1700AD Scenario

This might seem like a dumb question, but how do we open the use these files or perhaps were do you open and use these files? This is in relation to the world builder saves strijder20 has been uploading. Sorry, I am really new to this sort thing and have been searching google for answers but to no avail.
 
Adjusted to Tibetans.
 

Attachments

418. Does it crash before you even get to see the map?
 
I do too. I hope it'll fix itself after the addition of the Latin-American civilizations.
 
Hey mate, nice idea and all! Although I think that making a Great Colombia as a playable power would require making Peru and Chile also independent countries... And would involve creating Bolivia, which would be just as weird as creating Israel (which IMHO would be awesome, but complicated).

Australia looks cool, one UHV should be surviving an onslaught of overpowered wildlife. So far the real life Australia seems to be close to completing such a goal ;)
 
Thank you. I've been unable to single out the error though - most likely it's some recent change that Leoreth made, which requires something which isn't in my WBSave.
I manually replaced parts of the code in notepad by 'plain' latest version WBS save, and it crashes when I change between those two things:
I figured out it's got something to do with palaces: This works
Spoiler :
BeginPlot
x=109,y=33
RouteType=ROUTE_ROAD
TerrainType=TERRAIN_GRASS
PlotType=2
BeginCity
CityOwner=20
CityName=Manila
CityPopulation=6
BuildingType=BUILDING_PALACE
BuildingType=BUILDING_GRANARY
BuildingType=BUILDING_AQUEDUCT
BuildingType=BUILDING_LIGHTHOUSE
BuildingType=BUILDING_HARBOR
BuildingType=BUILDING_CUSTOM_HOUSE
BuildingType=BUILDING_COLOSSEUM
ReligionType=RELIGION_CHRISTIANITY
Player20Culture=20
EndCity
TeamReveal=1,19,
EndPlot


But this - without the palace key - doesn't.

Spoiler :
BeginPlot
x=109,y=33
RouteType=ROUTE_ROAD
TerrainType=TERRAIN_GRASS
PlotType=2
BeginCity
CityOwner=20
CityName=Manila
CityPopulation=6
BuildingType=BUILDING_PALACE
BuildingType=BUILDING_GRANARY
BuildingType=BUILDING_AQUEDUCT
BuildingType=BUILDING_LIGHTHOUSE
BuildingType=BUILDING_HARBOR
BuildingType=BUILDING_CUSTOM_HOUSE
BuildingType=BUILDING_COLOSSEUM
ReligionType=RELIGION_CHRISTIANITY
Player20Culture=20
EndCity
TeamReveal=1,19,
EndPlot


Notice that Manila is the only Spanish city in this test scenario.

Leoreth, do you have any clue of an update of yours that might cause this? It's of course also possible I just messed up something myself.
 
I assume it's because every civ needs a capital. On many occasions the game checks whether a civ has cities at all by checking if it has a capital etc. Why do you want Spain to start with only Manila?
 
I assume it's because every civ needs a capital. On many occasions the game checks whether a civ has cities at all by checking if it has a capital etc. Why do you want Spain to start with only Manila?

I was just testing what exactly was causing the crashes, because I couldn't find anything in Python exceptions/logs.
I suppose the problem may be caused by Egypt/Babylon being in the game, going to check.
 
Problem seems to be fixed :goodjob:
Stupid Babylonians. They stole Baghdad without me knowing of it :p (I couldn't open the worldbuilder either without crashing)
 

Attachments

I know there are no technologies - I removed them at some point because there was a bug in them.
I have no clue what's wrong with Prussia. Do you get some kind of error message?
The 'people' thing should be solved once Leoreth incorporates this in DoC.
 
I think Canada would need to be added to this scenario. It is one of the largest countries in the world, has the 10th highest GDP, and it would be pretty to see Canada on the map.

It should pretty much spawn from any cities colonized in the Americas north of the U.S. that aren't owned by the U.S. (except Alaska.)

I don't know what the goals would be though.

Also maybe add a Switzerland as a joke.
No foreign countries in Switzerland by 1850
No foreign countries in Switzerland by 1930
No foreign countries in Switzerland by 2000
 
Back
Top Bottom