Minmaster
Prince
UGH I paid $10 for babylon
never again!!!!!!!!!!
never again!!!!!!!!!!
:Was this really necessary? Quick tip: on the internet, whoever pulls out the 'you're really a 10 year old!' card first generally looks more immature than the other guy.
You mean like this quotation from Sonereal back on page two?
Quote:
Originally Posted by marc420
hmmmm, must be a family board, so there's no icon for me giving a 1 finger salute to Sid.
This should've invalidated the rest of your post since you're clearly under the age of 13 but I'll go ahead and continue.
Er.... if it's in the game in the first place it isn't really DLC.
Consumers don't need to buy Babylon to play the rest of the game, and thus are given a choice of whether or not they believe a civ is worth $5. If he thinks it's worth it, he'll buy it. If he doesn't, he won't, and will go on the internet to complain.
I hope they release some new units for $2.99 as DLC. How cool would that be!!!!
Maybe they can release a horse armor pack for mounted units!
I hope they release some new units for $2.99 as DLC. How cool would that be!!!!
Maybe they can release a horse armor pack for mounted units!
UGH I paid $10 for babylon
never again!!!!!!!!!!
UI
* Fix for production prompt that sometimes appears with newly created puppet states that could stop the player from being able to end the turn.
* Aircraft banner corrections �- now when you rebase an aircraft, the number will move with it.
* Resource icons now come up with Ctrl-R again, instead of sharing the same button with Build Roads.
* Selecting a great general will no longer cause yield icons to appear.
* Added option to disable auto-unit cycling.
* Fix for full-screen game when running duel monitors. Previously, the curser could scroll off the “open” side, and not be able to scroll the map in that direction.
* Misc additional fixes to mouse controls, and other interface issues.
* Rounded out financial information in the Economic Overview screen. Details now provided on the amount of gold provided by each city, the cost of buildings in each city, etc.
* Auto-populate save menu with save file name
* Allow selection of other cities by hex from within the city screen
* Added detailed trade route info to Economic Overview screen
MODDING
* Category list now displays correctly
etc.etc.
MISC
* Research treaties that end because you declare war will no longer grant the free tech
* Save/Load �- Fix for corrupted saves being experienced by some players in late-game.
* Map - Huge map crash-during-load fix that were reported on some specific systems.
* Map �- Terrain caching fix that could cause problems for certain video cards (the “glowing red orbs” seen on the map are an indicator of this).
* Map �- Fix for the low res terrain that appears the first time the game is run (terrain tiles would not load in anything but low-res the first time you play on some computer configurations)
* Strategic View �- Crash fix for units rendering in background.
* Strategic View �- Fix for selecting units either standing on a city plot, or garrisoned in the city plot.
* Eyefinity �- Better handling of leader scenes when using Eyefinity displays.
* Tutorials �- Many tutorial tweaks and adjustments.
* Multiple crash fixes.
what i dont understand is, how people can really defend the fact that firaxis is charging money for this crapp.
i am a programmer myself and i read on the frontpage that this stuff should be the list of fixes in the upcoming patch
really firaxis, really?
you are creating DLC's that give you payoff before even finishing your alpha version game?
you are charging ppl money for such things, instead of doing those simple fixes in your upcoming patch?
and what the hell takes you so long? or is your time better investing in creating DLC's for 5 bucks each?
wtf, how can it even be possible that this game is so bugged up when it was released?
this list of fixes it really not a lot of work, and dont tell me that the fixes have to be checked and rechecked again to avoid trouble.
if you would have checked and rechecked, those bugs would have never even appeared!!
this is a rip off game, making fast cash on a franchise that is treated like a cash cow now, and this will be the ultimate decline.
you could have made a lot of money, by respecting the game, and making it awsome for the pc gamers that love this game since day 1, but the fast cash always wins this epic 1 tile battle.
FU CK YOU <- from the bottom of my heart.
I quite agree. Again if you take the time to read my posts properly; you'll note that I was offering an opinion on whether $5.00 was a fair price, and my opinion is that for the amount of content, it is not. Am I not entitled to an opinion without insults flying in?
I like this idea. If 2k games contineously release new and fun Civs to play as DLC it can be a sure winner.
However, doing this now? When the game is still in beta form? Thats an insult to every Civ fan out there, I really hope noone spend five bucks on this (even though its not alot) because maybe that will send a message to the devs:
Stop developing civs and focus on the actual game you prematurely released.
Well I not only wont insult, but Ill agree with you...
I love how people point to "Well Microsoft is drilling our wallets harder" and then in the same breath say that its ok that its $5 for a civ. Its only 1 burger.
Its a matter of getting what you pay for. You pay $5 for an entire lunch which gives you more satisfaction than the $5 you could of spent on a civilization that (arguably) should of been in the game to begin with and CERTAINLY is not "new content" worth paying for. Its simply a civilization with a maximum of 3 modifiers.
In short... giving them $5 for something they ripped out of the game (which was rushed to begin with) is no different than grabbing your ankles and asking for more angry pleasure. Like... for example... what Microsoft does to their customers over xbox live.
An example scenario: You go into the hamburger joint and they sell you an entire meal (drink, burger, fries) for $5. Then they ask... "would you like ice, salt, and the bottom hamburger bun for 10% more?"
They are asking for you to pay twice for something and you aren't getting anything except for what you thought you already paid for.
Your supposition is based on the false assumption that it was content "ripped" from the game, or that it somehow "belonged" in the game originally. What information and reference do you have to believe it that "should have been in the game" other than your belief that you are owed free content for some reason?
Obviously Babylon was done at the time of release. They used it as a money grab for the deluxe edition and are now using it as a money grab again. Since it was finished, they could have easily included it in the regular game.
I also think it is naive to think the Mongols weren't ready to go at launch, but that can't be proven.
technicaly, you payed 10$ for Babylon + whatever your retailers other bonus was + the soundtrack + the behind the scenes thinger.
Obviously Babylon was done at the time of release. They used it as a money grab for the deluxe edition and are now using it as a money grab again. Since it was finished, they could have easily included it in the regular game.
I also think it is naive to think the Mongols weren't ready to go at launch, but that can't be proven.