I tested again, but I can't get it work, some descriptions are missing in the menu, and spy event can't be picked...There really is no issue here. I wonder if we made the modpacks differently.
There really is no issue here. I wonder if we made the modpacks differently.
The latest version and hotfix (7-1-3) is stable, though some people have been reporting issues when using modpacks.Hi everyone,
Big thanks to anyone who worked on this mod its the best game ever.
With that said, ive been playing on the same version of vp for a while and i think im due for an update.
Ive read a lot of bugs being mentionned about the patches added recently, but Ive also seen some hotfixes. Is there a version more stable to play right now? what is the latest patch that would provide the best gameplay in your opinion?
Also, whats is the best map to play in? I used to like communitas but does it update automatically when dowloading VP?
Thanks in advance for your answers/recommandations
Cheers!
P
Are you sure those actions aren't all in cooldown? I think you can't hit the same city with the same action (including from other spies) for a while.Got some spy system issue with Vox Populi (7-1-3). No other mod.
View attachment 602327
Instead of telling us that your MP works and insisting there is no issue, it would be helpful if you would detail what you did to create your MP that is different from the this. I create my MPs using that process, and this is the first time I've experienced an issue like this.
Alternatively, you could post your MP so those of us with issues could test against our own MPs. That would be helpful.
ContextPtr:LoadNewContext("EspionageChoicePopup")
Thank you.Do not use guide from wiki, its outdated and Broken - at some point.
InGame.lua is outdated there, also... this file MUST be generated by MPMPWM if your aim it to create modpack with additional buttons from mods other than Vox. [InGame.lua] at guide, is only for 'Vox modpack'.
Most likely new espionage window doesnt working for you and all people, because of that
Just go to \Sid Meier's Civilization V\Assets\DLC\MP_MODSPACK\UI\InGame.lua and add at the bottomno need to create modpack from start.Code:ContextPtr:LoadNewContext("EspionageChoicePopup")
So if you look at modpack guide Ignore "1". Thats all.
"For Vox Populi 2-9 (February 9, 2020) and later:
- 1: Place the new InGame.lua (from the InGame.zip you downloaded in step 1) in MP_MODSPACK/UI. Replace the existing file.
- 2: Navigate to MP_MODSPACK/Mods/(1) Community Patch (v94)/Core Files/CoreLua and delete the InGame.lua file in that destination. These extra steps are necessary, otherwise you will be missing buttons."
Side note: would be nice if "DIPLOAI_DISABLE_TRADE_OFFERS" would still allow AI to offer renewal. Now I'll notice a finished trade deal some 50 turns later. Otherwise nice flag to stop the spamming of useless trade deals.
Are trade offers currently disabled?
Looks like a graphic memory of overflow. I've seen similar artifacts in the past. Are you using Ethnic Units or R.E.D. or any such memory-heavy graphic mod?anyone else getting this? ;(