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A Brave New World Part 2

Discussion in 'Never Ending Stories' started by EQandcivfanatic, Jan 28, 2009.

  1. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

    Joined:
    Jan 21, 2002
    Messages:
    11,578
    Location:
    On the Zee
    Introduction

    For those who do not know, this is the sequel to A Brave New World. This NES begins in 1900 of that world, an exciting new era of turmoil, war and devastation and maybe even nukes. This NES is taking a new system, getting rid of the IC system which A Brave New World used. For this, I have decided to take most of the events and choices of the NES out of my hands. There will be no more “godmodding” with some limited and extreme exceptions. Also, though it hurts me, stories or elaborate plans will not be required (though appreciated and rewarded) for this NES, and more casual players who are just interested in gaming should be satisfied with this ruleset as well.

    I hope ya’ll enjoy this NES, and it’ll be good fun to see the rise of a different modern era than the one we know and love.

    Story

    The year is 1940, and the world is at war. The battle lines have been blurred as an epic conflict scars all continents with unceasing violence and destruction. The conflict began with the outbreak of war in North America as socialist and capitalist struggle for the final control of the continent, leaving fire and devastation in their path. In Europe, the French Empire has made a new and penultimate bid for supremacy over their fellow man, launching a quick attack against the Russian Federation and the European Alliance of Nations. The carefree world of the 1920s and early 1930s is gone, and a brutal new existance now confronts the globe's inhabitants. Cities are hit by bombers bearing explosives and poisonous gases, while armies of previously unimaginable size chase eachother cross entire countries. It's the end of the world as they know it, and they don't feel so fine. This is A Brave New World.


    Update Links as provided by Feanor, luckymoose, and myself:


    1900-1901-1902-1903-1904-1905-1906-1907-1908-1909-1910-1911-1912-1913-1914-1915-1916-1917-1918- 1919 1920- 1921- 1922-1923- 1924-1925-1926-1927-1928-1929-1930-1931-1932-1933-1934-1935-1936-1937-1938-1939-1940

    If any of the above links fail to connect you to the front page, please let me know immediately.

    Ruleset

    Government

    The government of your nation is important for a variety of reasons. Holding elections, having regime change and your government in general will effect the rise and fall of stability and economy in your nation. For democratic nations, you must determine your party names, or you’ll be stuck with the generic following: Socialist, Liberal, Moderate, Conservative, Reactionary.

    Economy

    Economic Power: (Total Points Generated a Turn)/(Banked)/(spent on economic growth)

    Instead of the previous workings of Industrial Capacity, we now have Economic Power, which represents all elements of the economy, not just industry. Economic power (or points, whichever you prefer) is spent on all other elements of your nation: economy, stability, military, and projects.

    You can increase your economic power by spending 1.5x your current economic rating rounded up. In other words, if you have 4 EP, you have to spend 6 on growing the economy to get to 5 EP a turn. For some, this may be slightly different, see protectorates below. This does not apply to the EP brought in from colonial management, that is solely determined by your policies towards your colonials, the types of resources you possess, and the way you established the colony.

    The EP listed at the top of your stats is the total EP, including both colonies and the home country.

    Stability

    Stability represents the overall structural soundness of your nation. The stability can only be brought down by actions by the player, such as a destabilizing war or elections or other forms of regime change. The lower your stability becomes, the more you are at risk for military coups, rebellions, and the like. While your stability does fall on its own often enough, you can pay part of your EP to raise it. In order to raise the overall stability of your country or one of your colonies, you need to merely spend an amount of EP equal to the level above your current stability. For example. to raise your stability from 8 to 9 would require the spending of 9 EP.

    Manpower

    Manpower is vital for creating your army. The more people you have, the more the manpower grows each year. It may be possible to raise manpower by passing reforms on the army and even through luck. When you mobilize, your standing manpower is doubled from reservists called up. WARNING: when you demobilize, the added manpower is subtracted. If you go into the negative, it'll have a DEVASTATING effect on your economy and stability. Make sure to demobilize enough to cover half of your prewar standing forces before you mobilize.

    All army units (not navy or airforce) can be demobilized for their full manpower cost, though the ep cost is usually not recoverable.

    Technology and Research

    Yes, I’m getting rid of the tech tree completely. While some techs ultimately may be specifically controlled by the government, for this era, the tree is gone completely. Instead, you can focus your research into five different fields, and emphasize your EP within them. The amount of EP you put in will dramatically affect the rate at which you develop technologies. There is no longer any tech sharing as we have previously known it to exist. When a technology is researched it immediately makes its way around the globe, based on a variety of factors. The researching nation however will receive a bonus for being the first to a tech, whether through new units, quality increases, or economic boosts. To spend into research you must commit part of your EP per turn to the effort. The five fields available for research spending are:

    Army: This is of course technologies for improving your army, including small arms, artillery, and cavalry.

    Navy: This is technologies for improving your fleet, including new ship designs, as well as other aids for naval transportation and development.

    Aeronautics: These are technologies for improving flight capabilities.

    Rocketry: These are technologies used for the advancement of rocket powered flight outside of the usual bounds of aeronautics.

    Industrial: These are technologies based on industrial development, most notable would be the steam engine and the resulting developments.

    Scientific: These are technologies revolving around theories and other advancements.

    Designing Your Military

    As is available below, all unique units (i.e., not generics like Infantry or Artillery) have their own stats and can be designed customly by players. You can develop new ships, vehicles, codes, or planes based on the technology which exists at the time (No laser death rays please in World War 2). To do this You need only pay 20 EP in a single turn to commission your design for a new weapon. I request that you at the very least name it and suggest what the weapon should emphasize (firepower vs. armor and so forth). Your designs can be shared with as many people as you like and you can even build and sell off the weapons you design to other countries (maybe even make a profit!). You can only possess 3 designs for any given type of unit, if you want more, you'll have to decommission an older design. Please take note that this means only that you can no longer build more of that unit, not that the existing units are removed. Below I have listed the types of units currently available that you can create designs for. Anything not listed that you may like to design, please send me a message, and we'll discuss it.

    Special Forces
    Tanks
    Battleships
    Fighters
    Close Air Support
    Bombers

    Military and Mobilization

    Mobilization and total war is a key element of modern warfare. Therefore I introduce a revised version of mobilization. If you wish to declare mobilization in the course of a major conflict the following things happen:

    1. You can no longer spend your economy on stability efforts or projects.
    2. You receive double amounts of units for price investment, meaning 1 EP and 10 manpower gets 20 Infantry Brigades rather than 10. This represents improvement in production and military logitistics. This applies only (for now) to ground units, not sea or any type of zeppelin.
    3. Doubles amount of manpower you have on hand (not the amount you produce).
    4. Reduces the cost of designing new weapons from 20 EP to 10 EP.

    Land Unit Pricing

    Infantry Brigade: 1 EP and 10 manpower, for 10 brigades.

    Mountain Brigade: 1 EP and 10 manpower, for 5 brigades. Outside of mountains are only as good as regular infantry. Can only be built in a nation which possesses a sizable amount of mountains.

    Marine Brigade: 1 EP and 10 Manpower, for 5 Brigades. These are best for amphibious attacks and island warfare. Can only be built by a nation with a Naval Quality of 5 or greater.

    Jungle Brigade: 1 EP and 10 Manpower for 5 Brigades, These are best for jungle warfare, or in some cases, fighting in swampland. Can only be built by a nation which possesses jungle in its national boundaries.

    Airborne Brigade: 1 EP and 10 Manpower for 3 Brigades. These are specially trained troops, using transport planes to launch attacks behind the lands. This requires a particularly experienced military. Requires at least 5 Army Quality and at least 3 Air Force Quality.

    Cavalry Brigade: 1 EP and 10 manpower, for 5 brigades.

    Artillery Brigade: 1 EP and 1 manpower, for 2 Brigades.

    Armored Car Brigade: 1 EP and 1 manpower for 1 Brigade.

    Tank Brigade: 2 EP and 1 manpower for 1 brigade.

    Tank II Brigade/Hotchkiss/Taylor/Panzer II Brigade: 1 EP and 1 Manpower for 1 Brigade.
    Hotchkiss: France, Georgia, Portugal, Korea, Italy, Tennessse, Ovambia, Scotland, Russia, Bulgaria, Scotland, Galicia, Serbia, Romania, Transylvania
    Taylor: Virginia, New England, Canada, Pennsylvania, Chicago, Louisiana, Texas, Haiti, Cuba, Florida
    Panzer II: Germany, Danish Empire, Swedish Empire, Hungary, England, Netherlands

    Tormenta Brigade: 1 EP and 1 Manpower for 3 Brigades.
    Tormenta: UCNA, SUSA, Chile, Metis Syndicate, Jamaica, Argentina

    Faustin Brigade (Light Tank): 1 EP and 1 Manpower for 3 Brigades.
    Faustin: Haiti, Virginia, New England, Canada, Louisiana, Texas, Florida, Pennsylvania, Chicago

    Tomahawk Brigade (Light Tank): 1 EP and 1 Manpower for 3 Brigades.
    Tomahawk: UCNA, SUSA, Chile, Metis, Jamaica, Argentina

    Highlander Brigade (Heavy Tank): 1 EP and 1 Manpower for 1 Brigade. This unit cannot be upgraded.
    Highlander: Scotland, France, Georgia, Tennessee, Italy, Portugal, Korea, Ovambia

    A-35 Brigade (Medium Tank): 1 EP and 1 Manpower for 4 Brigades
    A-35: Georgia, Scotland, Tennessee, France, Portugal, Korea, Italy, Ovambia

    D-4100 Brigade (Heavy Tank): 1 EP and 1 Manpower for 1 Brigade
    D-4100: Russia

    Panzer III Brigade (Heavy Tank): 1 EP and 1 Manpower for 1 Brigade.
    Panzer III: Germany, Denmark, England, Hungary, Greece, Sweden

    Special Forces Brigades: A warning, if you use these like regular infantry, they will die in truckloads, also the more you make the less effective they are. 1 EP and 1 manpower for 1 brigade. Special Forces can only be formed by nations with Army Quality of 4 or better.
    Kommando Brigade: Germany
    Hunter Brigade: Tennessee
    Commando Brigade: England
    Stormtrooper Brigade: New England
    Ranger Brigade: Virginia
    Detachment Specialies (DS) Brigade: France
    Red Brigade: United Collectives of North America

    Anti-Air Brigade: This Brigade is used for mobile or static anti-air defense. Highly effective against zeppelins. These are 1 EP and 1 Manpower for 3 brigades.

    Anti-Tank Brigade: These brigades are used as specially designed artillery for the destruction of tanks. These are 1 EP and 1 Manpower for 3 Brigades

    Naval Unit Pricing

    Monitor: 1 EP and 1 Manpower, for 3 ships. These vessels can only travel along coasts, in harbors, or on all rivers and lakes.

