Ajidica
High Quality Person
- Joined
- Nov 29, 2006
- Messages
- 22,482
You can always skip the writing, but PoE had the habit of burying useful bits of knowledge in with the chaff. For example, I do like the mouseover text boxes for elaborate what "Eir Glanfath" or "Nauisiq" (or whatever the places are called). Unfortunately, they put too much stuff in them. Instead of a one-sentence "Nausiq" is a cold tundra where the people live primitive, nomadic lives." which gives me a quick overview of what it is; I get several sentences of slightly jumbled lore. While that may not seem like a huge increase, that repeated for every single glossary term at character creation, for skills, classes, abilities, races, sub races, etc; for me at least, my eyes started to glaze over and I just wanted to play the game.Too much talking can be exhausting, but most of the text at character creation or the glossary in PoE can be skipped. Didn't bother me at all.
(Incidentally, I'm starting to think that games with a very detailed character system with front loaded decisions should include a sort of "Play Now" button where you choose from a list of decent premade starting characters. It lets the player just start playing and gives them an idea of what a decently built character looks like.)
I've been meaning to replay Alpha Protocol as an Sterling Archer type character but never seem to find the time.One where you control only one player character like Bloodlines, Alpha Protocol or Bethesda games, or the kind where you have several companions like Bioware games or classic JRPGs.
Alpha Protocol had the single best dialogue bug I've ever encountered. A dialogue tree for a romantic interest wasn't built correctly which lead to an issue where if you slept with the romantic interest, the screen would tastefully fade to black, but the next scene she would repeat the same dialogue as before the tasteful fade to black endlessly.
To each their own. As soon as I loaded up Path of Exile and glanced at the skill tree, my vision started to blur and I noped out of there faster than I did from HoI3.Currently my arpg favorite is Path of Exile. My past favorites were Diablo 2 and Skyrim.
Here is POE's current skill tree:
https://www.pathofexile.com/passive-skill-tree Once it loads, go full screen and mouse roll in for a close look. Character groups (marauder, witch, duelist etc.) have starting points, but other than that any character can be built around any points it can reach. Typical characters accumulate around 100 points to spend.