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Why are you here?

Discussion in 'Civ4 - Fall from Heaven' started by Kael, Feb 15, 2006.

  1. Wodan

    Wodan Chieftain

    Joined:
    Jun 3, 2005
    Messages:
    4,867
    Location:
    In transit
    Agreed 100%

    I wouldn't be surprised if you're like me in a way, Valk. How I stay sane is messing around with this stuff. It gets my mind off everything else.
     
  2. Grey Fox

    Grey Fox Master of Points

    Joined:
    Dec 19, 2001
    Messages:
    8,726
    Location:
    Sweden
    Then you'll like what we have planned for the future :p
     
  3. Valkrionn

    Valkrionn The Hamster King

    Joined:
    May 23, 2008
    Messages:
    14,450
    Location:
    Crestview FL
    Glad you like it! We (the RifE team) are planning to start a kind of 'Developer's Diary' blog, describing what we're working on and what it'll be for. Probably won't be out until after 1.3... We're also working on a Wiki, same timeframe. ;)

    Well, that's how it started. But honestly, I'm currently going to school for a Comp Sci degree, hoping to get a job in a game studio... So this is also me trying to get some experience over other fresh applicants. Even if it's just a mod, I can show how many people have downloaded it, the kind of work we've done (though it's not all mine, so I can't say that :lol:), and experience running a development team.... All very good things indeed. :goodjob:
     
  4. onemoreturnmike

    onemoreturnmike Chieftain

    Joined:
    Jun 1, 2010
    Messages:
    491
    Location:
    Charlotte, NC
    Im here to say I appreciate the hard work put into Fall From Heaven 2. Ive been playing Civ since its first appearance oh so many years ago, when a settler held a shovel. It is by far my game of choice. Ive been lurking here for a good many years, but never got around to joining or downloading anything. Finally I said WTF lets do it...and I am amazed at the depth of Fall From Heaven.

    Thank you!

    I am sure I will be playing it for years to come, trying each race and each scenario.

    My first game is as the Luchiarp (think I got the spelling right) Im a big fan of Dwarves in Fantasy games...and Im not disappointed with these hardy little guys.

    Hats off to you gents!
    Mike
     
  5. Kael

    Kael Chieftain

    Joined:
    May 6, 2002
    Messages:
    17,400
    Location:
    Ohio
    Thanks, and welcome to CivFanatics.
     
  6. Old_Lion

    Old_Lion Chieftain

    Joined:
    Jan 24, 2004
    Messages:
    714
    Location:
    Versailles, France
    I have been addicted to civ for a looong time, and played every version so far.
    I am dedicated to the turn based concept.

    Anyway, now that I tried FFH2 (and its modmods), I don't see how I could come back to vanilla Civ.

    The diversity of civilization is a great plus, it is not cosmetic, and this was done without sacrifying balance.
    I play every civilization for a while, then going to another, trying to use its specificities at their best and each time I tell to myself : "The problem is : this civ really is overpowered". It tell a lot.
    And my playstyle is sure different each time : Clan of embers growth and endless armies, Sidar's specialists, Malakim sun adepts, etc...


    I'm far from having tried every civ, but it means I still have monthes and monthes of play forward..
     
  7. onemoreturnmike

    onemoreturnmike Chieftain

    Joined:
    Jun 1, 2010
    Messages:
    491
    Location:
    Charlotte, NC

    appreciate the welcome.
     
  8. MagisterCultuum

    MagisterCultuum Great Sage

    Joined:
    Feb 14, 2007
    Messages:
    15,581
    Location:
    Kael's head
    You didn't. It is Luchuirp. Don't worry too much though, this is one name that used to be frequently misspelled even in the civilopedia.
     
  9. onemoreturnmike

    onemoreturnmike Chieftain

    Joined:
    Jun 1, 2010
    Messages:
    491
    Location:
    Charlotte, NC
    well I played the Luchuirp effectively, and won a cultural victory. It was tough, I probably could have onw a conquest victory or a domination victory easily, but wanted the challenge.

    It went like this:

    Played continents. Standard world
    on my continent- My dwarves, next to me the tree hugging elves, further south the bannor with their white cloaks. Also on mine are the Clan of Embers and The Sheaim.

    the other continent had the Belseraphs, and the Amurites.

    I founded The Empyream, and summoned the Mercurials.. The Barbarians summoned the infernals.
    I defeated the Clan and The Sheaim (with the Bannors help)...and went after the Balseraphs after the Amurites begged for the umpteenth millionth time for help.

    After taking evil out I became the stabilizing factor in the world and kept all countries agreed to aid each other with a defensive pact. Bribing and cajoling to do so...and peace reigned til the end of the game....It was fun.

