What video games have you been playing? ΚΔ (24)? More like ΚΔ,Ζ,ΤΞΕ!

The design of Fallout 3 is so great that on seeing it I immediately hear the Fallout 3 radio.
Music of the 40s sounds fresh and new to Millennials!
 
I've revisited an older game, Mount and Blade: Peaceband. Well, technically, Warband, but I have spent the first two and a half months as a force of good, defeating (and occasionally being defeated by) bandits, plying the trade routes, escorting convoys, helping villages defend themselves against bandits, and alleviating food shortages. Calradia will be a better world for it!

It might not last forever, though. My character, Daynerys, is new to the continent, and desirous of adventure, power, and clearing the land of its ills. Will she remain a force for good over the long term? Some believe that she will fall victim to the Actonian doctrine, that power corrupts, but others believe this is the start of a new era, and the accumulation of power in someone who isn't invested in the old rivalries of Calradia can only be a good thing. Time will tell!
 
Music of the 40s sounds fresh and new to Millennials!

I fell hard for it via ST DS9 and Mafia (2002), as evidenced by my avatar... :lol:
 
Finished spring of year 1 in Fields of Mistria and am loving it. It's like SDV but with more personality and improved mechanics.
This is the second time I've heard of this game, and the second time I've heard it directly compared to Stardew Valley like that. I am intrigued by the concept. I am an unfortunate min-maxer in Stardew but have always found the personalities of the town itself to be abysmal.
 
Warband? A true classic.

My Rhodok liegelord once reduced Harlaus to 3 castles. Harlaus called a feast. Then rode out with 400 Swadian knights.

I switched sides. No hill big enough to stop that charge.

We rolled the Rhodoks over till Grunwalder. It's an obscenely tough fort to take. Arrow exposure across a long, narrow chokepoint, with no alternative approach. Evidently, Grunwalder Castle was named after a stubborn Taleworlds forum poster who really liked Rhodoks, or something, and it is one hell of a stubborn fort, especially when Rhodok sharpshooters defend it.
 
This is the second time I've heard of this game, and the second time I've heard it directly compared to Stardew Valley like that. I am intrigued by the concept. I am an unfortunate min-maxer in Stardew but have always found the personalities of the town itself to be abysmal.

Ahh, you might like this then. Even the kids are adorable. I've been doing a running commentary if you want to see an SDV player's reactions.
 
I've revisited an older game, Mount and Blade: Peaceband. Well, technically, Warband, but I have spent the first two and a half months as a force of good, defeating (and occasionally being defeated by) bandits, plying the trade routes, escorting convoys, helping villages defend themselves against bandits, and alleviating food shortages. Calradia will be a better world for it!

It might not last forever, though. My character, Daynerys, is new to the continent, and desirous of adventure, power, and clearing the land of its ills. Will she remain a force for good over the long term? Some believe that she will fall victim to the Actonian doctrine, that power corrupts, but others believe this is the start of a new era, and the accumulation of power in someone who isn't invested in the old rivalries of Calradia can only be a good thing. Time will tell!
Ive logged many an hour playing Warband. I started so many games and never finished, but I finally finished it completely a while ago. Started my own Kingdom and took over the entire map of Calradia. Spoiler: there is no cut scene or recognition that you ve taken over Calradia, a bit anti climactic if you ask me. I use Swadians and play as cavalry: shield, heavy bardiche, heavy lance, during a siege I use the same set up except with a siege crossbow.

mb2 by Porch of Geese, on Flickr mb1 by Porch of Geese, on Flickr
mb5 by Porch of Geese, on Flickr mb4 by Porch of Geese, on Flickr
 
I'm currently a bit hooked at solving murder playing Clue/Cluedo.

It took a while but I think I've figured out how to make useful notes now. Columbo didn't need to take any bloody notes to find the killer, now did he? :lol:
 
Huh. I hadn't seen that one before!
 
Columbo didn't need to take any bloody notes to find the killer, now did he?
He likes to carry a notebook around but I wonder how he writes anything in it given he never has a pen to use…
 
He likes to carry a notebook around but I wonder how he writes anything in it given he never has a pen to use…

I always imagined his notebook was mostly blank and he was just pretending to have made notes in it, when talking to a suspect. As you say, we never see him make notes. :lol:
 
Still obsessing over Fields of Mistria. Finished summer of year 1. Tried playing SDV and really missed Field's ''fixes'.
 
Mount and Blade: Day 123: Daenerys has had an up-and-down couple of months, but lately it's more on the upswing.

When last I wrote, she was on a tour of the far reaches of the world, traveling for the Sarranid Sultanate to the Kingdoms of Rodoks. Despite some modest successes, including establishing a bakery in the Sultanate to supplement the brewery in the Kingdom of Vaegirs, this was largely a break-even trip, no significant renown nor money to show for it. What increase there was in profits went right back into paying for the peaceband. Things seemed stuck in neutral.

