1. Congo, later Patrice Lumumba;
2. Kilwa, later may be Tanzania with Julius Nyerere;
3. Indonesia, might be several Civs if possible:
3a. Indonesian - Javanese, Majapahit;
3b. Indonesian - Malays, Srivijaya, Melayu (Sumatra);
3c. Indonesian - Bruneian Sultanate;
3d. Sulavesi Sultanate;
4. Oceanians, might be several Civs:
4a. Polynesians, Maori (New Zealand, Kiribati, Tonga, Samoa, Cook, Society, Kermadec Tuvalu, Tokelau, Tuamotu, Pitcairn, Rapa Nui, Hawaii, Gambier, Chatham, Jarvis, Phoenix, Niue, Line, Baker, Marquesas, Palmyra, Wallis, Austral, Mangareva, etc);
4b. Melanesians, (Fiji, Vanuatu, New Caledonia, Santa Cruz, Solomon, Papua, etc.);
4c. Polynesians can be splitted into many Civs - Maori of New Zealand Civ, Hawaiian Civ, Tuamotuan Civ, and more;
5. Zimbabwe / Monomotapa / Mapugwebe / Ndebele (starting much earlier, ancient - this was a great ancient & classical Civ that had libraries with a broad spectrum of scientific knowledge, Great Zimbabwe had tall walls and castle, gold mines, etc.)
6. Zululand as a separate Civ starting later;
7. Merina (Madagaskar);
8. Punt / Somalia;
9. Brazil;
10. Australia;
11. Gran Colombia under Simon Bolivar;
12. Buganda, Rwanda, Malawi - Great African Lakes Bantu Civs;
13. Lunda, Luba, Lozi - jungle African Civs;
14. Ndongo, Matamba, Ngola, SWAPO.
15. Viet Nam;
16. Argentina;
17. Chimor;
18. Aymara;
19. Mapuche;
20. Chile under Salvador Allende, Project Cybersyn might be their late wonder;
21. Tupi;
22. Scythians, Uyghurs, Huns, Kazakhs, Kyrgyz, other nomadic;
23. Cuba under Fidel;
24. Poland;
25. Magyar;
26. Armenia, Georgia, or other Caucasian;
27. Libyan;
28. Kush;
29. Bachwezi (Kitara);
30. Celts, starting in France, and their last cities to be conquered will be Ireland.
Civs to merge:
a. Shumeria, Babilonia = same civ;
b. Holy Roman Empire, Germany = same Civ.
c. Vikings, Sweden, Denmark, Iceland, Baltic states, etc. = same civ.
d. Kievan Russia, Belorussia, Moscow Russia, Free Territory by Makhno = same Civ, Russia. Today's war can be referred as a was between Poland, a European Civ, and Russia, a mixed Eurasian Civ.
Great Zimbabwe
https://en.wikipedia.org/wiki/Great_Zimbabwe ancient Civilization proposal representing ancient Gokomere + Mapungubwe + Great Zimbabwe + Mwenemutapa Empire + Butua Kingdom + Rozvi Empire Civilizations (like Schumeria and Babylonia or Holly Roman Empire and Germany or Rome and Italic descendant Civs are same Civs in same place but different time) located in modern Zimbabwe, Zambia, Botswana, parts of Malawi and Mozambique, while keeping Zulu Empire as a separate Civ for South Africa and maybe part of Mozambique, and keeping Kilwa / Swahili as a separate Civ for Tanzania, Kenya, Mozambique, and maybe parts of Somalia with high chances to settle in Comoros, Madagascar, and smaller surrounding islands later.
Great Zimbabwe had probably the most ancient library in Southern Hemisphere of the world, early entered Iron Age, had pottery, masonry, writing, construction, and probably some of most advanced technologies and libraries in Africa south from the Equator, thanks to gold and ivory trade with Swahili, China, India, Persia, and other Civs.
Rising 300 AD as Gokomere, then changing leader becoming Mapungubwe, then changing leader becoming Great Zimbabwe, then changing leader becoming Mwenemutapa, but Civ can stay same.
UU: Probably spearmen similar to Zulu requiring copper or iron but with Garrison 1 free starting promotion. But Zimbabwean empires had diverse weapons, that can be also swordsmen, axemen, archers, pikemen, or some cavalry units – or even musketeers, latest of Black civs in the region resisting European colonization had even guns. But it should be some Spearman I think, because spears were the most common weapon in Africa. It might be also a unit with spears replacing axemen or swordsmen, because Zimbabwean Civs were diverse over long historical period, but a spear / assegai was the most frequently used weapon in Africa.
