YnAMP - Larger Map, TSL, Continents++ (beta)

YnAMP - Larger Map, TSL, Continents++ (beta) 1.0.7

@Gedemon : I'd like to add two TSL entries (for Germania and the Swiss Confederacy). I've made the changes locally and they work, but I'd much easier if the mod came with them. Do you accept contributions to the mod ? And if so, any chance you keep the code somewhere public, e.g. on Github ?
They both have TSL entries in the modules\ynamp\data\greatest-earth.xml file in each respective mod. Hittite, Goryeo, and Atlantis have them too.
 
Have always loved your map scripts and mods. Glad to see you are keeping up the great work for Civ7. In my most recent game using the Greatest Earth Map, I noticed that there was not a fresh water space anywhere around where Athens would be founded. Was this random or hard coded?
 
After playing a few Marathon (and Long Ages) games using the Continents++ script, and maxing out the 10 civs, it still feels like there's too much map for that number of Civilizations. I wish I could do at least 16 civs, to make it feel more like playing a game of Civilization.
 
Hey, I just tested the Ludicrous map size with the newest official update today and I explored to the north edge of map and there were textures, I´ll attach a screenshot, verify this yourself but it would be great to get those map sizes working.
 

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it's on the eastern side, where x>128

1748899123893.png
 
Checked with the new patch, issue still here for x>128

Quick look at the code, still no visible way to change elevation or place rivers on custom maps, now waiting for the next modding-related patch.
 
Since I got a new gaming tower, I have been using this mod. Great job so far! Since the Civ 7 update today, I do not see any resources on the maps, especially the Greatest Earth TSL map.
 
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The Greatest Earth TSL is not loading for me, I'll have a look this WE if I can.
 
thanks for everything you do Gedemon, ive played well over a thousand hours on your map mods already but i cant get resources to generate on giant earth anymore, i deleted the entire mod and redownloaded it and hit reveal all on debug pannel and i havnt seen resources on giant earth since 1.2.2 patch

can you please update the giant earth where resources generate again, Greatest earth crashes as soon as it gets to loading screen since 1.2.2 as well
giant earth will load, i can implement TSL but no resource generation since most recent patch (if im remembering correctly)

resources will load on the base game maps though
The Greatest Earth TSL is not loading for me, I'll have a look this WE if I can.
 
can you add it to the steam workshop? ynamp is broken since last civ 7 update 1.2.2. even old version like 1.0.1 are not working either. thanks!
 
can you add it to the steam workshop? ynamp is broken since last civ 7 update 1.2.2. even old version like 1.0.1 are not working either. thanks!
@Gedemon, yes. Please, please, please. =)
 
The map seems to crash on the second call to the core function to validate the terrain, after placing the rivers (which is not something done by the mod).

The terrain/feature placement from YnAMP does pass the first call to validate terrain. Not sure what's going on here, and my modding time is limited.
 
The map seems to crash on the second call to the core function to validate the terrain, after placing the rivers (which is not something done by the mod).

The terrain/feature placement from YnAMP does pass the first call to validate terrain. Not sure what's going on here, and my modding time is limitedi got
i got the map gen script fatal error crash to stop by using chatgpt to compare loading scripts with a map that was created post 1.2.2 and i got everything to work excpt for texture tiles for america and TSL
not trying to rush u or anything just trying to help the modfather
 
I can avoid the crash on the Greatest Earth by not calling the black boxed validate terrain function. Seems the crash is random, after river placement, during validation, some times it passes, sometime it crashes.

I'll just remove the call to the function validation function, but I don't like that. I don't think I'll put the mod on steam unless this is tested on some full games.

For resources I can just use again the game's function. For textures on the Giant Earth, there is nothing we can do.

if you've played the map do you have distant land issues with resources ?
 
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