5 city conquest challenge

Pre-turn - All is good.

950bc - Berlin worker -> library

925 - Nothing.

900bc - England demand Lit, Lizzy got to be kidding, I don't intend to give away a monopoly-tech, so we are at war. Upgrade Herman to sword for 60g.

Switch Leipzig to sword, workers will chop.

875bc - August defeats spanish warrior on defense and promotes to vet.

Hamburg library -> sword

850bc - Nothing.

825bc - Leipzig sword -> sword.

800bc - Russia completes SoZ!

Berlin library -> sword
Konigsberg library -> barracks

775bc - August defeats spanish archer on defense and becomes elite.

750bc - August 2/5 kills another archer, no luck.
Herman 1/3 kills spanish warrior.

Spain will take a straight up peace deal. I suggest we do so.

I know I shouldn't do any deals during my last turn, but I give Russia Poly for 2 workers and 14g.

Sumeria knows MapMaking, they will part with it for either Philo or Lit and would give some gold as well. Since we are only 2 turns from it ourselves, I think we just research it.

Leipzig can swap to spear or catapult, due next turn, or just keep on building swords.

With some more units, we should be able to defend and get peace soon enough. I only hope Lizzy don't drag other civs in to it, but if she had money she could've asked to buy the damn tech. :)
 
grs
hajime
gozpel - just played
opac - up
t3h_m013 - on deck

another war eh, oh well sall in good nature and all :P

i think we should build a sword stack, with some pults to support, and if we inadvertadly (sp) get into any wars with someone nearby (i.e. not england or spain) we just raze a few cities and take some workers. i would say we're not ready for any offensive wars with far off civs (england or spain) yet
 
t3h_m013 said:
we just raze a few cities and take some workers
I would not take this too easy. We don't have to be at war with everyone that soon.

gozpel said:
Spain will take a straight up peace deal. I suggest we do so.
Yes please :)
 
I don't remember how much gold we have, but an embassy with Sumeria and an alliance should be possible, for one of our techs. Just to teach Lizzy a lesson and to give us time to build up some military, plus it would be an insurance to have Sumeria on our side.
 
Unfortunately it is pretty late around here when I finally got around point that I could start playing, so i need to delay for 15 hours or so, if anyone is willing to play within the next 15 hours and wants to swap spot with me I'd be more than willing to do so :)
( If nobody does i'll play roughly after 15-17 hours after posting of this message)
 
Normally the rules are 24hrs I got it and then another 24/48 hrs to play, depending on who holds the game. So just say: I got it and play tomorrow :)

There's no need to rush. But of course swapping is legal as well.
 
Yeah i know the usual rules and all, but i just noted that if there is someone who can and wants to play during the next 15 hours he/she should feel free to as I dont really mind which spot I play my turns at.
 
grs said:
I would not take this too easy. We don't have to be at war with everyone that soon.

i ment by accident, not diliberately, as we seem to be getting into a lot of wars even though we were trynig not to at all cost... ish
 
interturn750 BC: make straight peace with Spain ( it really is straight as putting in 1 gold additional from their side makes it close deal :p) Strange map stat says that berlin has 2 happy, 1 content 2 unhappy, but in reality its 2 happy, 3 unhappy. I raise luxtax to 10% and switch berlin swordman -> spear as i feel that 2nd MP is needed here.


turn 1 730 BC: Spain asks us to leave, we comply, same with sumer, Berlin spearman -> swordman, Hamburg swordman -> curragh, We are over our unit support, getting the 5th city would be nice, maybe build temporary one to grab sumerians iron? I leave the decision to the next player thought. lower the luxtax as berlin is happy with two units garrisoned, for now.


turn 2 710 BC: We research mapmaking, I start with currency, English will talk now, They have currency and monarchy :eek: Swith currency to Code of laws as its only researchable tech nobody has now *sigh* As English have more than enough to use for MA against us with Sumeria I feel that we must get them on our side instead (peace with England is 100+ gold and we have 30), so we sigh MA with Sumeria against England with us giving Lit and them giving 100 gold besides.

turn 3 690 BC: Leipzig swordman -> swordman, Konisberg barracks -> harbor, Sign a RoP with Sumeria as i realize that we wont get peace out of england without putting any hurt on them.


turn 4 670 BC: Move some of our Swords towards England


turn 5 650 BC: Berlin swodman -> temple, Hamburg galley -> granary, Englan compltetes ToA


turn 6 630 BC: trade Mapmaking Philo and Lit to Russia for Construction and 7 gold


turn 7 610 BC: Notice that we're on parity with others than englan who has monopoly on Currency and Monarchy still


turn 8 590 BC: Leipzig swordman -> temple, Switch Berlin from temple to settler to be due with growth in 4 turns, notice that Sumeria asquired Monarchy by self research as they are still at war with England

turn 9 570 BC: Konigsberg harbor -> granary we get to know that French completed the Oracle, Notice that England has researched Code of Laws


turn 10 550 BC: We get CoL and start researching The Republic

Please keep in mind that Granaries and Temples started during my turn are kind of placeholders as they did not complete during my turns, so if we feel that we dont want to build em we can swap to better alternative. Temples were started as i feel that happiness is getting a huge issue in this game with us only having one kind of lux, Happiness is the reason for the harbor i built too ( to trade our spare lux, which is being roaded and to trade for luxes. Our Troops are mapping the Sumerian territory via the RoP and we've in total 5 vet swords in Sumerian territory or nearby, thought one is pretty far away from the rest. Feel free to comment/criticize, there might be something I've explanation for but forgot to write it down :)