    Destroyer: 1 EP and 1 Manpower, for three ships. These vessels can travel on the ocean and on medium to large rivers and lakes.

    Light Cruiser: 1 EP and 1 Manpower, for 2 ships. These vessels can travel on the ocean and on large rivers and lakes.

    Heavy Cruiser: 1 EP and 1 Manpower for 1 ship. These vessels can travel on the largest lakes and rivers and on the ocean.

    Battlecruiser: 2 EP and 2 Manpower for 1 ship. These vessels can travel only on the open seas.

    Dreadnought: 4 EP and 2 Manpower for 1 ship. These vessels can travel only upon the open seas. It can be scrapped for a return of 1 EP and 2 Manpower.

    Submarines: 1 EP and 1 Manpower for 4 ships. These vessles can travel only upon coastlines near major ports, for long range transit they need to be disassembled and brought by freighter.

    Medium Range (MR) Submarines: 1 EP and 1 Manpower for 3 Ships. These vessels can travel only upon the open seas. They can only be built by a nation with a naval quality of 3 or better.

    Long Range Submarines: 1 EP and 1 Manpower for 3 Ships. These vessels can travel on the open seas. They can only be built by a nation with a Naval Quality of 3 or better.

    Shark Submarine: 2 EP and 1 Manpower for 1 Ship. These are submarines which focus on surface weaponry and have the firepower of a light cruiser. They can only be built with possession of the designs for them.

    Victory/Atlantic-class Battleship: 3 EP and 2 Manpower for 1 ship. These vessels can travel only upon the open seas.
    Atlantic: Morocco, German Empire, Socialist Union of South America, Chile, Louisiana, Texas, Ottoman Empire, Mexico, Venezuela, Haiti, France, Georgia, Tunisia, Italy, France, Swedish Empire, Netherlands, Denmark, Hungary, England
    Victory: New England, Pennsylvania, Virginia, Canada, Russia

    Imperial/Constantine/Equality/Caesar-class Battleship: 4 EP and 2 Manpower for 1 ship. These vessels can travel only upon the open seas. These units cannot be upgraded but they can be scrapped for a return of 1 EP and 2 Manpower.
    Imperial: New England, Canada, Virginia, Pennsylvania, Cuba, Florida, Texas, New France
    Constantine: Russia, Germany, Hungary, England, Sweden, Denmark, Netherlands

    Eclipse/Aquarius-class Battleship: 4 EP and 3 Manpower for 1 ship. These vessels can travel only upon the open seas. These units cannot be upgraded but they can be scrapped for a return of 1 EP and 3 Manpower.
    Eclipse: New England

    Titan-class Battleship: 5 EP and 3 Manpower for 1 ship. These vesses can only travel upon the high seas. These units cannot be upgraded by they can be scrapped for a return of 2 EP and 3 Manpower.
    Titan: New England

    Air Unit Pricing

    Zeppelin Bomber Squadron: 1 EP and 1 Manpower for 1 Squadron. Requires Zeppelin Militarization. They can only be used for limited air to ground activity. This unit cannot be upgraded.

    Zeppelin Dreadnought: 2 EP and 1 Manpower for 1. Requires Zeppelin Dreadnoughts. These can be used in a manner of roles, usually involved as support for ground or naval operations. This unit will be upgradable pending prereq techs.

    Biplane/Oliver Mk1 Squadron: 1 EP and 1 Manpower for 1. These are the first planes of a traditional sort. They are mostly good for scouting, and not so much for bombing, and no where as good as a dreadnought for air to air combat.
    Oliver Mk1: Canada, New England, Pennsylvania, Haiti, Louisiana, Texas, Chicago, ottoman Empire, Virginia

    Oliver Mk2 Squadron (Fighter): 1 EP and 1 Manpower for 3.
    Oliver Mk2: Canada, New England, Pennsylvania, Haiti, Louisiana, Texas, Chicago

    PA-1 Squadron (Fighter): 1 EP and 1 Manpower for 3.
    PA-1: UCNA, SUSA, Chile, Metis, Jamaica, Argentina

    G-35 Squadron (Fighter): 1 EP and 1 Manpower for 3.
    G-35: Georgia, Scotland, Tennessee, France, Portugal, Korea, Italy, Ovambia

    Hlin-1 Squadron (Fighter): 1 EP and 1 Manpower for 3
    Hlin-1: Sweden, Germany, Hungary, Denmark, England, Greece

    S-20 Squadron (Bomber): 1 EP and 1 Manpower for 3 Squadrons.
    S-20: Russian Federation

    Tyr-1 Squadron (Light Bomber): 1 EP and 1 Manpower for 4 Squadrons.
    Tyr-1: Sweden, Denmark, Germany, England, Hungary, Greece, Netherlands

    AFB-01 Squadron (Heavy Bomber): 1 EP and 1 Manpower for 2 Squadrons.

    Jaguar Squadron (CAS): 1 EP and 1 Manpower for 3 Squadrons

    Projects vs. Policies

    Projects are the equivalent to wonders in this NES. You may devise any sort of Great Project you please, as long as it fits with your nation and capabilities. Simply inform me of the project and your intended goals for it, and I will give you a price.

    A policy would be a government law you enact that doesn’t always require spending. This can be anything from civil rights to education spending. Sometimes this will require EP, and will therefore be kept track of in stats. Policies can help in a variety of ways but are not always needed, so don’t go overboard.

    Protectorates

    Unlike in the original A Brave New World, Protectorates are not merely an alliance anymore. They are an extension of a larger empire over smaller nations and provide benefits to both the big country and the little one.

    For the country under protection they receive one major benefit: they only have to pay half of the listed stability upkeep costs to reflect the security of having a larger protector. The trade-off is that it costs double the price to increase your economy (to reflect foreign economic domination) and you are more susceptible to stability changes and losses in your protector’s country.

    For the nation which protects, you receive chances to gain control over parts of your protectees’ economies, as well as the obvious political benefits of dominating more of the world. In some cases it may be less expensive long term to manage a protectorate than to directly rule a fast empire.

    Orders, Tips, and Updates

    If a question is asked in which the answer is clearly in the above ruleset, I will not answer it and will ignore you until you figure it out.

    Orders in on time will always help you.

    While stories or elaborate economic growth programs are no longer needed for a nation’s success, I’m not discouraging them. If you do programs, projects, and so forth and tell good stories, there may very well be rewards for your efforts.

    The Update time will always be at the top of the thread in this post. Therefore I will not ever answer the question: “when is the update?”

    If anything is not clear or confusing above, please let me know and I will strive to fix it. If you have questions which are not clearly answered here, I will be more than willing to add a section on this page to prevent future confusion.

    My greatest recommendation for any new NESers who join is to pay attention to the whole updates, not just your part. You never know what opportunities you may find.

    Thanks to

    Crezth, for providing the basis for the economic system

    Jason the King, for helping flesh out some of the ruleset.

    Masada, for assistance in forging the stability and protectorate systems.

    All the players of the original A Brave New World for creating the world we have now!
     
  2. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

    Joined:
    Jan 21, 2002
    Messages:
    11,578
    Location:
    On the Zee
    IMPORTANT NOTE FOR ALL PLAYERS: Due to the upcoming release of ABNW 2.2, this post is not going to be kept 100% updated. All sharing and so forth is going straight into the setup for the new thread. New Designs will be included upon this post for comparison in these last few turns, but that will be it.

    Special Forces Units

    1 EP and 1 Manpower for 1 Brigade of any Special Forces

    Reich Kommandos
    Nation: Germany
    Established: 1918

    Hunter Corps
    Nation: Tennessee
    Established: 1919

    Royal Commandos
    Nation: England
    Established: 1929

    Imperial Stormtroopers
    Nation: Republic of New England
    Established: 1931

    Virginian Rangers
    Nation: Virginian Empire
    Established: 1931

    Detachment Specialies
    Nation: France
    Established: 1932

    Red Brigade
    Nation: United Collectives of North America
    Established: 1933

    Black Operatives
    Nation: Korean Empire
    Established: 1937

    Türk Komandosu
    Nation: Turkish Sultanate
    Established: 1937

    Spetznaz
    Nation: Russian Federation
    Established: 1943

    Armored Designs

    Armored Designs rely on a number of different factors which exemplify their use and exactly what they’d be best for. I will provide two examples: the generic Armored Car and Tank Brigades so that you have some idea of which stats are which. When designing your own, you can emphasize one of this stats over the others, but I will determine the end results. The lower the number in stats, the worse the quality of that stat.

    Armored Car
    Cost: 1 EP and 1 Manpower for 1 Brigade
    Developed In: NA
    Developed By: NA
    Nations Approved for Production: All
    Weapon (the quality of the guns): 1
    Armor (The quality of the vehicles plating and armor): 1
    Speed (How fast the vehicle can move): 2
    Reliability (How prone it is to break downs): 2
    Technical (other factors, radios and other devices): 1

    Tank
    Cost: 2 EP and 1 Manpower for 1 Brigade
    Developed In: NA
    Developed By: NA
    Nations Approved for Production: All
    Weapon: 1
    Armor: 2
    Speed: 1
    Reliability: 1
    Technical: 1

    Hotchkiss Tank
    Cost: 1 EP and 1 Manpower for 1 Brigade
    Developed In: 1922
    Developed By: France
    Nations Approved For Production: France, Georgia, Tennessee, Korean Empire, Portugal, Scotland, Italy, Ovambia, China
    Weapon: 2
    Armor: 2
    Speed: 1
    Reliability: 2
    Technical: 2

    Taylor Tank
    Cost: 1 EP and 1 Manpower for 1 Brigade
    Developed In: 1926
    Developed By: Virginian Empire
    Nations Approved For Production: Virginian Empire, New England, Chicago, Haiti, Peru, Pennsylvania, Canada, Florida, Cuba, Louisiana, Texas
    Weapon: 2
    Armor: 2
    Speed: 1
    Reliability: 2
    Technical: 2

    Panzer II Tank
    Cost: 1 EP and 1 Manpower for 1 Brigade
    Developed In: 1931
    Developed By: Germany
    Nations Approved For Production: Germany, England, Sweden, Denmark, Netherlands, Hungary, Greece
    Weapon: 2
    Armor: 2
    Speed: 1
    Reliability: 2
    Technical: 1

    Faustin Light Tank
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1931
    Developed By: Haiti
    Nations Approved For Production: Haiti, Virginia, new England, Canada, Pennsylvania, Chicago, Cuba, Florida, Louisiana, Peru, Texas, Algonquin
    Weapon: 2
    Armor: 2
    Speed: 3
    Reliability: 1
    Technical: 2

