Hi! First post in the forum, be gentle.
First, I want to say I love the wildmana modmod and think you've done an overall amazing job on an already amazing mod.
On to the bugs.
Houses are confusing and frustrating.
I've been playing Austrin, and I shoot for house Vidalis as early as possible - especially since hunters are important to get as quickly as possible, and it's the same tech (hunting). I've played several games to about 50-60% of the way through, and even though the houses incorporate I am never able to get any features of the house; I do everything 'good' and nothing 'bad' for vidalis and never get the support of that house or any other I manage to incorporate. It pretty much sits in my capital costing me money and adding paltry amounts of hammers and food, and never spreading.
I've played a few custom games with houses enabled, and a few 'play now!' games, and the behavior is the same.
Question: In "Play Now!" are houses automatically enabled? They seem to work the same.
Something that may break houses completely: if I get hunting tech before I gain any food resources (happens about 20% of games, if I've got enough explorers out there), then I never incorporate house vidalis at all, even after I gain food resources. after gaining the food resource, I played one game about 150 turns on marathon speed and got no love from Vidalis at all. Nobody else incorporated them either.
But since when I *do* incorporate, I never get any house's favor and never get any benefits from them, it seems a moot point.
I think the pedia entries on the houses need a lot of help, too. Information on how they work, how they spread, and gaining their favor needs to be fleshed out a bit. I understand the basics, but either something's bugged or I'm playing completely wrong, because I've never gotten past 'incorporating' them.
Also, the house advisor screen - is it possible to get a % rate on how much favor you have with a house BEFORE they offer you favor? it might help me understand what I'm doing wrong. More exposure on what the houses are thinking would be a boon.
I love the idea of them, and wish that I could actually get one rolling with an Austrin/Vidalis combo. It would be a fun synergy to play.
2nd issue:
All of the adviser screens need a separate background instead of just overlaying on the main screen. Sometimes you can click on main screen buttons or even active units accidentally, and it's way too busy and distracting.
3rd issue:
'Play Now!' is... broken? I get all kinds of 'module.ini cannot load' messages. Plus none of the wildmana maps are available, just the standard ones plus erebus and erebus continent.
And last, a question: Is there some way to see what game options are enabled/disabled while playing a game? Not the typical BUG options screen, but the starting scenario options.