Hey Phungus, I wanna know what you think about the artillery ranged bombardment weakness. I remember the first time I played Civ 4 (the vanilla version) I was shocked by the fact that artillery had no ranged bombardment. Then came DCM and brought it back; it had been available in Civ 3. However, artillery is so underpowered it's almost useless; unless, of course, you want to use them (including cannons and other ranged weapons) as suicidal attack units. I guess we've all heard about suicidal attacks; but these are usually infantry attacking in human wave assaults. The game emulates this very well. When invaded, I usually launch vigorous counterattacks with what I have available, usually cavalry and infantry; and losses are expected and indeed happen. But, artillery? Unless we're talking about self-propelled, armoured assault guns such as the Sturmgeschutz or the Soviet SU-152, artillery, as far as I'm concerned, doesn't actually come into direct contact with the enemy, unless it's under attack, of course.
Now, I know this is just a game, that doesn't strictly imitate reality. So I can live with suicidal artillery. But it would be nice to have some adjustment to artillery. How do you compare LoR's artillery with Civ 3's artillery?