    Highlander Heavy Tank
    Cost: 1 EP and 1 Manpower for 1 Brigade
    Developed In: 1933
    Developed By: Scotland
    Nations Approved For Production: France, Georgia, Tennessee, Korean Empire, Portugal, Scotland, Italy, Ovambia, China
    Weapon: 3
    Armor: 4
    Speed: 1
    Reliability: 2
    Technical: 2

    Tomahawk Light Tank
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1934
    Developed By: United Collectives of North America
    Nations Approved For Production: UCNA, SUSA, Chile, Metis Syndicate, Jamaica, Argentina
    Weapon: 2
    Armor: 1
    Speed: 3
    Reliability: 3
    Technical: 1

    AVB “Tormenta” Tank
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1934
    Developed By: Argentine Collectives Federation
    Nations Approved for Production: UCNA, SUSA, Chile, Metis Syndicate, Jamaica, Argentina
    Weapon: 2
    Armor: 2
    Speed: 2
    Reliability: 1
    Technical: 2

    A-35 Tank
    Cost:1 EP and 1 Manpower for 4 Brigades
    Developed in: 1935
    Developed By: France
    Nations Approved for Production: France, Georgia, Scotland, Ovambia, Tennessee, Portugal, Italy, Iceland, Korea
    Weapon: 3
    Armor: 3
    Speed: 3
    Reliability: 2
    Technical: 2

    D-4100 Heavy Tank
    Cost: 1 EP and 1 Manpower for 1 Brigade
    Developed In: 1935
    Developed By: Russian Federation
    Nations Approved for Production: Russia
    Weapon: 4
    Armor: 4
    Speed: 2
    Reliability: 1
    Technical: 3

    Panzer III Heavy Tank
    Cost: 1 EP and 1 Manpower for 1 Brigade
    Developed In: 1936
    Developed By: German Republic
    Nations Approved for Production: Germany, Denmark, Sweden, England, Hungary, Greece, Netherlands
    Weapon: 3
    Armor: 4
    Speed: 2
    Reliability: 1
    Technical: 2

    Wombat Light Tank
    Cost: 1 EP and 1 Manpower for 2 Brigades
    Developed In: 1937
    Developed By: Republic of the Netherlands
    Nations Approved for Production: Netherlands, Germany, Denmark, Sweden, England, Hungary, Greece
    Weapon: 1
    Armor: 1
    Speed: 4
    Reliability: 1
    Technical: 4

    Pharaoh Heavy Tank
    Cost: 2 EP and 1 Manpower for 1 Brigade
    Developed In: 1937
    Developed By: Egypt
    Nations Approved for Production: Egypt, Turkey, Tunisia
    Weapon: 5
    Armor: 3
    Speed: 1
    Reliability: 1
    Technical: 1

    Murphy Medium Tank
    Cost: 1 EP and 1 Manpower for 4 Brigades
    Developed In: 1937
    Developed By: Virginian Empire
    Nations Approved for Production: Virginia
    Weapon: 3
    Armor: 3
    Speed: 2
    Reliability: 3
    Technical: 2

    RADF-01 Self-Propelled Gun
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1938
    Developed By: Rashid Arabia
    Nations Approved for Production: Rashid Arabia
    Weapon: 4
    Armor: 1
    Speed: 4
    Reliability: 1
    Technical: 2

    A-39 Medium Tank
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1939
    Developed By: France
    Nations Approved for Production: France
    Weapon: 4
    Armor: 4
    Speed: 4
    Reliability: 2
    Technical: 3

    AVB-02 Medium Tank
    Cost: 1 EP and 1 Manpower for 2 Brigades
    Developed In: 1939
    Developed By: Argentine Collectives Federation
    Nations Approved for Production: Argentina, UCNA, SUSA, Chile, Metis
    Weapon: 3
    Armor: 2
    Speed: 3
    Reliability: 1
    Technical: 2

    Panzer IV Medium Tank
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1940
    Developed By: German Republic
    Nations Approved for Production: Germany, England, Hungary, Sweden, Denmark
    Weapon: 3
    Armor: 4
    Speed: 3
    Reliability: 3
    Technical: 3

    AVB-03 "Torbellino" Light Tank
    Cost: 1 EP and 1 Manpower for 4 Brigades
    Developed In: 1941
    Developed By: Argentine Collectives Federation
    Nations Approved for Production: Argentina, UCNA, SUSA, Chile
    Weapon: 3
    Armor: 2
    Speed: 4
    Reliability: 2
    Technical: 2

    A-42 Medium Tank
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1942
    Developed By: France
    Nations Approved for Production: France, Serbia, Bulgaria, Romania, Italy, Prussia, Portugal, Korea, Ovambia
    Weapon: 6
    Armor: 5
    Speed: 3
    Reliability: 1
    Technical: 3

    D-Zero Medium Tank
    Cost: 1 EP and 1 Manpower for 2 Brigades
    Developed in: 1942
    Developed By: Russian Federation
    Nations Approved for Production: Russia
    Weapon: 4
    Armor: 5
    Speed: 4
    Reliability: 4
    Technical: 4

    AVB-04 Medium Tank
    Cost: 1 EP and 1 Manpower for 3 Brigades
    Developed In: 1944
    Developed By: Argentine Collectives Federation
    Nations Approved for Production: Argentina
    Weapon: 3
    Armor: 3
    Speed: 4
    Reliability: 3
    Technical: 2

    Patton Medium Tank
    Cost: 1 EP and 1 Manpower for 2 Brigades
    Developed In: 1944
    Developed By: Virginian Empire
    Nations Approved for Production: Virginia
    Weapon: 4
    Armor: 4
    Speed: 4
    Reliability: 3
    Technical: 3

    Battleship Designs

    Dreadnought
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed in: 1890
    Developed By: Republic of New England
    Nations Approved for Production: All
    Main Fuel: Coal
    Weapons (main armaments): 1
    Defenses (secondary armaments and other defenses): 1
    Speed (rate it moves in a battle situation): 1
    Range (distance over the oceans it can travel without refueling): 3
    Technical (Reliability and other technical related aspects of the craft): 1

    Victory-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1911
    Developed By: Republic of New England
    Nations Approved for Production: Virginia, Canada, Chicago, Pennsylvania, Florida, Cuba, Haiti, Peru, Louisiana, Texas, New France
    Main Fuel: Oil
    Weapons: 2
    Defenses: 2
    Speed: 3
    Range: 6
    Technical: 3

    Atlantic-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1913
    Developed By: Morocco
    Nations approved for Production: All
    Main Fuel: Coal
    Weapons: 2
    Defenses: 2
    Speed: 1
    Range: 3
    Technical: 2

    Imperial-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1919
    Developed By: Republic of New England
    Nations Approved for Production: New England, Virginia, Canada, Chicago, Pennsylvania, Florida, Cuba, Haiti, Peru, Louisiana, Texas, New France
    Main Fuel: Oil
    Weapons: 3
    Defenses: 3
    Speed: 4
    Range: 6
    Technical: 4

    Constantine-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1929
    Developed By: Russian Federation
    Nations Approved for Production: Russia, Germany, Sweden, Denmark, Hungary, England, Greece, Turkish Sultanate
    Main Fuel: Oil
    Weapons: 3
    Defenses: 2
    Speed: 3
    Range: 6
    Technical: 5

    Eclipse-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1932
    Deveoped By: Republic of New England
    Nations Approved for Production: New England
    Main Fuel: Oil
    Weapons: 5
    Defenses: 4
    Speed: 3
    Range: 7
    Technical: 4

    Titan-class Battleship
    Cost: 5 EP and 2 Manpower for 1 Ship
    Developed In: 1934
    Developed By: Republic of New England
    Nations Approved for Production: New England
    Main Fuel: Oil
    Weapons: 7
    Defenses: 5
    Speed: 3
    Range: 8
    Technical: 5

    Equality-class Battleship
    Cost: 4 EP and 2 manpower for 1 Ship
    Developed In: 1935
    Developed By: United Collectives of North America
    Nations Approved for Production: UCNA, SUSA, Chile, Metis, Argentina
    Main Fuel: Oil
    Weapons: 3
    Defenses: 3
    Speed: 3
    Range: 5
    Technical: 2

    Caesar-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1935
    Developed By: Republic of Italy
    Nations Approved for Production: Italy, France, Ovambia, Scotland, Portugal, Korea, Iceland, Georgia, Tennessee
    Main Fuel: Oil
    Weapons: 3
    Defenses: 3
    Speed: 3
    Range: 6
    Technical: 1

    Aquarius-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1936
    Developed By: Russian Federation
    Nations Approved for Production: Russia
    Mail Fuel: Oil
    Weapons: 4
    Defenses: 4
    Speed: 3
    Range: 6
    Technical: 4

    Angel-class Battleship
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed In: 1944
    Developed By: Cuba
    Nations Approved for Production: Cuba
    Main Fuel: Oil
    Weapons: 5
    Defenses: 5
    Speed: 3
    Range: 6
    Technical: 4

    Aircraft Carrier Designs

    Remembrance-class Carrier
    Cost: 3 EP and 1 Manpower for 1 Ship
    Developed In: 1939
    Developed By: Republic of New England
    Nations Approved for Production: New England
    Defenses (This is anti-air or anti-ship weapons onboard): 1
    Speed: 2
    Range: 4
    Capacity: 2 Squadrons
    Technical: 1

    Faust-class Carrier
    Cost: 3 EP and 1 Manpower for 1 Ship
    Developed In: 1940
    Developed by: Russian Federation
    Nations Approved for Production: Russia
    Defenses: 0
    Speed: 2
    Range: 3
    Capacity: 2 Squadrons
    Technical: 1

    Castro-class Carrier
    Cost: 3 EP and 1 Manpower for 1 Ship
    Developed In: 1942
    Developed By: Cuba
    Nations Approved for Production: Cuba
    Defenses: 1
    Speed: 2
    Range: 4
    Capacity: 2 Squadrons
    Technical: 2

    Wayambeh-class Carrier
    Cost: 4 EP and 1 Manpower for 1 Ship
    Developed In: 1943
    Developed By: Republic of the Netherlands
    Defenses: 0
    Speed: 3
    Range: 4
    Capacity: 4 Squadrons
    Technical: 2

    Nemesis-class Carrier
    Cost: 4 EP and 2 Manpower for 1 Ship
    Developed in: 1947
    Developed By: Republic of New England
    Defenses: 2
    Speed: 4
    Range: 6
    Capacity: 4 Squadrons
    Technical: 4

    Fighter Designs

    Oliver Make 2 Fighter
    Cost:1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1926
    Developed By: Canada
    Nations approved for Production: New England, Virginia, Canada, Chicago, Pennsylvania, Florida, Cuba, Haiti, Peru, Louisiana, Texas, New France
    Weapons: 1
    Speed: 2
    Range: 2
    Reliability: 2
    Technical: 1

