I'm a minority here, but I really dislike Expansion model:
1. The last expansion comes close to the end of the game lifecycle, so it's never properly patched and balanced.
2. Maintaining different game version stretches developer resources thin, again affecting patching and balancing.
I'd prefer the developers to continue with what we've seen in the latest update:
1. New civs and leaders delivered with DLC.
2. New gameplay delivered in relatively small chunks through patches for the main game. This makes them easier to test and balance, also no different game versions to maintain.
There's the Frontier model primarily used for Planet Coaster: release many major content patches, with select paid DLC (primarily for licensed content (though one real world roller coaster is included for free), as well as the Spooky Pack)Now that I've tasted the Paradox model, with small buyable content and cosmetic expansions accompanied by major system changes and improvements for free, I tend to agree.
Why did they remove palace building from this game?
Civ V the gold from "connected to capital" depended on how far away your palace was (I think?)
(I assume you mean building a palace in a city to make it your new capital?)
Because there is no use for it; in Civ I-III the degree of corruption in a city depended on how far away from your palace it was, in Civ IV the maintenance cost depended on how far away from your palace it was, in Civ V the gold from "connected to capital" depended on how far away your palace was (I think?), but in Civ VI your capital doesn't matter for anything, except having to hold every original capital to win a domination victory.
In Civ V, the gold depended on how high the population of the connected city was. However, with the gold/turn cost for maintaining the road meant that a city that was closer to the capital would produce a higher net gold.
While they got the first 4 DLC in 1-2 months each, these last two took 3 months each. I they probably won't go back to the short cycle, since much of the initial work on the first 4 was done concurrently with vanilla. So I doubt anything will be out before Christmas. The earliest a potential DLC might come would be late January.
I'm a minority here, but I really dislike Expansion model:
1. The last expansion comes close to the end of the game lifecycle, so it's never properly patched and balanced.
2. Maintaining different game version stretches developer resources thin, again affecting patching and balancing.
I'd prefer the developers to continue with what we've seen in the latest update:
1. New civs and leaders delivered with DLC.
2. New gameplay delivered in relatively small chunks through patches for the main game. This makes them easier to test and balance, also no different game versions to maintain.
Given all the DLC was part of the DDE so far, I wouldn't be too surprised if we get one more DLC before the Expansion, conversely I also would not be surprised if this is it for the base game DLC
It includes all DLC released until now, yes. So Poland, Australia, Macedon & Persia, Nubia, and Khmer & Indonesia.Question.....
If I purchased the DDE now, would it include all civilizations added to date?
Not that I’m overly enthusiastic about new leaders. The only ones I really want are more appropriate picks for France, Germany, India, and Egypt.
The only thing - I wish there's a minor hotfix patch between major ones.