While We Wait: Boredom Strikes Back

Status
Not open for further replies.
I've taken the liberty of starting a Civ3 Conquests (v1.22) game if anyone wants a kind of warm-up. Or this could evolve into something epic... Big world, Sid difficulty, and I spent the first 50 turns researching Mysticism for no particular reason. China is expanding all around us with a very similar colour to us.

First come first serve, just be done within 48 hours! If someone could work out a way of counting the turns fairly too, that would be cool :)

Our name is Legion, for we are many (hopefully).

You suck! I was busy making a map for us!

Also, SID!? Do you often play at that level?!?! I'd suggest we are already screwed unless you have some big experience on Sid level..

Who are we? Did you send currags out? Is this a 60% Archipelago?
 
Fine then!

You'll know what the world looks like so wheres the fun :p
 
I''ve got methods that will mean I don't really know what the map looks like, certainly not enough to gain much from it.

Gimme a day or so?
 
I really messed up the start of my game so yeah no probs.

Is Sid difficulty actually playable, without using all exploits etc?

If you start from a custom scenario, do we all need to download the scenario too? I can't remember what the deal is for civ3. IIRC we'd only need the savegame if theres no custom art/sound etc.

Also I'd prefer an extra hitpoint or two on all unit experience levels, to balance out how random the civ3 combat is. And only allow spaceship or conquest/domination victory... maybe diplomatic too?
 
So I'm making my custom campaign setting for D&D and a possible fantasy NES (no reason why the canons can't affect each other). I randomed up some basic descriptions of each race from the Racial Traits section of the MM and the races from the PHB with Alignments and pairs of Leader Traits from Civ4, and it's looking pretty awesome (they practically tell whole chunks of story by themselves!):
  • Bugbears: Chaotic Evil, Philosophical, Industrious
  • Doppelganger: Good, Spiritual, Creative
  • Drow: Lawful Good, Protective, Charismatic
  • Githyanki: Evil, Expansive, Organized
  • Githzerai: Lawful Good, Financial, Aggressive
  • Gnoll: Chaotic Evil, Financial, Philosophical
  • Gnome: Chaotic Evil, Charismatic, Financial
  • Goblin: Lawful Good, Aggressive, Philosophical
  • Hobgoblin: Chaotic Evil, Philosophical, Industrious
  • Kobold: Evil, Industrious, Aggressive
  • Minotaur: Unaligned, Financial
  • Orc: Unaligned, Organized, Industrious
  • Shadar-Kai: Evil, Philosophical, Industrious
  • Shifter, Longtooth: Unaligned, Imperialistic, Spiritual
  • Shifter, Razorclaw: Good, Expansive, Industrious
  • Warforged: Evil, Aggressive, Financial
  • Dragonborn: Lawful Good, Expansive, Industrious
  • Dwarf: Evil, Spiritual, Expansive
  • Eladrin: Evil, Imperialistic, Charismatic
  • Elf: Good, Spiritual, Imperialistic
  • Half-Elf: Evil, Financial, Aggressive
  • Halfling: Lawful Good, Imperialistic, Protective
  • Human: Good, Philosophical, Expansive
  • Tiefling: Evil, Organized, Philosophical
 
So I'm making my custom campaign setting for D&D and a possible fantasy NES (no reason why the canons can't affect each other). I randomed up some basic descriptions of each race from the Racial Traits section of the MM and the races from the PHB with Alignments and pairs of Leader Traits from Civ4, and it's looking pretty awesome (they practically tell whole chunks of story by themselves!):
  • Bugbears: Chaotic Evil, Philosophical, Industrious
  • Doppelganger: Good, Spiritual, Creative
  • Drow: Lawful Good, Protective, Charismatic
  • Githyanki: Evil, Expansive, Organized
  • Githzerai: Lawful Good, Financial, Aggressive
  • Gnoll: Chaotic Evil, Financial, Philosophical
  • Gnome: Chaotic Evil, Charismatic, Financial
  • Goblin: Lawful Good, Aggressive, Philosophical
  • Hobgoblin: Chaotic Evil, Philosophical, Industrious
  • Kobold: Evil, Industrious, Aggressive
  • Minotaur: Unaligned, Financial
  • Orc: Unaligned, Organized, Industrious
  • Shadar-Kai: Evil, Philosophical, Industrious
  • Shifter, Longtooth: Unaligned, Imperialistic, Spiritual
  • Shifter, Razorclaw: Good, Expansive, Industrious
  • Warforged: Evil, Aggressive, Financial
  • Dragonborn: Lawful Good, Expansive, Industrious
  • Dwarf: Evil, Spiritual, Expansive
  • Eladrin: Evil, Imperialistic, Charismatic
  • Elf: Good, Spiritual, Imperialistic
  • Half-Elf: Evil, Financial, Aggressive
  • Halfling: Lawful Good, Imperialistic, Protective
  • Human: Good, Philosophical, Expansive
  • Tiefling: Evil, Organized, Philosophical

All very interesting, but I have never seen a D&D universe that defines Dwarves as evil, and Orcs as unaligned.
 
Well a - he randomed them. And b - there are mentions of dwarves being evil but they make them a sub race of dwarves instead of simply saying oh these are evil dwarves.

Personally I like the changes, it completely revamps it and makes it fun. I wanna be dopplegangers.
 
Well a - he randomed them. And b - there are mentions of dwarves being evil but they make them a sub race of dwarves instead of simply saying oh these are evil dwarves.

Personally I like the changes, it completely revamps it and makes it fun. I wanna be dopplegangers.

Ahh, I see. Yeah, evil Dwarves and Lawful Good Goblins kind of confused me.
 
It is more of a generality, the majority of the race values tend towards x viewpoint. Individuals however make their own choices.
 
For example, humans generally don't value eating their babies. Many creatures in the wilds do.
 
For example, humans generally don't value eating their babies. Many creatures in the wilds do.

Well, that's more instinct rather than a value. Of course I'm sure most people value their children not getting eaten, but still, it could also be considered an instinct.

It isn't an instinct to build elaborate and evil looking dungeons or try to do "evil" things. Plus evil can be subjective. What one person considers evil could be considered okay or even good by another. Really, I think if someone made an NEs, they should throw out the whole "Evil, Neutral, or Good" thing and just stick with basic values for each race.
 
col1a.png
 
Well, that's more instinct rather than a value. Of course I'm sure most people value their children not getting eaten, but still, it could also be considered an instinct.

It isn't an instinct to build elaborate and evil looking dungeons or try to do "evil" things. Plus evil can be subjective. What one person considers evil could be considered okay or even good by another. Really, I think if someone made an NEs, they should throw out the whole "Evil, Neutral, or Good" thing and just stick with basic values for each race.

But its so much faster to simply say good than list out all the values.
 
Does the forum ever move at gratingly slow speeds and occassionally not even load for anyone else? I wasn't able to full load the forum for hours today. All other sites I visited worked fast and fine.

Also, Daft, $4 Will Get You a Mushroom & a Moonpig would be a fantastic name for that NES. Or an album.
 
Of course Google Chrome loads it faster.

All hail the upcoming benevolent world domination by Google.
 
I've actually started using Chrome.

I miss the addons - adblock and ChatZilla - but it's omg so fast. :)
 
Status
Not open for further replies.
Back
Top Bottom