    PA-1 Scout Fighter
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1934
    Developed By: United Collectives of North America
    Nations Approved For Production: UCNA, SUSA, Chile, Metis, Jamaica, Argentina
    Weapons: 1
    Speed: 3
    Range: 3
    Reliability: 1
    Technical: 1

    AS-124 Interceptor
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1934
    Developed By: Russian Federation
    Nations approved for Production: Russia, Virginia, Germany, England, Sweden, Hungary, Turkey, Egypt, Tunisia, Netherlands
    Weapons: 2
    Speed: 3
    Range: 2
    Reliability: 2
    Technical: 2

    G-35 “Cottonmouth” Heavy Fighter
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1935
    Developed By: Georgia
    Nations Approved for Production: Georgia, France, Scotland, Tennessee, Italy, Portugal, Korea, China
    Weapons: 3
    Speed: 1
    Range: 3
    Reliability: 2
    Technical: 1

    Hlin-1 Escort Fighter
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1935
    Developed By: Swedish Empire
    Nations Approved for Production: Sweden, Germany, Denmark, Hungary, Greece, England
    Weapons: 1
    Speed: 3
    Range: 2
    Reliability: 1
    Technical: 1

    PPDA-38 Fighter
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed in: 1938
    Developed By: Portugal
    Nations Approved for Production: Portugal, France, Scotland, Italy, Korea, China, Virginia
    Weapons: 2
    Speed: 3
    Range: 3
    Reliability: 3
    Technical: 3

    Phoenix Interceptor
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1938
    Developed By: Korean Empire
    Nations Approved for Production: Korea
    Weapons: 1
    Speed: 3
    Range: 2
    Reliability: 4
    Technical: 4

    PA-3 Fighter
    Cost: 1 EP and 1 Manpower for 2 Squadrons
    Developed In: 1939
    Developed By: United Collectives of North America
    Nations Approved for Production: UCNA, SUSA, Argentine Collectives, Chile, Metis
    Weapons: 3
    Speed: 3
    Range: 3
    Reliability: 1
    Technical: 2

    AS-Zero Interceptor
    Cost: 1 EP and 1 Manpower for 4 Squadrons
    Developed In: 1939
    Developed By: Russian Federation
    Nations Approved for Production: Russia, Virginia
    Weapons: 2
    Speed: 4
    Range: 3
    Reliability: 1
    Technical: 4

    Thunderbird Fighter
    Cost: 1 EP and 1 Manpower for 2 Squadrons
    Developed In: 1940
    Developed By: Republic of New England
    Nations Approved for Production: New England
    Weapons: 3
    Speed: 2
    Range: 2
    Reliability: 2
    Technical: 3

    PPDA-41 Fighter
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed in: 1941
    Developed By: Portugal
    Nations Approved for Production: Portugal, France, Italy, Prussia, Serbia, Bulgaria, Romania, Korea
    Weapons: 4
    Speed: 4
    Range: 4
    Reliability: 2
    Technical: 2

    AS-86 Fighter
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1939
    Developed By: Russian Federation
    Nations Approved for Production: Russia, Virginia
    Weapons: 3
    Speed: 4
    Range: 4
    Reliability: 3
    Technical: 4

    Close Air Support Designs

    Osprey Dive Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1934
    Developed By: Republic of New England
    Nations Approved for Production: New England, Cuba
    Air to Air: 2
    Air to Ground: 2
    Speed: 1
    Range: 1
    Reliability: 1
    Technical: 2

    Jaguar P15 Dive Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed in: 1935
    Developed By: Virginian Empire
    Nations Approved for Production: Virginia, Sweden, Russia
    Air to Air: 2
    Air to Ground: 2
    Speed: 2
    Range: 1
    Reliability: 1
    Technical: 1

    SUDB-01 “Wasp” Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1937
    Developed By: Socialist Union of South America
    Nations Approved for Production: SUSA, UCNA, Chile, Argentina, Metis
    Air to Air: 2
    Air to Ground: 2
    Speed: 2
    Range: 1
    Reliability: 1
    Technical: 1

    Dassault BP38 Dive Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1938
    Developed By: France
    Nations Approved for Production: France, Georgia, Italy, Portugal, Korea, Tennessee, Scotland
    Air to Air: 1
    Air to Ground: 3
    Speed: 3
    Range: 2
    Reliability: 2
    Technical: 2

    Buster Dive Bomber
    Cost: 1 EP and 1 Manpower for 2 Squadrons
    Developed In: 1939
    Developed By: Russian Federation
    Nations Approved for Production: Russia
    Air to Air: 1
    Air to Ground: 2
    Speed: 3
    Range: 3
    Reliability: 1
    Technical: 3

    Falcon Fighter-Bomber
    Cost: 1 EP and 1 Manpower for 2 Squadrons
    Developed In: 1940
    Developed By: Republic of New England
    Nations Approved for Production: New England
    Air to Air: 4
    Air to Ground: 3
    Speed: 2
    Range: 2
    Reliability: 1
    Technical: 3

    SUDB-02 “Leafcutter” Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1943
    Developed By: Socialist Union of South America
    Nations Approved for Production: SUSA, UCNA, Chile, Argentina, Metis
    Air to Air: 3
    Air to Ground: 3
    Speed: 2
    Range: 2
    Reliability: 2
    Technical: 2

    Bomber Designs

    S-20 Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed in: 1932
    Developed By: Russian Federation
    Nations Approved for Production: Russian Federation
    Defenses (armor and side guns): 1
    Payload (how many bombs it carries): 1
    Speed (How fast it moves in combat): 2
    Range (How far it can go): 3
    Reliability (How often it breaks down): 2
    Technical (Other stuff mechanical): 3

    Tyr-1 Light Bomber
    Cost: 1 EP and 1 Manpower for 4 Squadrons
    Developed In: 1934
    Developed By: Swedish Empire
    Nations Approved for Production: Sweden, Denmark, Germany, England, Hungary, Greece, Netherlands, Virginia
    Defenses: 1
    Payload: 2
    Speed: 2
    Range: 2
    Reliability: 3
    Technical: 1

    AFB-01 “Devastator” Heavy Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1934
    Developed By: Socialist Union of South America
    Nations Approved for Production: SUSA, UCNA, Chile, Metis, Jamaica, Argentina
    Defenses: 2
    Payload: 3
    Speed: 1
    Range: 3
    Reliability: 1
    Technical: 1

    PBHA-40 Heavy bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1940
    Developed By: Portugal
    Nations Approved for Production: Portugal, France, Italy, Scotland, Georgia, Bulgaria, Romania, Serbia
    Defenses: 2
    Payload: 3
    Speed: 2
    Range: 3
    Reliability: 3
    Technical: 2

    Kingfisher Naval Bomber
    Cost: 1 EP and 1 Manpower for 2 Squadrons
    Developed in: 1941
    Developed By: Republic of New England
    Nations Approved for Production: New England
    Defenses: 1
    Payload: 1
    Speed: 4
    Range: 4
    Reliability: 2
    Technical: 3

    Hawk Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1941
    Developed By: Republic of New England
    Nations Approved for Production: New England
    Defenses: 3
    Payload: 2
    Speed: 2
    Range: 3
    Reliability: 2
    Technical: 2

    Puma IV Heavy Bomber
    Cost: 1 EP and 1 Manpower for 2 Squadrons
    Developed In: 1944
    Developed By: Virginian Empire
    Nations Approved for Production: Virginia
    Defenses: 2
    Payload: 2
    Speed: 2
    Range: 4
    Reliability: 2
    Technical: 2

    AFB-02 Heavy Bomber
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed in: 1948
    Developed By: Socialist Union of South America
    Defenses: 3
    Payload: 3
    Speed: 2
    Range: 3
    Reliability: 3
    Technical: 2

    Other Designs

    Haj Undervandsbåd (Shark Submarine)
    Cost: 2 EP and 1 Manpower for 1 Ship
    Developed In: 1937
    Developed By: Danish Empire
    Nations Approved for Production: Denmark
    Main Fuel: Oil
    Weapons: 2
    Defenses: 2
    Speed: 2
    Range: 5
    Technical: 2

    Dragon-class Battle Dirigible
    Cost: 3 EP and 1 Manpower for 1 Zeppelin
    Developed In: 1938
    Developed By: Korean Empire
    Nations Approved for Production: Korea
    Defenses: 1
    Speed: 1
    Range: 4
    Capacity: 1 Squadron (Phoenix Fighters only)
    Technical: 3

    Canondefdavions 88 (aka CaD88 Brigade)
    Cost; 1 EP and 1 Manpower for 2 Brigades
    Developed In: 1940
    Developed By: France
    Nations Approved for Production: France
    Note: This weapon does not have stats like other weapons, as it is a combination of AA, AT, and normal artillery. As such, while it can perform the same function as any of those three brigades, it is not as effective at any one as they are.

    Albatross Patrol Plane
    Cost: 1 EP and 1 Manpower for 3 Squadrons
    Developed In: 1942
    Devloped By: Republic of New England
    Nations Approved for Production: New England
    Defenses: 2
    Speed: 3
    Range: 6
    Reliability: 2
    Technical: 2

    Archived/Obsolete Designs
    Spoiler :


    Oliver Make 1 Fighter
    Cost: 1 Ep and 1 Manpower for 1 Squadron
    Developed in: 1923
    Developed By: Canada
    Weapons (Armament of the fighter): 1
    Speed (Maximum velocity in combat): 1
    Range (Maximum effective combat range): 1
    Reliability (How likely it is to break down): 1
    Technical (Other stuff mechanical): 1

     
  3. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

    Joined:
    Jan 21, 2002
    Messages:
    11,578
    Location:
    On the Zee
    North American Nations
    Spoiler :

    Alabama
    Republic: Conservative Party
    Capitol: Birmington
    Stability: 7
    Economic Power: 3/0
    Research: Army (3)
    Manpower: 4 (+4)
    Army: 17 Infantry Brigades, 2 Artillery Brigades, 3 Anti-Air Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 1

    Alaska:
    Absolute Monarchy: King Oscar II
    Capital: Juneau
    Stability: 6
    Economic Power: 5/0
    Research: Army (55), Scientific (19)
    Manpower: 2 (+1)
    Army: 13 Infantry Brigades, 4 Artillery Brigades
    Army Quality: 3
    Navy: 6 Destroyers
    Navy Quality: 3

    Appalachia
    Republic: Moderate Party
    Capitol: Atlanta
    Stability: 8
    Economic Power: 4/0
    Research: Industrial (14)
    Manpower: 8 (+7)
    Army: 26 Infantry Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 1

