I realize I should put this in the unit requests thread, but my request is quite bit and hopefully there are people here with interest in elder scrolls lore and knowledge in graphics...
Moderator Action: Sorry, but we need a bit tidiness in these forums. Thread merged with the unit request thread.
mod development thread
So, unit graphics are the biggest thing my mod is still lacking. - I can possibly use for some of them units from existing mods... suggestions are appreciated...
I have added 4 new unitclasses:
generally mages in the elder scrolls are supposed to throw fire, frost and shock spells at enemies.
caster - the basic, early mage.
battlemage - later eras mage
conjurer - supposed to "conjure" something (skeleton, ghost, beast,
daedra - your choice) which appears from nowhere and fights.
mounted warmage - same mage, throws spells at the enemy.
khajiit units -
shortly put, khajiit are feline humanoids, and there are many forms of them, from small cats to huge fearsome tigers.
Needed khajiit unit graphics :
dagi - some semi-humanoid small cat, which casts spells.
cathay - "a jaguar with a sword"
senche - a lion (ok not needed since i'll use the lion graphics)
pahmar - a tiger (probably not needed too)
senche rider - a feline humanoid which rides a huge tiger\ lion (think of those warg riders in lord of the rings)
(step 2?) I also have some special units for each civ,but I think I'll wait before listing them...
- and eventually it'll be better to have unique graphics for the units of at least part of the civs - orcs, dunmer, redguard, argonians (since those look much different from the others)