UB: Zimbabwe, replaces castle. Zimbabwe gives +3 culture +1 food because terraces around and fruit trees inside fortress and wells. Walls are free from power, but Zimbabwe (castle) has to be build.
UP: The power of soapstone Zimbabwe Birds
https://en.wikipedia.org/wiki/Zimbabwe_Bird (African Fish Eagles): free Monument and Walls in every city (whether founded, captured, filliped, culturally annexed, traded through diplomacy / congress, or otherwise acquired) that appear with corresponding technologies but never disappear even when those technologies obsolete, but become UNESCO cultural heritage instead with culture bonus; free Library in every city after completing UHV1 goal because Zimbabwe was famous for most ancient libraries in many Zimbabwes, and Elephants +1 quarry +1 mine +1 hammer = production because Zimbabwean Civs very famous for advanced mining, construction, and jewelry from metals stones and ivory. Zimbabwe is a self-name by the Shona people who built the Great Zimbabwe and other Zimbabwes, corrupt european word originated from Shona Dzimba-dza-mabwe meaning “stone houses” – when Portuguese saw the great stone fortress and ruins, they asked locals what is it and Shona people told it is Zimbabwe. There were many Zimbabwes (stone fortified settlements in the area, and the Great Zimbabwe, the biggest one which was the capital, is called so to be distinguished from many other smaller Zimbabwes around. The modern country Zimbabwe was named after the Great Zimbabwe, which is both ruins and ancient Black empire name. Zimbabwe was the only ancient civilization with stone houses for long time in the region, other Civs like Zulu built Kraals villages from wood, straw, bamboo and mud covered by palm leaves as roof.
Shortly, UP = free monument free walls free library in every city +1 production for mine quarry elephants.
UHV1: Ancient Knowledge:
Build a Monument
https://www.wmf.org/project/great-zimbabwe , a Library
http://mangemba.blogspot.com/2014/05/history-of-libraries-in-zimbabwe.html &
https://uh.edu/engines/CD-SoulOfACity/engines_of_our_ingenuity-soul_of_a_city-track3.html , a Castle
https://education.nationalgeographic.org/resource/great-zimbabwe , any Temple
https://search.library.wisc.edu/digital/A3FBN3WLAOF7IM8V , Aqueduct and Amphitheater
https://www.blackpast.org/global-african-history/great-zimbabwe-ca-1000-1550-ad/ , and discover Iron Working tech by 1300 AD
https://en.wikipedia.org/wiki/Kingdom_of_Zimbabwe
UHV2: Trade Network:
Sign Open Borders Agreements with Swahili Kilwa Civ
https://en.wikipedia.org/wiki/Kilwa_Sultanate , Congo Civ
https://rightforeducation.org/2017/07/28/kongo-kingdom/ , Zulu Empire
https://en.wikipedia.org/wiki/Zulu_Kingdom , Persia, Carthage, Arabia, Egypt, India, and China (because there was evidence of wast trade network of Great Zimbabwe Civ spreading from Kilwa up to China and Phoenicia , with all middle Civs on the way included
https://en.wikipedia.org/wiki/Great_Zimbabwe#Trade ) at least once before 1850 AD (because the Zulu Empire and Rozvi Empire, the latest of pre-european pre-conozation Zimbabwean empires co-existed, had relationships with the Zulu Empire
https://en.wikipedia.org/wiki/Zulu_Kingdom , and even participated in some conflicts together:
https://en.wikipedia.org/wiki/Rozvi_Empire ) at least once BEFORE 1850 AD (meaning Open Borders agreement must be signed at least once in a history with ALL Civs up to China in the east and Carthage in the west and Zulu in the South and all middle Civs on the way, but if any Civ collapses or declares war or otherwise cancels Open Borders Agreement the goal is still accomplished) AND control at least 3 Elephant/Ivory, 3 Gold, 1 Gems and 1 Horse resources in 1850 AD . All this resources must be nearby, because South Africa has most gold and platinum in the world much more then any other single country, and must have 3 gold resources in South Africa and Zimbabwe;
Also while I remember, Chile has most Copper in the world much more then any other single country so Incas’ Tawantinsuyu must have 4 Copper resources, and Australia has most Uranium in the world much more then any single country and must have 3 Uranium resources, and Venezuela has a lot oil comparable to that of Arabian peninsula thus should have 2 oil, I did research on amounts of fossil resources in countries to place them correctly. Most oil must be deleted from Europe and north Asia as their reserves are tiny comparable to Arabia and Venezuela, and also Australia has most Aluminum about 3 aluminum resources while almost none in Europe and Asia comparable to Australia, and also a lot of Iron in Australia, and Indonesia should have most fish in the world as the most densely populated islands in the world, especially Java, especially Jakarta and Surabaya. So, Europeans need colonies worldwide to get strategic resources – they can gain it with more techs, money, and units on start – but continents and islands landmass proportions and resources need to be accurate, the continents and islands sizes were most important worst lies of original RFC, many important islands were missing or modeled as mountain / snow while were inhabited, for example Kerguelen Crozet Mauritius Reunion Seychelles Chagos Chathem St Helena’s Ascension Tristan-da-Kunha many Polynesian islands etc. Black Africa should have Elephants or Horses resources in each city because Elephants and Zebras were everywhere before European colonization, a lot of bananas and fish, and Great Zimbawe should have stone to build castle, copper, iron, elephants, horses, gems, and a lot of gold around. Most importantly, the Equator should be in the middle with Southern Hemisphere equal to Northern Hemisphere in size, continents and islands proportions realistic with all missing islands included, more accurate resources proportions worldwide, and most importantly Gall-Peters map projection
https://en.wikipedia.org/wiki/Gall–Peters_projection accurately representing planetary surface proportions is needed – then we get realistic proportions of continents and islands.
