Thlayli
Le Pétit Prince
I'm getting all nostalgic like!
Happy birthday NESing.
Ahhh. Bon retour, this forum needs more French!
I'm getting all nostalgic like!
Happy birthday NESing.
I'm vaguely thinking about joining another (non-FFH) NES, does anyone have any sugestions? I had a quick look through the forum and in honesty there doesn't seem to be a whole lot of choice right now. Are there any in particular that I should look at?
N3S is great, if you don't mind the slower pace.
Go update NDNESIII.
Eh. If my next project doesn't work out, I might try another GodNES, Heck, I might even allow the player from Clash of Gods to reclaim their old Gods. But I'd seriously need to put more thought into the rules. Regulating a god's abilities is somewhat difficult.![]()
Sorry, I would update, but you know, I don't want to ruin my social life even more than I already have.![]()
But seriously, it's getting difficult to figure out who is weaker than me in N3S. I need to assert my superiority over someone.![]()
North King said:Huh, that is the best argument for putting a population stat in that I have ever seen (I did know that population rather than land was the constraining factor in many regions, but for some reason never quite fitted those pieces together). I may have to do that now. Thanks a lot.
Das said:Alright, what about Assyria and maybe some of the earlier Mesopotamian city-states? There are some Mandala-type patterns there as well (the waxing and waning empire, the heightened importance of trade and of the relatively few and thus more significant routes of communication, having to rule more or less through local vassals at least early on - especially in Sumeria, where city-states worked more or less like in Mesoamerica, (apparently) South-East Asia and the Rice Coast in your NES).
Das said:Anyway, interpersonal relations are a big deal everywhere in the Middle Ages, aren't they? Bigger in some places and some times than elsewhere and elsewhen, but still, that would be a defining trait of the period.
Das said:Also, I am glad you just provided another justification/explanation for my Grandeur stat. When war and bureaucracy are not as viable for whatever reason, factors of prestige come to the foreground.
The key is some regions. It's difficult in the extreme to pick appropriate areas at different times. I also use it call Euro-centrism on Diamond.
3. A lack of a taxation system;
Except for four, which it complies with only part of the time.
The interpersonal relationships are only important because of the lack of centralization bought on by the lack of population and the need to dominate population centers instead of just land. With land you just have to deal with cows and cant tolerate idiots; with people you need to do with idiots and they can't tolerate idiots, if that helps explain the difference. The defining trait is the lack of population relative to land and the extreme decentralization which eventuated because of that.