I've played two standard India games (with 3/4 UC) about 150 turns in (unfortunately the 6-7-5 hotfix wasn't save game compatible for me, so I had to start another). Gandhi now faces another kind of pressure, and that is to expand as fast as possible. Both games had me found very quickly between turns 65-85 (Incense / Wine starts + I found some faith ruins) opening with God King / Tradition, but it ended up being counter-productive; the earlier you found through excelling at initiating religion -- which is, of course, the entire purpose of playing India -- the less time you have to actually establish any satellite cities that can be converted via your first prophet. Despite having great tall starts with several early wonders secured (including Pyramids for the free Settler), I was rendered into the same situation where it takes 50+ turns (after founding) for my 3rd city onward to actually flip. My pop was already practically double of any met civs, and both games consisted of immediate faith purchases of Churches / Cathedrals (1st game) + Mandirs / Cathedrals (2nd game).
Considering India is one of the most religious focused civs, it still kinda feels like your fighting against the grain a bit, and that's not even accounting for the limited belief choices and no missionaries. Keep in mind, this is with what I'd consider "good" gameplay, and only on King. If I can have ideal conditions, yet still struggle to firmly establish the necessary pressure with a civ whose entire kit relies on religious seniority, then I'm not so sure the current buff will be enough (especially for AI India who's very prone to early human missionary spam). This is still just a first impression with small sample size, but I'm doubtful the new system is going to provide the required
Unph.
On a positive note, my first game had already been tainted by a forward settling Zulu who ended up taking one of my cities after a prolonged assault. It's almost unheard of for Supreme Leader to lose cities on King within the first 75 turns, so kudos again to the VP crew for the continued improvements to AI diplo + strategy.
*I will finally agree with
@Stalker0 that World Wonders do seem to be all over the board right now, though I must admit that I kind of like the variance and true randomness as to when / if opposing civs are engaged in wonder races. I also assume this is in part due to Recursive's tweaks to AI flavors alongside build orders / priorities generally becoming more and more refined, which is a good thing.