XCOM spreads CIV love!

The demo is up on Steam for the PC.
 
Did demo. It's really brief, really just one mission under your control and a brief overview of some of the base functions. It seems like they've tried to be pretty true to the original while obviously adding things expected in modern games. I'm stoked!!!

Took a few screenshots of the possible base locations. One that that IS different is you only get one base in this game, period, so choose starting location wisely!

Spoiler :

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whats the point of the game...heard alot of buzz,but very little back story...

you play it like Risk,but more inline with Civ?
 
Basic premise: Aliens are invading earth, but it's not a conventional war with huge armies. It's terror strikes, abductions, and so forth. The governments of earth band together to form X-COM, an organization dedicated to taking the fight to the aliens, researching them, etc.

There are two different aspects to the game. The Geoscape, where you manage your base, allocate research, train your soldiers, and so forth. Then you have your tactical where you take command of a squad to deal with alien incursions on the battlefield. It is turn based.

I don't know about the new one, but the ultimate goal of the original game was learn enough about alien tech to be capable of launching a final assault on their base on Mars at Cydonia.
 
Did demo. It's really brief, really just one mission under your control and a brief overview of some of the base functions. It seems like they've tried to be pretty true to the original while obviously adding things expected in modern games. I'm stoked!!!

So, tell us how the combat works. Do we still have TUs, different types of shooting (aimed, snap shot, auto), unit inventories where you can customize soldiers' equipment, etc.?
 
I never played Xcom
 
So, tell us how the combat works. Do we still have TUs, different types of shooting (aimed, snap shot, auto), unit inventories where you can customize soldiers' equipment, etc.?

Eh, kind of hard for me to explain. Lesse... no, TUs are gone. Instead, you've got two "movements" your soldier can perform. Move, shoot, reload, pop a grenade, etc. Now on the actual moving of your soldier, there are a couple of ranges. If you don't exceed the first range, he can still pop off a shot or you can put him into "overwatch" which is like the snapshots they could take in the original game if they had enough TUs left. There's something call "run and gun" which I didn't try so no clue. IF you do exceed the more limited range that allows overwatch, you're into "dash" mode and that's basically taking up both of the soldiers "movements" for that round. He can really move quite a distance, but then that's it, nothing else.

You don't really get much of a chance to delve into soldier customization. Only had one promotion in the demo. But basically there are types of soldiers. Heavies, snipers, etc. My heavy got promoted (it's hard coded into the demo) and gained the ability to carry a rocket launcher.

It was kind of a short demo, sorry :(

OH, one thing... I had to choose on my mission where to go as they said the aliens hit two places at once and I could only interdict one of them. If I took the USA mission, I would get 4 scientists. If I took the China mission, I'd get $200. That's in addition I guess to any goodies you procure from the aliens during the mission. $200 seemed kinda crappy, but it may well have said $200K and I just missed it for all I know.
 
I actually played the demo last night. I have to say I was very impressed and will probably get it now.
 
So I got Xcom: UFO on steam. It plays terrible.
 
Demo you say?
Looks like that paper will have to wait!
 
So I got Xcom: UFO on steam. It plays terrible.

:lol: You got the old 90s one that's almost 20 years old!! If you played it since it was released, like me, you'd be loving it. But if you've just bought it now and never played it before I can absolutely see why you wouldn't like it.

On steam, it plays under DosBOX and I always have some glitches/issues with that, so I prefer to play it on my dos machine. If you want better, more stable performance, go buy and old 486 or pentium (1st gen, no more than 200MHz I'd say, 133 would be better...), or build your own. Much better running it on a machine it was actually designed for than under an emulator.
 
Ooh, shooting AFTER a dash? Well spank my heinie and call me secretary, that's gonna be useful :D
 
Ooh, shooting AFTER a dash? Well spank my heinie and call me secretary, that's gonna be useful :D
It sure is handy feature.

What did you think of the twitter my pants and fire me congressman user interface?

I mean I'm all for staying true to the original game, but this is just torture. What were they thinking? The scroll wheel is called "scroll" and "wheel" for a reason. So you can scroll by rotating the wheel. Which genius thought it would be way more ergonomically if you force the user to click and hold it and move the mouse up and down. Must be a gamepad sacrifice. And why can I only turn the camera 90 degrees?

I did like the Hitcockian Orchestral score though. Very tense.
 
Yeah, that actually threw me. I kept trying to scroll the camera up and down to no avail and was really surprised that doesn't exist. Still overall it's very acceptable and I'll adjust.
 
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