    Canada: Matt0088
    Lisist Dictatorship: Harvey Dent
    Capital: Toronto
    Stability: 8
    Economic Power: 11/0
    Research: Army (9), Aeronautics (25)
    Manpower: 102 (+14)
    Army: 89 Infantry Brigades, 17 Artillery Brigades, 4 Anti-Tank Brigades, 18 Anti-Air Brigades, 2 Faustin Brigades, 19 Murphy Brigades
    Army Quality: 3
    Navy: 2 MR Submarines
    Navy Quality: 2
    Air Force: 2 Oliver Mk2 Squadrons, 27 AS-124 Squadrons, 8 AS-Zero Squadrons, 7 Jaguar Squadrons, 4 Puma IV Squadrons
    Air Force Quality: 2
    Canada Reconstruction and Development Program: 18/30

    Deseret:
    Mormon Theocracy: Jonathan Salt
    Capital: Bringhamton
    Stability: 9
    Economic Power: 8/0
    Research: Industrial (80)
    Manpower: 21 (+3)
    Army: 91 Infantry Brigades, 2 Cavalry Brigades, 19 Artillery Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0
    Air Force: 6 Oliver Mk1 Squadrons
    Air Force Quality: 1

    Florida: chemhater
    Military Dictatorship: Armando Graham
    Capital: St. Augustine
    Stability: 9
    Economic Power: 19/0
    Research: Army (15), Aeronautics (15), Industrial (15), Rocketry (15), Scientific (15)
    Manpower: 38 (+4)
    Army: 35 Infantry Brigades, 9 Artillery Brigades, 1 Tank Brigade
    Army Quality: 2
    Navy: 21 Destroyers, 3 Light Cruisers, 8 Submarines
    Navy Quality: 1
    Air Force: 1 Oliver Mk1 Squadron, 8 Oliver Mk 2 Squadrons
    Air Force Quality: 1

    Fox Republic
    Republic: Conservative Party
    Capital: Fox Falls
    Stability: 8
    Economic Power: 3/0
    Research: Scientific (49)
    Manpower: -22 (+4)
    Army: 20 Infantry Brigades, 2 Artillery Brigades, 2 Anti-Tank Brigades, 1 Anti-Air Brigade
    Army Quality: 3
    Navy: 3 Monitors, 4 Destroyers, 2 Light Cruisers
    Navy Quality: 1
    Air Force: none
    Air Force Quality: 1

    Free City of Chicago
    Republic: Liberal Party
    Capital: Chicago
    Stability: 8
    Economic Power: 5/0
    Research: Army (38)
    Manpower: 14 (+2)
    Army: 31 Infantry Brigades, 4 Artillery Brigades, 3 Anti-Air Brigades, 3 Anti-Tank Brigades
    Army Quality: 3
    Navy: 3 Destroyers
    Navy Quality: 1
    Air Force: 8 Oliver Mk2 Squadrons
    Air Force Quality: 1

    Inuit Nannut
    Republic: Conservative Party
    Capital: Igloolik
    Stability: 10
    Economic Power: 0/0
    Research: none
    Manpower: 0 (+0)
    Army: 1 Infantry Brigade
    Army Quality: 3
    Navy: none
    Navy Quality: 0

    Iroquois:
    Republic: Socialist Party
    Capital: Mohawk
    Stability: 10
    Economic Power: 8/0
    Research: Army (98)
    Manpower: 81 (+3)
    Army: 90 Infantry Brigades, 20 Cavalry Brigades, 15 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0

    Isanti Republic
    Republic: Conservative Party
    Capitol: Isanti
    Stability: 9
    Economic Power: 2/0
    Research: Army (8)
    Manpower: -20 (+2)
    Army: 17 Infantry Brigades, 1 Artillery Brigade, 5 AVB-02 Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 1

    Lakota Sioux
    Republic: Liberal Party
    Capitol: Geronimo
    Stability: 11
    Economic Power: 5/0
    Research: Industrial (20)
    Manpower: 50 (+5)
    Army: 30 Infantry Brigades
    Army Quality: 4
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 2

    Louisiana
    Military Dictatorship: Jacques Allad
    Capitol: Saint Louis
    Stability: 12
    Economic Power: 5/0
    Research: none
    Manpower: 10 (+3)
    Army: 12 Infantry Brigades, 5 Artillery Brigades, 5 Anti-Air Brigades, 1 Anti-Tank Brigade, 4 Murphy Brigades
    Army Quality: 4
    Navy: 1 Monitor
    Navy Quality: 0
    Air Force: 4 AS-124 Squadrons, 4 AS-Zero Squadrons, 1 Jaguar Squadron
    Air Force Quality: 1

    Metis Republic: Lord Iggy
    Presidential Dictatorship: Serge Sauvage
    Capital: Winnipeg
    Stability: 6
    Economic Power: 3/0
    Research: none
    Manpower: 13 (+2)
    Army: none
    Army Quality: 2
    Navy: none
    Navy Quality: 1

    Mexico: Justo
    Republic: Freedom Party (Liberal)*
    Capital: Mexico City
    Stability: 10
    Economic Power: 23/0
    Research: Industrial (30)
    Manpower: 170 (+27)
    Army: 80 Infantry Brigades, 7 Marine Brigades, 9 Artillery Brigades, 7 Anti-Tank Brigades, 3 Anti-Air Brigades, 10 AVB-03 Brigades, 1 Red Brigade
    Army Quality: 5
    Navy: 12 Destroyers, 10 Light Cruisers, 5 Heavy Cruisers, 1 Equality-class Battleship
    Navy Quality: 6
    Air Force: 3 PA-1 Squadrons, 9 PA-3 Squadrons
    Air Force Quality: 2
    Reconstruction and Development Project: 26/50

    Mississippi
    Republic: Moderate Party
    Capitol: Oglethorpe
    Stability: 6
    Economic Power: 5/0
    Research: Industrial (13)
    Manpower:18 (+10)
    Army: 27 Infantry Brigades, 4 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 1

    Nez Perce
    Military Dictatorship: Funcionamiento Alvarez
    Capitol: Avig
    Stability: 5
    Economic Power: 3/0
    Research: Army (12)
    Manpower: 41 (+5)
    Army: 34 Infantry Brigades, 2 Artillery Brigades, 3 Anti-Air Brigades, 3 Anti-Tank Brigades
    Army Quality: 4
    Navy: none
    Navy Quality: 0
    Air Force: 2 PA-3 Squadrons
    Air Force Quality: 2

    Pennsylvania: Agent 89
    Capitol: Pittsburgh
    Republic: Socialist Party
    Stability: 12
    Economic Power: 10/0
    Research: none
    Manpower: 30 (+4)
    Army: 42 Infantry Brigades, 5 Artillery Brigades, 2 Anti-Tank Brigades, 1 Tank Brigade, 2 Taylor Brigades, 3 Faustin Brigades, 2 AVB-02 Brigades, 2 Anti-Air Brigades
    Army Quality: 3
    Navy: 2 Monitors, 3 Destroyers, 6 MR Submarines
    Navy Quality: 2
    Air Force: 1 Oliver Mk2 Squadron, 2 PA-3 Squadrons, 3 SUDB-01 Squadrons, 5 Tyr-1 Squadrons
    Air Force Quality: 1
    Transportation Project: 14/30

    Quebec: Slim Shady
    Republic: Republican Coalition
    Capital: Quebec City
    Stability: 5
    Economic Power: 7/0
    Research: Industrial (47)
    Manpower: 128 (+20)
    Army: 170 Infantry Brigades, 23 Artillery Brigades, 12 Anti-Air Brigades, 12 Anti-Tank Brigades, 3 Faustin Brigades
    Army Quality: 3
    Navy: 23 Destroyers, 9 Light Cruisers, 10 Heavy Cruisers, 3 Battlecruisers, 4 Dreadnoughts, 1 Victory-class Battleship, 19 MR Submarines, 21 LR Submarines
    Navy Quality: 2
    Air Force: 2 Oliver Mk2 Squadrons
    Air Force Quality: 2

    Republic of New England: TheLastJacobite
    Republic: Conservative Party
    Capital: Boston
    Stability: 7
    Economic Power: 47/0
    Research: Aeronautics (31)
    Manpower: 42 (+21)
    Army: 222 Infantry Brigades, 16 Cavalry Brigades, 50 Artillery Brigades, 3 Tank Brigades, 2 Faustin Brigades, 3 Murphy Brigades, 2 Anti-Tank Brigades, 17 Anti-Air Brigades, 21 Marine Brigades, 18 Jungle Brigades, 1 Stormtrooper Brigade
    Army Quality: 6
    Navy: 70 Destroyers, 36 Light Cruisers, 19 Heavy Cruisers, 1 Battlecruiser, 14 Victory-class Battleships, 8 Imperial-class Battleships, 7 Eclipse-class Battleships, 7 Titan-class Battleships, 10 Remembrance-class Carriers, 2 Nemesis-class Carriers, 33 MR Submarines, 16 LR Submarines
    Navy Quality: 9
    Air Force: 9 Zeppelin Bomber Squadrons, 2 Oliver Mk. 1 Squadrons, 20 Oliver Mk. 2 Squadrons, 15 Thunderbird Squadrons, 16 Osprey Squadrons, 15 Falcon Squadrons, 9 Kingfisher Squadrons, 8 Hawk Squadrons, 5 Albatross Squadrons
    Air Force Quality: 3
    Colonies: +39 EP, +4 Manpower
    Spoiler :

    -Abyssinia: +3 EP
    Stability: 7
    -Arnoldka: +1 EP, +1 Manpower
    Stability: 12
    -Bangladesh: +4 EP
    Stability: 9
    -Burma: +3 EP, +1 Manpower
    Stability: 8
    -Casablanca:
    Stability: 11
    -Chinese Ports: +4 EP
    Stability: 12
    -Congo: +2 EP, +1 Manpower
    Stability: 12
    -Greater Oman: +3 EP
    Stability: 9
    -Indochina: +5 EP, +1 Manpower
    Stability: 11
    -Madagascar: +1 EP
    Stability: 12
    -Panama: +5 EP
    Stability: 11
    -Pacific Islands: +1 EP
    Stability: 12
    -Philippines: +3 EP
    Stability: 9
    -Port Adams
    Stability: 12
    -Zanzibar: +1 EP
    Stability: 11


    Republic of New France:
    Lisist Dictatorship: Luc Deville**
    Capital: New Caen
    Stability: 10
    Economic Power: 5/0
    Research: Scientific (71)
    Manpower: 79 (+10)
    Army: 60 Infantry Brigades, 4 Artillery Brigades, 1 Taylor Brigade
    Army Quality: 3
    Navy: none
    Navy Quality: 1
    Air Force: none
    Air Force Quality: 1
    Reconstruction: 12/50