The save
 
hajime
gozpel
opac - just palyed
t3h_m013 - up
grs - on deck

got it, will play tomorow
edit: probably in about an hour actually, so any advise would be good. if theres any major hang ups ill pause until i can ask for opinions etc.
 
preturn: change hamburg to aqueducts to help with unit support. konigsburg to sword for mp.

turn 1, 530BC. swords continue SE ish. sumeria is bigger than i realised.. send galley to explore soth along the coast.

tn2 510BC Berlin finishes settler and starts temple merely cos i cant decide what to build yet
change liepzig back to temple, cultural pressure on bad tibira is good as it has diamonds.
northen sword kill an archer and get promoted, i will leave him fortified on the hills to fish for leaders.

tn3 490BC sumer completes the great library, others cascade to great wall and lighthouse. We can use the settler to steal what is as far as i can tell sumerias only iron resource. Maybe oce the england war is over and we intend to go to war with sumeria it would be a useful plan. Lux to 10% to avoid riots. sci at 90% still running massive deficit.
enkido settler pairs are crossing into our borders, i will endevour to blockade the chokepoint to the north at soe point.

tn 4 470BC lagash completes the great wall. russians cascade to mausoleum (sp) and complete that in the same turn. change berlin to sword.
konigsburg finishes spear and starts another. send spear up to hamburg for mp or blackade.
i think i will settle a non permenant 5th city, cteal sumerias iron and trade it back to them after ive connect to them.

tn6 450BC

tn7 430BC sumeria sign a peace agreement with england... spain have currency but wont trade.
liepzigs borders expand, but we havnt stole the iron yet.

tn8 410 have to drop sci to 20% (republic in ages) as workers are being disbanded. russians found a city to the north. sell CoL to russia to get us off 0 gold.

tn9 390BC blockade complete, just hope sumeria dont go to war with us over it :S:S berlin builds a swordsman, -1gpt with 23 gold in the bank. curragh gets past santiagos borders so we may be able to trade withrussia soon, they have excess lux. gathering swords together into a stack for a possible assult on an english citry, will leave it to the next player to decide.
tn10 370BC sumeria turn back w00t. august meets a regular british archer, i run away and meet another one... damn.


things arent looking great to be honest, dunno if its my faults, cant think of anything i couldve done. any pointers? but i think maybe stealing the sumerian iron could be a good idea.
 
mole, what did you mean by disbanding worker? Did you continue research on massive deficit without funds?

That's an exploit and should never happen. And workers are too important to lose by stuff like that.

What you do in a situation like that, just swallow the pride and turn down the research.
 
Umm...well I got it and will see what I can do...is there any reason we are playing a 4cc instead of a 5cc? To settle in Sumeria's direction is a bad idea. It has more culture and is far bigger, we will either lose the city or get to war with them too soon. I will settle a temporary city in our back. And I will trade us into the MA asap. We are scientific, we must not wait till our free tech is worthless, because all AI already have it!
 
i accidentally researched on a deficit with 0 gold. for one turn. :S. i lost one worker, and i had no idea it was an exploit. sorry.

I didn't settle the city as i wasnt sure whether the "team" would want it, as hajime and grs's conflicting posts show.

ive always been poor at trading... so any specific tips as to what i shouldve done would be good.
 
Sumeria will allways be far superior in culture so temples in border cities are more along side safety measures to prevent our cities flipping to them as their cities sure will not flip to us by this rate :p

We should be wary with our continueing war against English as they had tech lead at least during my turns and tech leaders has easy time buiying allies, hence we allied with Sumeria against them. Attacking Sumeria wont be a easy task as anyone who has taken look at the save can conclude as they are pretty big in size, we will need at least England to our side if we want to attempt attacking them before mid-late industrial age.

Stealing resource from a civ is a good move yea, but considering Sumeria's size, if they were to declare on us we are screwed and royally.
 
im glad i didn't just settle the city :P.
i think that we could easily take sumeria on in a quick war if we got some fast units, or if we got a tech/resource lead (saltpeter namely) then we could definately do some damage, defo wait and see thogh
 
370BC: Buy currency from Spain for code of laws, 9gpt and 20 gold. We get engineering as free tech. Germany has feudalism. No trade possible. Switch builds to markets.

350BC: Some fighting vs. the English. Sumeria ends ROP.

330BC: Some more fighting.

310BC: Frankfurt founded.

290BC Move troops towards Nottingham.

270BC: Lose August the Strong in the north. Attack Nottingham. Lose 1 sword killing an archer and 2 spears - razing it and gain a leader. Make peace with Liz for 3 gold. We now have a sea-route to Russia. Trade currency to Russia for ivory, furs and 34 gold. Russia gets feudalism for free, which makes it cheaper. Trade engineering to Russia for feudalism. Trade engineering to Sumeria for monarchy and 4 gold. We revolt to monarchy - 2 turns anarchy.

250BC: Berlin riots for 1 turn and we become a monarchy.

230BC: Start to move Barbarossa back.

210BC: Explore and continue to bring the leader home.

190BC: Just moving.

170BC: Barbarossa is home.

150BC: Our leader Barbarossa is back in Leipzig. I would form an empty army with him. We have 2 slaves on their way back through Sumeria. As long as you don't enter Gilgamesh's lands with military units they can travel without getting booted. I am a bit clueless about the 4 units we have in former English lands. We could try to move them 1 by 1 through Sumeria, leave them there or buy an ROP for 5gpt (= 100 gold).
 
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