Do mods count? If so, just remembered another - Improved Ilyich (Baldur's Gate 2). Abso-frikkin'-lutely insane.
Any Boss in MGS2 on European Extreme. Fatman especially.
I'm about to fight Fatman on EE now. I'll try not to cry.
Question... are there any rations at all on this difficulty? I can't find any at all.
Kangaxx is one of those ones that seem impossible, until you know the trick (using an item or spell that protects from Imprisonment), at which point he's a walkoverYeah, "improved" sounds innocent enough, but doesn't quite do the fact justice that the fight now demands minute planning and quite a bit of luck. It took me a week to beat him.
In the vanilla game, Kangaxx had me frustrated for a long time, before i finally understood enough of the game mechanisms to beat him.
Hell, everything in the tactics mod is "pretty brutal". Never even bothered trying to defeat half the things in there. I'm just not really a fan of things that are tough purely for the sake of being tough. The only BG2 "improved" encounter I really enjoyed was Ascension, simply cos the climax of a game like that deserves to be nigh on impossible.Edit: The poison encounter from the BG2 tactics mod is also pretty brutal...
I think I spent 6 hours fighting him alone...also dont think there are any...which is especially painfully considering a hit from anything = FISSION MAILED screen.
5. Ultima Weapon: FF8. I'm surprised I even beat him at 9.
4. Necron: FF9. Never managed to beat him.
3. Emerald Weapon: Tried once, failed. Started new file, got bored.
2: Ruby Weapon: Got killed within two turns.
1: Yellow Devil: Mega Man 1.
The weapons from Final Fantasy seven, once you figure them out, theyre easy, but they still take like an hour to beat due to all the animations you have to watch for summonings.
Then what do you consider...truly hard?
The 5 hardest I've beaten:
5. Hu Lao Gate Lu Bu - Dynasty Warriors
2. Woman In Purple - Prince of Persia: The Two Thrones