    Sauk Kingdom
    Absolute Monarchy: King Keokuk V
    Capitol: Sauk
    Stability: 5
    Economic Power: 5/0
    Research: none
    Manpower; 5 (+3)
    Army: 7 Infantry Brigades
    Army Quality: 2
    Navy: 2 Destroyers
    Navy Quality: 1
    Air Force: none
    Air Force Quality: 1

    Texan Republic: human-slaughter
    Military Dictatorship: Harry Blaine
    Capital: Dallas
    Stability: 8
    Economic Power: 7/0
    Research: Industrial (30)
    Manpower: 4 (+5)
    Army: 19 Infantry Brigades, 2 Artillery Brigades, 1 Anti-Tank Brigade, 1 AVB-03 Brigade, 1 Murphy Brigade
    Army Quality: 3
    Navy: 1 Destroyer, 1 Light Cruiser, 1 Heavy Cruiser, 1 Battlecruiser, 2 Atlantic-class Battleships
    Navy Quality: 2
    Air Force: 6 AS-124 Squadrons, 2 PA-3 Squadrons, 1 AFB-01 Squadron
    Air Force Quality: 1
    Texas Reservoir Project: 10/20

    Virginian Empire: Jason the King
    Constitutional Monarchy: King Henry II/Unity Party (Moderate)
    Capital: Richmond
    Stability: 7
    Economic Power: 23/0
    Research: Army (40)
    Manpower: 102 (+27)
    Army: 353 Infantry Brigades, 28 Artillery Brigades, 13 Anti-Air Brigades, 2 Anti-Tank Brigades, 1 Faustin Brigade, 30 Murphy Brigades, 4 Patton Brigades, 2 Ranger Brigades
    Army Quality: 9
    Navy: 13 Destroyers, 1 Heavy Cruiser, 3 Battlecruisers, 2 Victory-class Battleships, 1 Imperial-class Battleship, 4 Submarines, 6 LR Submarines
    Navy Quality: 3
    Air Force: 3 AS-124 Squadrons, 2 PPDA-38 Squadrons, 29 AS-Zero Squadrons, 6 Jaguar Squadrons, 18 Falcon Squadrons, 6 Puma IV Squadrons
    Air Force Quality: 3
    Colonies: +4 EP, +1 Manpower
    Spoiler :

    -Atlantic Ocean Islands: +1 EP
    Stability: 12
    -Mooreland: +1 EP
    Stability: 8
    -Nicaragua: +2 EP, +1 Manpower
    Stability: 10

    Nicaraguan Canal Reconstruction Project: 23/30
    Waterfield Plan: 54/100


    Central/South American Nations
    Spoiler :

    Argentine Collectives Federation:
    Communist Dictatorship: Emilo Estevez
    Capital: Urquizaville
    Stability: 7
    Economic Power: 16/0
    Research: Army (18)
    Manpower: 29 (+14)
    Army: 38 Infantry Brigades, 9 Artillery Brigades, 7 Anti-Air Brigades, AVB-02 Brigades, 17 AVB-03 Brigades
    Army Quality: 4
    Navy: 10 Submarines, 2 Destroyers, 1 Light Cruiser
    Navy Quality: 2
    Air Force: 12 PA-3 Squadrons, 2 SUDB-01 Squadrons, 2 AFB-01 Squadrons
    Air Force Quality: 1

    Argentine Republic
    Republic: Conservative Party*
    Capitol: Viedma
    Stability: 12
    Economic power: 7/0
    Research: Industrial (30)
    Manpower: 25 (+5)
    Army: 45 Infantry Brigades, 10 Artillery Brigades, 1 Anti-Air Brigade, 4 Anti-Tank Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0
    Air Force: 4 PPDA-38 Squadrons
    Air Force Quality: 1

    Belize
    Republic: Liberal Party
    Capital: Belize City
    Stability: 12
    Economic Power: 4/0
    Research: Army (61)
    Manpower: 6 (+1)
    Army: 38 Infantry Brigades, 5 Artillery Brigades, 1 Tank Brigade
    Army Quality: 2
    Navy: 4 Submarines, 9 Destroyers, 4 Light Cruisers, 2 Heavy Cruisers
    Navy Quality: 2

    Bolivia
    Republic: Socialist Party
    Capitol: Sucre
    Stability: 12
    Economic Power: 5/0
    Research: Army (6)
    Manpower: 10 (+5)
    Army: 30 Infantry Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 1

    Caribbean Federation
    Republic: Liberal Party
    Capitol: Havana
    Stability: 12
    Economic Power: 25/0
    Research: Naval (98)
    Manpower: 58 (+14)
    Army: 144 Infantry Brigades, 9 Marine Brigades, 12 Jungle Brigades, 29 Artillery Brigades, 6 Anti-Tank Brigades, 6 Anti-Air Brigades
    Army Quality: 5
    Navy: 36 Destroyers, 15 Light Cruisers, 9 Heavy Cruisers, 3 Battlecruisers, 7 Atlantic-class Battleships, 3 Imperial-class Battleships, 2 Equality-class Battleships, 3 Castro-class Carriers, 1 Submarine, 13 MR Submarines, 9 LR Submarines
    Navy Quality: 5
    Air Force: 2 Oliver Mk. 1 Squadrons, 38 Oliver Mk 2. Squadrons, 6 Osprey Squadrons
    Air Force Quality: 4

    Chile
    Military Dictatorship: Jose Emanez
    Capital: Santiago
    Stability: 7
    Economic Power: 10/0
    Research: Industrial (24)
    Manpower: 35 (+6)
    Army: 66 Infantry Brigades, 13 Mountain Brigades, 21 Artillery Brigades, 3 Anti-Air Brigades
    Army Quality: 3
    Navy: 12 Destroyers, 4 Light Cruisers, 1 Heavy Cruiser, 1 Battlecruiser, 7 Submarines
    Navy Quality: 2
    Air Force: 4 PA-1 Squadrons, 7 PA-3 Squadrons, 5 SUDB-01 Squadrons, 2 AFB-01 Squadrons
    Air Force Quality: 1

    Colombia:
    Military Dictatorship: Carlos Solano**
    Capital: Bogotá
    Stability: 10
    Economic Power: 9/0
    Research: Industrial (58)
    Manpower: 20 (+4)
    Army: 63 Infantry Brigades, 28 Jungle Brigades, 10 Mountain Brigades, 40 Artillery Brigades, 9 Anti-Tank Brigades, 15 Anti-Air Brigades, 5 Tank Brigades
    Army Quality: 5
    Navy: 1 Monitor, 6 Destroyers, 2 Light Cruisers, 1 Heavy Cruiser
    Navy Quality: 1
    Air Force: 24 PPDA-38 Squadrons
    Air Force Quality: 1

    El Salvador:
    Republic: Conservative Party
    Capital: San Salvador
    Stability: 11
    Economic Power: 2/0
    Research: Industrial (20)
    Manpower: 12 (+2)
    Army: 39 Infantry Brigades, 7 Artillery Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0
    Air Force: 3 PPDA-38 Squadrons
    Air Force Quality: 1

    Guatemala
    Presidential Dictatorship: Carlos Hernandez
    Capital: Guatemala City
    Stability: 9
    Economic Power: 5/0
    Research: Army (75)
    Manpower: 27 (+4)
    Army: 35 Infantry Brigades, 7 Artillery Brigades, 1 Tank Brigade
    Army Quality: 2
    Navy: 3 Destroyers
    Navy Quality: 1
    Air Force: 3 Oliver Mk2 Squadrons
    Air Force Quality: 1

    Guyana
    Military Dictatorship: Diederick Closson
    Capitol: Georgetown
    Stability: 7
    Economic Power: 2/0
    Research: Navy (2)
    Manpower: 7 (+2)
    Army: 20 Infantry Brigades, 4 Artillery Brigades, 3 Anti-Air Brigades, 3 Anti-Tank Brigades
    Army Quality: 4
    Navy: 6 Destroyers
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 1

    Honduras
    Military Dictatorship: William Fletcher
    Capital: Tegucigalpa
    Stability: 8
    Economic Power: 5/0
    Research: Army (75)
    Manpower: 31 (+3)
    Army: 50 Infantry Brigades, 5 Artillery Brigades, 2 Armored Car Brigades, 2 Tank Brigades
    Army Quality: 2
    Navy: 6 Destroyers
    Navy Quality: 1

    Paraguay
    Republic: Conservative Party
    Capital: Asuncion
    Stability: 10
    Economic Power: 9/0
    Research: Army (4)
    Manpower: 60 (+5)
    Army: 64 Infantry Brigades, 7 Artillery Brigades
    Army Quality: 3
    Navy: 1 Destroyer
    Navy Quality: 1

    Peru
    Military Dictatorship: Vicente Guerra
    Capital: Lima
    Stability: 5
    Economic Power: 4/0
    Research: Army (35)
    Manpower: 40 (+8)
    Army: 76 Infantry Brigades, 3 Cavalry Brigades, 17 Artillery Brigades, 6 Anti-Tank Brigades, 9 Anti-Air Brigades
    Army Quality: 3
    Navy: 4 Monitors, 6 Destroyers, 2 Light Cruisers, 1 Heavy Cruiser
    Navy Quality: 1
    Air Force: 34 Oliver Mk2 Squadrons
    Air Force Quality: 2

    Socialist Union of South America: Circuit
    Socialist Dictatorship: Luis Carlos Prestes
    Capital: Rio de Janeiro
    Stability: 9
    Economic Power: 53/0
    Research: Naval (40), Aeronautics (40)
    Manpower: 713 (+48)
    Army: 572 Infantry Brigades, 22 Jungle Brigades, 10 Mountain Brigades, 11 Cavalry Brigades, 38 Artillery Brigades, 25 Anti-Air Brigades, 10 Anti-Tank Brigades, 1 Tank Brigade, 30 AVB-01 Brigades, 21 Tomahawk Brigades, 13 AVB-02 Brigades
    Army Quality: 4
    Navy: 12 Destroyers, 19 Submarines
    Navy Quality: 3
    Air Force: 10 PA-1 Squadrons, 38 PA-3 Squadrons, 10 AFB-01 Squadrons, 30 SUDB-01 Squadrons, 6 SUDB-02 Squadrons
    Air Force Quality: 2
    Cidade do Povo: 23/75

    Uruguayan Collective
    Socialist Dictatorship: Venancio Perez
    Capitol: Montevideo
    Stability: 7
    Economic Power: 4/0
    Research: Industrial (44)
    Manpower: 145 (+5)
    Army: 40 Infantry Brigades, 5 Cavalry Brigades, 8 Artillery Brigades, 2 Anti-Air Brigades, 2 Anti-Tank Brigades, 6 Tormenta Brigades, 8 Tomahawk Brigades
    Army Quality: 3
    Navy: 8 Submarines
    Navy Quality: 2
    Air Force: 2 PA-1 Squadrons
    Air Force Quality: 1