Then, back in Nordland, she met a particularly misogynistic jarl, and things descended into a full pitched battle. But the jarl had far more troops, and Daenerys was lucky to have close to half of her 55 troops escape with their lives. She retreated to the Vaegir town of Khudan, but not before being humbled by some Tundra Bandits.

But it's always darkest before the dawn, and things soon turned around. After raising and training some more troops, she received an offer of being a mercenary with the Vaegirs, who were fighting Swadia. Another tour ensued, through Nordland, extorting a village north of Praven, and then looting a village near Uxkhal, all without engaging in a pitched battle. Who would've known as the leader of a peaceband, looting can be quite profitable? This was followed up by winning a tournament in Ichamur, with prizes amounting to 2900 ducats. With the peace chest replenished, an oil press and ironworks was opened, and all of a sudden, there was far more income than expenses.

With renewed confidence, Daenerys has started confiding in trusted companions her desire to be queen some day. One of them said of this, "I would worry for you. Our histories tell that power tends to corrupt. But in the end, I am comforted by the mercy and judgement you have shown as captain of this company." And there have been questions about whether looting a village is really fitting behavior for a peaceband, even if it allows the funding of further peace-propagating and justice-restoring activities. But, for now, her companions seem to believe that the ends justify the means.

Although it almost fell off the rails on day 122, when attempting to fulfill a mission to return a kidnapped merchant's daughter to her family in Sargoth. The Vaegirs had declared war on the Nords after accepting the mission, so technically it was a mission into enemy territory. Thankfully, the mercenary contract expired the next morning, and the Nordic army that had been chasing the peaceband called off its pursuit. It's a thin line sometimes!
 
I've wrapped up my Mount and Blade Bannerlord campaign. Happy with it. Started as the son of a Vlandian yeoman, Ingalther. Made a name in the tourneys, self-promoting, a crass, brash young fighter(like McGregor, big mouth, not GOAT talent, but a champion), until I was honored with a knighthood by the king himself(house rule: vassalage must be initated by the king).

Here, Ingalther found his real calling was command. The vigor and martial ethos he instilled in his corps was superb. His hand-selected officers were developed to his specifications, becoming very impactful. His medical and logistical support networks were similarly unparalled. At the center of almost every decisive victory in the field, his usually unimpeachably positioned infantry and archers became the backbone of the West. Vicious in pursuit of Vlandian interests, and unquestioningly loyal to his king and his men. Taboos were broken. No city fell without a devastating plundering. He remained the man of steel heart to his foes, for the sake of the men of his corps, whose profits he candidy valued far more than the lives of helpless civilians.

He conquered largely without noble knights, who shunned him. He cared just as little for them, never bothering to learn to ride a horse, and just the once, rode a camel, mockingly proclaiming himself to be the lone member of the Royal Camel command, of equivalent honor. He used his popularity with the people and monarch to free the serfs, while enshrining legal protections of the newly made free yeomen. These men would make for the largest and most economically prosperous manpower pool worldwide. A great career for an outstanding war captain, who retires a pariah amongst all but free Vlandians, and called lord by the many peoples his conquests brought to ruin. He saw no conflict in showing great generosity to those he considered his to protect, while simultaneously showing complete savagery to those he sought to destroy.

Non-RP: Vlandian sergeants are the best T5 infantry. Relative to legion, they destroy faster. Lighter armor, better weapons, so more speed bonus dmg. Worse armor, but only in theory. In practice, faster wipe effectively means incurring less dmg on avg. Dead men can't swing a menavlion.

The Aserai vet has thunder god javelins, but you have to give up shield wall or square, the best formations. If you don't, only the first rank can throw. That becomes more important the bigger battles get. No mace either,struggle against armor again, slower. Vets are better against militia, but ability v militia isn't relevant to outcome, defeat of armored troops, however, very much is.

Current campaign is as Yehuda. He's an Aseri merchant pastoralist, and member of a minority religious community. He finds a home with the Mongol-inspired Khuzaits as a cowboy, eventually becoming something of a mix between Herod and Babur, ruling over Aseri lands in the name of the Khan.
 
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FrostPunk - Endless mode - Flats - Extreme difficulty

I've finally gave in and started putting the children to work gathering resources from the beginning. My soft-hearted nature makes me always feel too guilty about that and I usually build them a school/shelter instead so they can stay warm helping in the medical tents or engineering bays, but the last few runs I just said screw it, and put those lazy brats out in the snow to gather coal with their bare hands like everyone else.

Doing that actually allowed me to finally make it to the first big storm, but it was a disaster as I ran out of coal, right before the storm began, so of course everyone died and I had to bow out. :cringe:

I think I may go back to letting the kids help in the medical tents. If my settlement is going to die anyway at least I can do it with a clear conscience :p
 
I think I may go back to letting the kids help in the medical tents. If my settlement is going to die anyway at least I can do it with a clear conscience :p
Yes, pixels have feelings too....
 
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