J_Period
gone :(
figured out why you got a CTD on the second turn... I forgot to disable TECH_DEFAULT and when you get that, it crashes.... (the computer probably got it)
good one j...
), I'll upload a patch now
You guys don't celebrate easter like good christians are supposed to I guess



Ploeperpengel said:
@JP
Edit: The norse I made before would be best fitting for Huskarls I think so I guess I will make another version with a better axe and a bareheaded version for the officer, Geirrmen I will also make of those, if that's ok. The Huntsmen are also meant for age of discovery Hunters. Norse don't develope much but if it's too ancient looking tell me.


Duke van Frost said:I installed the patch,
directly went to the worldbuilder, so I don´t know if the CTD is still a problem.
The thing about the techs being available from the start seem to be corrected.
But in the worldbuilder, after enabling all techs, I couldn´t assign my city to any religions except the elves one (was playing as Nippon).
fixed an issue with the huntsmenspear- dl updated - and uploaded the huskarls in the second post, hope you like them, not sure if the supposed officer should be used as such or just mixed with the group. The other Norse in the first post I recommend not to use cause I will do different models for the other units or just also put them in the huskarlunit to mix them more. This way they also will appear different from the vikings of other mods if they use my model too.
Psychic_Llamas said:Nice units there Ploe. would be good if some of them had beards though.

What about Astragoth, High Priest and leader of the council of the oldest of the Sorcerers (this council leads the Dawi'zharr).The Dawi'zharr (Chaos Dwarves) (???)