    Venezuela: Milarqui
    Republic: Liberal Party
    Capital: Caracas
    Stability: 8
    Economic Power: 12/0
    Research: Army (38)
    Manpower: 247 (+10)
    Army: 239 Infantry Brigades, 5 Cavalry Brigades, 32 Artillery Brigades, 13 Anti-Air Brigades, 18 Anti-Tank Brigades
    Army Quality: 3
    Navy: 3 Monitors, 3 Destroyers, 2 Light Cruisers
    Navy Quality: 3
    Air Force: 3 PPDA-38 Squadrons
    Air Force Quality: 1
    Reconstruction and Development Project: 7/50 EP

    Yucatan
    Military Dictatorship: Luis Martinez
    Capitol: Merida
    Stability: 9
    Economic Power: 4/0
    Research: Army (8)
    Manpower: 7 (+5)
    Army: 65 Infantry Brigades, 9 Artillery Brigades, 3 Anti-Air Brigades, 4 Anti-Tank Brigades, 3 Faustin Brigades
    Army Quality: 3
    Navy: None
    Navy Quality: 0
    Air Force: 3 Oliver Mk2 Squadrons, 3 Osprey Squadrons
    Air Force Quality: 1
     
  4. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

    Joined:
    Jan 21, 2002
    Messages:
    11,578
    Location:
    On the Zee
    European Nations
    Spoiler :

    Albania
    Absolute Monarchy: King Mikhail
    Capitol: Tirana
    Stability: 9
    Economic Power: 1/0
    Research: none
    Manpower: 1 (+1)
    Army: 6 Infantry Brigades, 2 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy quality: 0

    Bohemia:
    Constitutional Monarchy: Francis/Conservative Party
    Capital: Prague
    Stability: 6
    Economic Power: 8/0
    Research: Industrial (20)
    Manpower: 59 (+1)
    Army: 60 Infantry Brigades, 10 Cavalry Brigades, 6 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0

    Bulgaria
    Absolute Monarchy: Tsar Ferdinand IV
    Capital: Sofia
    Stability: 7
    Economic Power: 8/0
    Research: Army (59)
    Manpower: 32 (+8)
    Army: 110 Infantry Brigades, 25 Artillery Brigades, 9 Anti-Air Brigades, 12 Anti-Tank Brigades, 8 A-39 Brigades, 12 A-42 Brigades
    Army Quality: 3
    Navy: 7 Destroyers, 4 Light Cruisers, 1 Heavy Cruiser
    Navy Quality: 1
    Air Force: 8 PPDA-38 Squadrons, 10 PPDA-41 Squadrons
    Air Force Quality: 1

    Crimea
    Republic: Conservative Party
    Capital: Sevastopol
    Stability: 9
    Economic Power: 7/0
    Research: none
    Manpower: 30 (+2)
    Army: 25 Infantry Brigades
    Army Quality: 5
    Navy: none
    Navy Quality: 3
    Air Force: none
    Air Force Quality: 2

    England: Tyrion
    Constitutional Monarchy: King Henry IX/Conservative Party
    Capital: London
    Stability: 8
    Economic Power: 10/0: Mobilized
    Research: Rocketry (20)
    Manpower: 366 (+15) (280 Mobilized)
    Army: 268 Infantry Brigades, 3 Mountain Brigades, 5 Cavalry Brigades, 55 Artillery Brigades, 65 Anti-Air Brigades, 24 Anti-Tank Brigades, 24 Panzer IV Brigades, 2 Commando Brigades
    Army Quality: 5
    Navy: 11 Shark Submarines
    Navy Quality: 2
    Air Force: 6 Hlin-1 Squadrons, 45 AS-124 Squadrons, 4 Tyr-1 Squadrons, 7 Buster Squadrons
    Air Force Quality: 2

    Estonia
    Republic: Moderate Party
    Capital: Tallinn
    Stability: 10
    Economic Power: 3/0
    Research: none
    Manpower: 50 (+3)
    Army: 30 Infantry Brigades
    Army Quality: 4
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 0

    Finland
    Constitutional Monarchy: King Jukka/Reactionary Party
    Capital: Helsinki
    Stability: 10
    Economic Power: 3/0
    Research: Navy (3)
    Manpower: 15 (+5)
    Army: 40 Infantry Brigades, 1 Cavalry Brigade, 4 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0
    Air Force: 10 AS-124 Squadrons, 4 Jaguar Squadrons
    Air Force Quality: 2

    France: crezth
    Lisist Dictatorship: François de La Rocque
    Capital: Paris
    Stability: 12
    Economic Power: 83/0
    Research: Naval (21), Army (38)
    Manpower: 45 (+44)
    Army: 230 Infantry Brigades, 38 Marine Brigades, 12 Airborne Brigades, 43 Artillery Brigades, 27 A-39 Brigades, 45 A-42 Brigades, 20 Anti-Tank Brigades, 24 Anti-Air Brigades, 21 CaD88 Brigades, 5 DS Brigades
    Army Quality: 10
    Navy: 2 Monitors, 21 Destroyers, 10 Light Cruisers, 4 Heavy Cruisers, 1 Constantine-class Battleship, 1 Caesar-class Battleship, 1 Submarine, 4 MR Submarines
    Navy Quality: 5
    Air Force: 6 PPDA-38 Squadrons, 33 PPDA-41 Squadrons, 1 Zeppelin Dreadnought, 6 G-35 Squadrons, 9 BP38 Squadrons, 11 PBHA-40 Squadrons
    Air Force Quality: 3
    Economic Reorganization Affair: 48/200
    Colonies: +28 EP, +6 Manpower
    Spoiler :

    -Algeria: +3 EP, +3 Manpower
    Stability: 8
    -Central Africa: +3 EP
    Stability: 9
    -Cyprus: +1 EP
    Stability: 6
    -Guinea: +1 EP
    Stability: 7
    -India: +5 EP, +2 Manpower
    Stability: 7
    -Indian Ocean Islands
    Stability: 12
    -Morocco: +2 EP
    Stability: 6
    -New Guinea: +2 EP
    Stability: 6
    -Nijeria: +1 EP
    Stability: 6
    -Pacific Ocean Islands: +2 EP
    Stability: 12
    -Sahara: +1 EP
    Stability: 12
    -Somalia: +1 EP
    Stability: 9
    -Southern Africa: +2 EP, +1 Manpower
    Stability: 12
    -Sudan: +1 EP
    Stability: 11
    -Zambi: +2 EP
    Stability: 8
    -Zululand: +2 EP
    Stability: 7


    Galicia
    Absolute Monarchy: King Francis II
    Capital: Lesko
    Stability: 8
    Economic Power: 3/0 (1/5 growth points)
    Research: Army (54)
    Manpower: 3 (+1)
    Army: 26 Infantry Brigades, 1 Cavalry Brigade, 2 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0

    Iceland
    Republic: Socialist Party
    Capitol: Rekjavik
    Stability: 12
    Economic Power: 3/0
    Research: Naval (25)
    Manpower: 11 (+1)
    Army: 10 Infantry Brigades, 2 Artillery Brigades, 3 Anti-Air Brigades, 3 Anti-Tank Brigades
    Army Quality: 2
    Navy: 3 Destroyers, 4 Submarines
    Navy Quality: 2

    Irish Republic
    Republic: Conservative Party
    Capitol: Dublin
    Stability: 9
    Economic Power: 8/0
    Research: Scientific (39)
    Manpower: 24 (+3)
    Army: 70 Infantry Brigades, 2 Artillery Brigades, 3 Anti-Air Brigades, 3 Anti-Tank Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0

    Latvia
    Lisist Dictatorship: Janis Daugmanis
    Capital: Riga
    Stability: 8
    Economic Power: 3/0
    Research: Industrial (3)
    Manpower: 64 (+4)
    Army: 26 Infantry Brigades, 8 Artillery Brigades, 2 Anti-Tank Brigades, 4 Anti-Air Brigades, 6 Panzer IV Brigades, 7 D-Zero Brigades
    Army Quality: 4
    Navy: 1 Destroyer, 1 Light Cruiser
    Navy Quality: 3
    Air Force: 10 AS-86 Squadrons
    Air Force Quality: 2

    Lithuania
    Lisist Dictatorship: Paulius Kalnietis
    Capital: Vilnius
    Stability: 12
    Economic Power: 3/0
    Research: Industrial (3)
    Manpower: 54 (+4)
    Army: 37 Infantry Brigades, 5 Artillery Brigades, 2 Anti-Tank Brigades, 7 Anti-Air Brigades, 5 Panzer IV Brigades, 5 D-Zero Brigades
    Army Quality: 4
    Navy: 2 Destroyers, 1 Light Cruiser
    Navy Quality: 3
    Air Force: 5 AS-86 Squadrons
    Air Force Quality: 2

    Norway
    Republic: Socialist Party
    Capital: Oslo
    Stability: 12
    Economic Power: 6/0
    Research: Industrial (6)
    Manpower: 13 (+3)
    Army: 25 Infantry Brigades, 3 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0
    Air Force: 9 AS-124 Squadrons, 5 Jaguar Squadrons
    Air Force Quality: 2

    Poland
    Constitutional Monarchy: King Augustus IV/Moderate Party
    Capital: Warsaw
    Stability: 9
    Economic Power: 5/0
    Research: none
    Manpower: 312 (+12)
    Army: 60 Infantry Brigades, 3 Cavalry Brigades, 9 Artillery Brigades, 10 Anti-Air Brigades, 4 Panzer IV Brigades, 8 D-Zero Brigades
    Army Quality: 4
    Navy: none
    Navy Quality: 0
    Air Force: 8 AS-86 Squadrons, 1 Buster Squadron
    Air Force Quality: 2

    Portugal
    Absolute Monarchy: King Miguel III
    Capital: Lisbon
    Stability: 9
    Economic Power: 16/0
    Research: Aeronautics (66)
    Manpower: 32 (+8)
    Army: 115 Infantry Brigades, 11 Cavalry Brigades, 21 Artillery Brigades, 6 Anti-Tank Brigades, 6 Anti-Air Brigades, 4 A-42 Brigades
    Army Quality: 3
    Navy: 1 Destroyer
    Navy Quality: 3
    Air Force: 17 PPDA-38 Squadrons, 32 PPDA-41 Squadrons, 4 PPHA-40 Squadrons, 3 Zeppelin Bomber Squadrons, 3 Zeppelin Dreadnoughts
    Air Force Quality: 3
    Colonies: +2 EP
    Spoiler :

    -Angola: +1 EP
    Stability: 10
    -Ivory Coast
    Stability: 12
    -Mozambique: +1 EP
    Stability: 10
    -Timor
    Stability: 12


