CoD4, which i have played with friends and on-line, does require strategy, and a certain amount of skill. As in, you actually have to take cover instead of LOL I GOT THIS GUYZZ and the proceed to jump like an ass and throw grenades everywhere while shooting blindly (Halo).
That's not really all that you have to do. People who jump around like an ass and throw grenades everywhere aren't going to do very well against people who do pay attention, take cover, coordinate actions with the rest of their team, and so forth. As for CoD4, it's nice that Halo doesn't have idiotic TEH PWNZ weapons like calling in a friggin helicopter. Makes things less
unbalanced.
Kentharu said:
Starcraft, yes, maybe, Warcraft 3 is also awesome (dota anyone?) I prefer RTS over almost ALL games.
I am usually up for most games that don't involve fantasy . .. .. .. .. Kinda like NESing! Shocking!
Kentharu said:
Halo, which is simply point, shoot, and thats it.
That's not all it is. Have you even played against a moderately skilled group of players? Seriously. Screwing around in hotseat play with the other idiots from your neighborhood isn't the same thing.
Kentharu said:
WoW Arena takes an indepth knowledge of your class and ALL the other classes (the other 8) in the game. Unlike Halo, where you have a total of maybe 8 buttons to use, most of which you will only use on rare occasions, WoW arena requires you to use ALL, let me stress this, ALL your spells in response to rapidly changing circumstances. You have to anticipate the opponents attack and respond in kind and in some cases anticipate their anticipation. You have to keep running timers of the opponents cooldowns, diminishing returns timers, keep track of where they are so you don't get caught LOS of a shadow priest with a rogue on your ass and then get BLOWN UP in a stun lock with a blackout proc and a silence. I've lost matches because i was .5 of a secodn to late in cycloning a rogue on my rogue, causing my teammate to get kidneyshot nad WTH owned by a mage shatter combo while im siting there with my thumb up my nose in a Counter spell for 4 freakin seconds and then a blind (second blind after the trinket).
So, in essence, WoW requires timing. Huh, sounds like the basic foundation of shooting people with whatever you end up shooting them with (or melee or nades):
Kentharu said:
The reason why i think WoW Arena takes so much more skill than Halo (and in a lesser effect CoD4 but i still love CoD4), because you have to have so much knowledge in order to play it, and be using that knowledge within seconds of game play, while in Halo, you simply have to point and shoot or get the sniper rifle lol "I HAZ SNIPPERS LULUL WIN"
It doesn't just take any idiot to take the sniper rifle and utterly destroy the other team. Possession of same doesn't guarantee victory either; there is no such thing as a be-all end-all weapon in the game. I think that the learning curve in Halo is a lot different than it is in WoW, in that it starts off relatively slow and is comparatively easy to learn, but people who are
really good at something - something that integrates team and individual skill and which requires good timing - are much better than the 12 year old kids who spend the time after the bus takes them home from middle school playing on Live and cursing like sailors but with less vocabulary.
In any event, my central reason for disliking WoW has nothing to do with
player skill (which is a spurious reason anyway), but is entirely based on the part about it being a
fantasy game with idiot things like magic and wizards and orcs and mages and other stuff that I consider
stupid. Which is a matter of
personal preference. With regard to the original issue, I think that introduction of any sort of gaming into the Olympics is a gross undervaluation of the concept of the Olympics and an insult to the IOC (admittedly, after the whole China episode I'm not sure you can insult the Olympics that much

).