I earlier did an improved RFC map
https://forums.civfanatics.com/thre...curate-realistic-map-for-civ4-bts-rfc.679066/ with missed islands added and continent shapes more accurate, the Equator line moved 4 tiles up (2-3 more tiles up needed to make the Equator exactly in the middle of the map but otherwise Native American Civs too far in the sea), that proposal is probably obsolete by this very nice modmod with more Equatorial and tropical Civs, but those map can still be used as reference to add the missing islands (even some islands that host whole modern states in Pacific Ocean were missed, and many inhabited islands worldwide), continents proportions, and resources proportions. I spent rather much time to include and characterize all missing islands proportional their sizes: for tiny islands there were no food resources, for small islands there was 1-2 whales, for average islands there was a crab or clam or fish for bigger than average more populated archipelagos, for big islands there was additional stone or marble to increase productivity while almost all islands were plains hills so they could build something, and biggest islands like Fiji and Vanuatu had up to two food resources like fish and crab / clam. They didn’t grow too big because were restricted by other islands from all sides.
UHV3: Decolonization:
Allow no European colonies in Black Africa (Swahili Kilwa, Congo, Zulu territories and anywhere south from Sahara) including Madagascar, Mauritius, Reunion, Rodriguez, Seychelles, Outer islands, Vingt Cinq, Coetivity, Comoros, Cosmoledo, Kerguelen, Crozet, Prince Edward, Amsterdam, Sao Tome and Principe, and all surrounding African Islands, maybe including St. Helena Island + Ascension + Tristan-da-Kunha + Bouvet islands in 1950 AD.
Leaders: King Nyatsimba Mutota for Great Zimbabwe and Mwenemutapa, King Changamire Dombo for Rozvi, President Robert Mugabe can be industrial / modern era leader for decolonization.
Starting units: 1 settler, 2 spearmen.
Starting techs: agriculture, mining, mysticism, masonry, pottery, hunting.
Great Zimbabwe is a great Civ for balancing, because Swahili Kilwa rise only in medieval era and Zulu Civ rises only in renaissance era – most of Black Africa was empty most of the game, Great Zimbabwe was the only ancient Civ in whole Equatorial Africa and all Southern Hemisphere of Africa, we should fix that…
Also, Zulu people actually started a war that lead to great migrations including Nguni tribes moving north from South Africa that lead to wars and destruction and fall the of Great Zimbabwe / Mwenemutapa Empire / Rozvi Empire. So, this Civs should be interconnected and meeting each other.
P.S. We also need to add and/or make sufficiently habitable many smaller islands: Saint Helena, Ascension and Tristan da Cunha, Falkland, Sandwich Islands, Kerguelen, Crozet, Prince Edward (Herd and Bouvet might be snow but others plains hills and habitable!), Amsterdam Island, Mauritius, Reunion, Rodriguez, Seychelles, Comoros, Malabar/Aldabra/Cosmoledo, Outer Islands, Vingt Cinq, Coetivity, Chagos, Maldives, Cocos islands, Spices Islands, New Zealand = Aotearoa, Kiribati including Kiritimati Baker Tarawa, Tonga, Samoa, Cook, Society, Kermadec Tuvalu, Tokelau, Tahiti & other Tuamotu, Pitcairn, Rapa Nui Hanga Roa, Hawaii, Gambier, Chatham, Auckland, Antipodes, Kingston, Jarvis, Phoenix, Niue, Line, Washington, Ua Huka Marquesas, Palmyra, Wallis, Austral, Mangareva, Fiji, Vanuatu, New Caledonia, Santa Cruz, Solomon Islands, Papua, etc.);