    Thanks for this mod
     
  10. mirhond

    mirhond Chieftain

    Joined:
    Jun 14, 2011
    Messages:
    2
    Thanks a lot fo the great mod! And special thanks for the arabic speaking Svartalfar..
    imho, classical elves resemble andalusian arabs in their love for polite literature, fine architercture and other refined culture traits.
     
  11. dannypytlak

    dannypytlak Chieftain

    Joined:
    Sep 30, 2010
    Messages:
    39
    Location:
    Warsaw
    Not sure if this is the right place for it, but I'd like shere a minor suggestion towards early technology tree.
    I've been playing FFH 2 for quite some time now and I enjoy it immensly. Now with sucking up out of the way...
    My little problem early on is wth the recon technologies. I believe there is too much of a gap between explaration and hunting, which allows you to build camps on top of deers, furs and ivory. Often the game starts you around those, which I believe should be as legitimate health and luck bonuses, as corn, cows or gold. But since you need around 40 turns of research to be able to work them, you start with a major handicap. I needed to give up a multilplayer game like this once, whereas in vanillla BTS I was able to create an economic empire based on furs and icy start. The might give less gold than gold mines or plantations, but they came earlier (right away actually...), rather than in early midgame, when they do not make much difference anyway.
    I had a few ideas how to tweak this issue, but the simplest way would be to move the camp improvements to exploration, and leaving hunting where it is right now, as military tier 2 technology.
    Please consider this and if there is an easy way for me to edit tech tree myself (in worldbuilder maybe...) I would appreciate any pointers.
     
  12. JonathanStrange

    JonathanStrange PrinceWithA1000Enemies

    Joined:
    Dec 25, 2005
    Messages:
    1,306
    Location:
    TThe Dreaming
    Maybe the question now is: Why do you remain here?? I and many others remain because we love this game and can come back to it, to try new strategies and face old enemies.
     
  13. Tielby

    Tielby Chieftain

    Joined:
    Sep 23, 2007
    Messages:
    274
    Location:
    The sacred and free citadel of mind
    I agree. Years on, I still have that feeling that there are strategies I haven't tried and goals I've come close to but haven't yet achieved. I had that feeling for many years with Civ 2 and vanilla Civ 4, but no longer. (I only ever played Civ 1 on my friend's computer, so of course I never had the opportunity to feel that sense of progress. Civ 3 just seemed boring for some reason, apart from the castle. And Civ 5, for some reason I just never get around to really playing a game of it.)
     
  14. Breunor

    Breunor Chieftain

    Joined:
    Jul 2, 2004
    Messages:
    2,388
    Location:
    Earth
    I agree. I think one of the reasons I haven't really gotten into the FfH mods is that I still don't think I'm that good at regular FfH! I wanted to really master it first and I just can't seem to do it.

    Best wishes,

    Breunor
     
  15. arcticnightwolf

    arcticnightwolf Chieftain

    Joined:
    Jun 8, 2008
    Messages:
    1,301
    Location:
    Prague, Czech Republic
    Heh, I still remember my first FfH1 game (before the Beyond the Sword's FfH2), several years back when I bee-lined Necromancy just to get Summoner, so I could cast Sand Lions. :D That was quite time ago. Then after some time I created an account here on civfanatics only because of FfH. Then I lost the password and create new account. Now I don't even remember what nick I had back then. :D

    Anyway, I guess I'm still here because of modding RifE and the people on FfH's IRC channel. I actually don't even play the Civ very much anymore. Last game I played was FfH PitBoss in November (where I took over Tasunke and failed miserably :D) and before that I don't even remember when I played FfH. I only run the civ when I when I'm trying to debug the savegames or want to test some changes or additions I've made for RifE.
     
  16. dot

    dot crossing the i's

    Joined:
    Aug 31, 2005
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    1,190
    Location:
    Schland.
    This made me smile. :)
     
  17. Auric

    Auric Chieftain

    Joined:
    Dec 20, 2013
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    Gender:
    Male
    Hi guys.
    I'm new here in this forum but I've been around Civ games for many years.
    I've never been involved in any Civ-community so far, it was only this awsome fantasy mode that made me do so.
    I'd like to share with you my own Erebus map but I'm still not very knowledgeable in this place. Could someone please advise me where should I put the map? Do you usually found new (sub)threads for these?
     
  18. [to_xp]Gekko

    [to_xp]Gekko WM junkie

    Joined:
    Dec 16, 2005
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    7,792
    Location:
    Seyda Neen, Vvardenfell
  19. Freesmog

    Freesmog Skeptic1938222569

    Joined:
    Nov 15, 2007
    Messages:
    175
    Location:
    outside the city
    I like the full of resources mapscript. It's quite compatible with FFH2, but could use an update. I like minimal lakes plus more.
     

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