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#1 |
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Warlord
Join Date: Oct 2004
Posts: 153
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New Ambitious Mod/Scenario in progress: 20th Century Challenge
Ok, though I have been hanging around this forum for a while, this is the first time i post,
Anyway I am working on a huge mod/scenario on a world map (El Menceys excellent map) that will cover the time-period of 1870-2010, about 20 or so civs, I have had this idea for years, but now I feel that there are (or soon will be) enough great units from the modding community to actually make it. That is why I am starting this thread, for input and suggestion and comments etc, if anyone is interested in the idea 4 Tech eras : Early Industrial 1870-1918, Late industrial 1918-1950, Early Modern 1950-1980, Late Modern 1980-2010. |
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#2 |
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Warlord
Join Date: Oct 2004
Posts: 153
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1st tech Era:
Ok, these are the tech ideas for the 1st era I've had:
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#4 |
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Warlord
Join Date: Oct 2004
Posts: 153
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Ideas for the 2nd tech era:
2nd tech era:
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#5 |
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Warlord
Join Date: Oct 2004
Posts: 153
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3rd tech era:
The third tech era:
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#6 |
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Warlord
Join Date: Oct 2004
Posts: 153
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4th and final tech era:
Late modern:
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#7 |
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Warlord
Join Date: Oct 2004
Posts: 153
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These are the Techs Im considering at the moment, I might have left out
or forgot some, and there are a lot of techs, maybe I could skip a few of them, also there are plenty techs that are more or less concepts from political science and economics, but that is to reflect social changes in the modern age, and the fact that I am a student of those subjects Supa: you might be right on that one, a problem is using the word modern, take for example cosmology, cosmology have existed since the ancient greeks at least but contemporary cosmology differs greatly from the ancient one, so one has to name it modern to reflect that. |
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#9 |
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Warlord
Join Date: Oct 2004
Posts: 153
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Ah I see what you mean, yes you are probably right, anyways these are
the civs Im considering: Great Britain France Germany/Austria United States Japan China Russia Italy Spain Australia Canada Argentina Brazil Mexico India Turkey Eastern Europe Benelux Underdeveloped/Third World, no good name for this one East Asian Nations Arab/Islamic states Neutral Independent States South American Nations |
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#10 |
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Warlord
Join Date: Oct 2004
Posts: 153
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Unit Tree
This is the Unit tree:
I will try to have as much unique units as possible, but unit creation is beyond me so I have to rely on our excellent 3d creating people that have produced these throughout the years (especially Wyrmshadow, Bebro, Ripptide, Vingrjoe, Bjorn, Utahjazz, Kinboat, Aaglo, W.i.n.t.e.r...anyone forgotten?) But many units will be shared since that is a fact from history, for example lots of nations are operating the Mig-21 and lots of nations have the F-16, and the F-5. The unit tree is a bit messy, since I couldn't upload excel documents, I am not sure about the unit stats I have assigned, those are preliminary only, if someone with experience in making scenarios could provide some input I would be most grateful. Last edited by MatteLeDog; Nov 03, 2005 at 04:50 AM. |
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#11 |
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Warlord
Join Date: Oct 2004
Posts: 153
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This mod/scenario will be huge in size, most likely above 1gb, so I'll have to
find some webspace to post it later on, but I will definitely somehow post it. |
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#12 |
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Warlord
Join Date: Oct 2004
Posts: 153
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Any suggestions for alliances and flavors are also welcome, I haven't actually
decided how to implement that, the problem is that the mod spans 140 years of time and making a lot of locked alliances might not be the best thing gameplay-wise, but flavors could be made in a "Clash of civilizations" manner, (the book). |
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#13 |
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Warlord
Join Date: Oct 2004
Posts: 153
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I will probably make several sub-scenarios to this, building on the original
starting point at 1870, such as 1914 WW1, 1939 WW2, 1950 Cold War, and so on. |
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#14 |
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Warlord
Join Date: Oct 2004
Posts: 153
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Also I posted this idea at EVO, might aswell post it here, it's an idea I had:
I am thinking about ways to bring back the irrigation to farmlands thing from Civ 2, the idea is to have "irrigated grassland/plains" as Landmark terrain, and when a certain tech is discovered (mechanized agriculture), the harvester unit Wyrmshadow made will be available and with this one can make the "Farmland" tile improvment (the only worker job for the harvester), the mod/scenario will start in 1870 and continue on up until 2010 (on El Menceys world map), so quite a few terrain tiles will be irrigated grassland/plains but not too many. Oh and the Landmark Plains and grasslands will be said terrain with the original irrigation graphics on them, and the Farmlands tile improvments will be different Irrigation graphics (perhaps the ones from Snoopys terrain mod) Don't know if this will be doable |
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#15 |
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Warlord
Join Date: Oct 2004
Posts: 153
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Wow I'm excited right now about this, creativity is a natural high
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#16 |
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Warlord
Join Date: Oct 2004
Posts: 153
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Improvment and wonder tree
This is the Improvment and wonder tree proposal I have so far for
the governments of Liberal Democracy and Communism, by era: |
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#17 |
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Man of Mayhem
Join Date: May 2005
Location: USA #1
Posts: 12,619
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Suggestion for units:
Try doing flavor units or UUs for each era. I personally do not like to see Basic Tank, Advanced Tank, Cold War-era tank, etc. Example:Americans Cold War-era tank could be M-1 Sherman. Israeli Modern Tank (Are they a civ, I forget) could be Merkava. |
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#18 | |
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Warlord
Join Date: Oct 2004
Posts: 153
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Quote:
was just to show the basic layout of how I would design it, for example you mentioned tanks, the American tank tree looks as follows (for now) : Basic Tank = Ford 1918 Light Tank Pre War Tank = M2A4 Early War Tank = M3 Grant Late War Tank = M4 Sherman Post War Tank = M26 Pershing Cold War Tank = M48 Patton Post Cold War Tank = M60 Modern Tank = M1A1 Advanced Tank = M1A2 I couldn't upload an Excel file so the .txt doesn't show the UUs just the types of units Last edited by MatteLeDog; Nov 04, 2005 at 04:40 PM. |
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#19 |
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Warlord
Join Date: Oct 2004
Posts: 153
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City Graphics
Played around with city graphics for the four eras last night and used a combination of graphics from MeteorPunch, Red Alert, Snoopy and the original game graphics (if I used graphics from anyone else please notify so credit can be given)
American: |
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#20 |
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Warlord
Join Date: Oct 2004
Posts: 153
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European
European Cities:
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