@The Great Apple: I have notes and info om most tags, but I wouldn't exactly call them documented, so please go ahead. If you take on the Units section, I'll keep going in the GameInfo section, then we can let each other know when we move on so we don't bump into each other.
If I can get my notes on the UnitInfos section sufficiently cleaned up, I'll email that to you, if you'd like.
About the format: Just in this thread, I see 3-4 different formats being asked for, and hey!, aren't we all lucky? If we just add pages for each of the XML elements, anyone and anybody can create the 'entry pages' their own way, with their own sorting and color mark-ups and whatnots....
... ok, maybe not everybody and anybody, but there's at least room for 3-4 different formats, and depending on the task one is trying to accomplish, there may be lots of good reasons to have several different formats. For example, I've now worked with the XML files for a long time, and having them listed in the order they appear in files makes no sense to me, as I rarely go through an entire file from top to bottom looking up most elements as I go along. I'd more likely be looking up a specific element or a specific set of elements, and for that an alphabetical list or (as vbraun proposed) a list sorted by the type of data stored would be much more handy. In some cases I would not even need the whole file, as I just want to figure out what <iDontComeNearUsOrWeWillSlapYouWithAWetTroutThreshold> means......
This is just like creating an interface to a database really - first of all we gotta make sure we store the data in a way that will let us display it just the way we later figure out we want it displayed.
About the name: Meh.. name, shmame. We can call it Rhonda, for all i care - just as long as we only need to go to one place to find the info (and only need to go to one place to update it..
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