw. But like I thought I might as well share.
And yes, that label and flag do in fact change based on your CIV.
For a sec I thought I was looking at Optimus Prime, im not sure why
Also I am thinking of making the wheel rims teamcolor as well. Not sure about that though. Opinions?
Took me a while but I am entering the final coloring and tweaking stages. I just got delayed by a bunch of things including having to stop to write bad poetry.
I was wondering if anyone could take a unit that throws javelins, preferable a light unarmored european skin, and have it mounted on a horse, only using the skirmisher animation to throw the javelin when it attacks.
If anyone has any requests that are within my ability, let me know.
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