    Prussia
    Absolute Monarchy: King Wilhelm IV
    Capitol: Berlin
    Stability: 8
    Economic Power: 15/0
    Research: Army (2), Aeronautics (2), Industrial (69)
    Manpower: 83 (+20)
    Army: 73 Infantry Brigades, 9 Cavalry Brigades, 8 Artillery Brigades, 10 Anti-Air Brigades, 1 Kommando Brigade, 4 Mountain Brigades
    Army Quality: 7
    Navy: 6 Destroyers, 2 Light Cruisers, 2 Heavy Cruisers, 3 Battlecruisers, 2 Constantine-class Battleships, 4 Submarines
    Navy Quality: 3
    Air Force: 3 Hlin-1 Squadrons, 11 PPDA-41 Squadrons, 2 Tyr-1 Squadrons, 9 PPHA-40 Squadrons
    Air Force Quality: 1

    Republic of Italy: Adrognans
    Republic: Repubblicani Leali (Conservative)**
    Capital: Rome
    Stability: 11
    Economic Power: 38/0
    Research: Naval (52)
    Manpower: 252 (+43)
    Army: 308 Infantry Brigades, 9 Marine Brigades, 122 Mountain Brigades, 11 Artillery Brigades, 4 Anti-Tank Brigades, 7 Anti-Air Brigades, 4 Armored Car Brigades, 1 A-39 Brigade, 6 A-42 Brigades
    Army Quality: 3
    Navy: 33 Destroyers, 22 Light Cruisers, 12 Heavy Cruisers, 2 Battlecruisers, 2 Dreadnoughts, 2 Atlantic-class Battleships, 1 Caesar-class Battleship, 18 MR Submarines
    Navy Quality: 4
    Air Force: 5 Zeppelin Bomber Squadrons, 5 PPDA-38 Squadrons, 25 PPDA-41 Squadrons, 2 BP38 Squadrons
    Air Force Quality: 2
    Imperial Reconstruction Program: 25/60

    Romania
    Lisist Dictatorship: Anton Kentharscu
    Capital: Bucharest
    Stability: 11
    Economic Power: 7/0
    Research: Industrial (55)
    Manpower: 60 (+10)
    Army: 84 Infantry Brigades, 2 Cavalry Brigades, 23 Artillery Brigades
    Army Quality: 3
    Navy: 4 Destroyers
    Navy Quality: 1
    Air Force: 5 PPDA-38 Squadrons, 20 PPDA-41 Squadrons, 4 PPHA-40 Squadrons
    Air Force Quality: 1

    Russian Federation: warman17
    Constitutional Monarchy: Tsar Alexander IV/ Federative Party (Moderate)**
    Capital: St. Petersburg
    Stability: 9
    Economic Power: 49/0
    Research: Scientific (50), Naval (40), Army (30)
    Manpower: 1131 (+28)
    Army: 542 Infantry Brigades, 14 Marine Brigades, 3 Cavalry Brigades, 3 Spetznaz Brigades, 28 Artillery Brigades, 4 Anti-Tank Brigades, 15 Anti-Air Brigades, 14 Panzer IV Brigades, 37 D-Zero Brigades
    Army Quality: 5
    Navy: 21 Destroyers, 15 Light Cruisers, 6 Heavy Cruisers, 1 Battlecruiser, 2 Dreadnoughts, 1 Constantine-class Battleship, 4 Aquarius-class Battleships, 2 Faust-class Carriers, 3 LR Submarines
    Navy Quality: 5
    Air Force: 8 AS-Zero Squadrons, 19 AS-86 Squadrons, 2 S-20 Squadrons, 3 Buster Squadrons
    Air Force Quality: 2
    Highway Project: 115/350
    Reconstruction and Development Project: 162/200

    Serbia
    Constitutional Monarchy: King Peter II/Conservative Party
    Capital: Belgrade
    Stability: 12
    Economic Power: 12/0
    Research: Naval (34)
    Manpower: 14 (+7)
    Army: 59 Infantry Brigades, 11 Artillery Brigades, 3 Anti-Air Brigades, 3 Anti-Tank Brigades, 4 A-39 Brigades
    Army Quality: 5
    Navy: 3 Destroyers
    Navy Quality: 1
    Air Force: none
    Air Force Quality: 1

    Swedish Empire: bestshot9
    Constitutional Monarchy: King Gustav V/Conservative Party
    Capital: Stockholm
    Stability: 8
    Economic Power: 20/0
    Research: Army (53), Navy (54), Aeronautics (20)
    Manpower: 20 (+8)
    Army: 158 Infantry Brigades, 1 Cavalry Brigade, 16 Artillery Brigades, 4 Armored Car Brigades, 2 Panzer II Brigades, 8 Panzer III Brigades, 2 D-4100 Brigades
    Army Quality: 3
    Navy: 13 Destroyers, 9 Light Cruisers, 8 Submarines, 15 LR Submarines
    Navy Quality: 3
    Air Force: 6 Hlin-1 Squadrons, 51 AS-124 Squadrons, 6 Tyr-1 Squadrons, 13 Jaguar Squadrons
    Air Force Quality: 2
    Colonies: +8 EP, +1 Manpower
    Spoiler :

    -Bahamas: +1 EP
    Stability: 12
    -Gustava
    Stability: 12
    -Hawaii: +2 EP
    Stability: 10
    -Karlso/Formosa: +2 EP, +1 Manpower
    Stability: 10
    -Pacific Islands: +2 EP
    Stability: 12
    -Swedish Congo: +1 EP
    Stability: 12
    -Swedish Somalia
    Stability: 12

    Reconstruction Project: 11/40

    Switzerland:
    Republic: Conservative Party
    Capital: Geneva
    Stability: 8
    Economic Power: 10/0
    Research: Scientific (40)
    Manpower: 36 (+1)
    Army: 70 Infantry Brigades, 10 Mountain Brigades, 16 Artillery Brigades
    Army Quality: 4
    Navy: none
    Navy Quality: 0

    Ukraine
    Military Dictatorship: Viktor Krushenko
    Capital: Kiev
    Stability: 6
    Economic Power: 9/0
    Research: none
    Manpower; 519 (+20)
    Army: 167 Infantry Brigades, 3 Cavalry Brigades, 9 Artillery Brigades, 4 Anti-Tank Brigades, 6 Anti-Air Brigades, 5 Panzer IV Brigades, 12 D-Zero Brigades
    Army Quality: 5
    Navy: none
    Navy Quality: 0
    Air Force: 18 AS-86 Squadrons, 2 Buster Squadrons
    Air Force Quality: 2


    African/Middle Eastern Nations
    Spoiler :

    Arabistan: tuxedohamm
    Military Dictatorship: Payam Kiyanfar
    Capital: Ahvaz
    Stability: 9
    Economic Power: 7/0
    Research: Aeronautics (65), Industrial (3)
    Manpower: 26 (+4)
    Army: 62 Infantry Brigades, 13 Artillery Brigades, 6 Anti-Tank Brigades, 6 Anti-Air Brigades
    Army Quality: 3
    Navy: 12 Destroyers, 2 Light Cruisers 2 Heavy Cruisers
    Navy Quality: 1

    Egypt: Nestea Oreo
    Military Dictatorship: Military Triumvate
    Capital: Cairo
    Stability: 9
    Economic Power: 14/0
    Research: Army (73)
    Manpower: 95 (+15)
    Army: 237 Infantry Brigades, 5 Cavalry Brigades, 32 Artillery Brigades, 12 Anti-Air Brigades, 1 Pharaoh Brigade
    Army Quality: 3
    Navy: 12 Destroyers
    Navy Quality: 1
    Air Force: 64 AS-124 Squadrons
    Air Force Quality: 1

    Iraq
    Military Dictatorship: Abdu al-Hassan
    Capital: Basra
    Stability: 7
    Economic Power: 9/0
    Research: Industrial (76)
    Manpower: 39 (+3)
    Army: 36 Infantry Brigades, 11 Artillery Brigades, 2 Anti-Tank Brigades, 4 Anti-Air Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 1

    Jordan
    Republic: Liberal Party
    Capital: Amman
    Stability: 11
    Economic Power: 4/0
    Research: Army (72)
    Manpower: 15 (+1)
    Army: 24 Infantry Brigades, 2 Artillery Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0

    Kurdistan
    Republic: Liberal Party
    Capital: Mosul
    Stability: 9
    Economic Power: 5/0
    Research: Army (45), Industrial (23)
    Manpower: 10 (+2)
    Army: 81 Infantry Brigades, 17 Artillery Brigades, 3 Anti-Air Brigades, 2 Tank Brigades
    Army Quality: 4
    Navy: none
    Navy Quality: 0
    Air Force: 2 Oliver Mk. 1 Squadrons, 10 AS-124 Squadrons
    Air Force Quality: 1

    Liberia
    Republic: Liberal Party
    Capital: Forsythville
    Stability: 5
    Economic Power: 6/0
    Research: none
    Manpower: 38 (+1)
    Army: 35 Infantry Brigades, 8 Artillery Brigades, 3 Anti-Air Brigades, 3 Anti-Tank Brigades
    Army Quality: 3
    Navy: 9 Monitors, 18 Destroyers, 6 Light Cruisers
    Navy Quality: 2

    Mali
    Republic: Moderate Party
    Capitol: Timbuktu
    Stability: 8
    Economic Power: 2/0
    Research: Army (2)
    Manpower: 4 (+3)
    Army: 8 Infantry Brigades, 4 Artillery Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0

    Nijeria
    Lisist Dictatorship: Henrick Olesen
    Capital: Christiansburg
    Stability: 10
    Economic Power: 2/0
    Research: Army (2)
    Manpower: 6 (+3)
    Army: 2 Infantry Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 1

    Nova Brazil
    Absolute Monarchy: Pedro III
    Capital: Porto Pedro
    Stability: 6
    Economic Power: 4/0
    Research: Army (56)
    Manpower: 6 (+1)
    Army: 24 Infantry Brigades, 4 Cavalry Brigades, 6 Artillery Brigades, 3 Anti-Tank Brigades
    Army Quality: 4
    Navy: 3 Destroyers, 1 Heavy Cruiser
    Navy Quality: 2

    Ovambia
    Absolute Monarchy: King Henry II
    Capital: Leesburg
    Stability: 7
    Economic Power: 6/0
    Research: Army (59)
    Manpower: 12 (+2)
    Army: 69 Infantry Brigades, 12 Artillery Brigades, 2 Anti-Air Brigades, 1 Anti-Tank Brigade
    Army Quality: 5
    Navy: none
    Navy Quality: 0
    Air Force: 9 PPDA-38 Squadrons
    Air Force Quality: 1

    Palestine
    Republic: Liberal Party
    Capital: Al Quds
    Stability: 6
    Economic Power: 6/0
    Research: Scientific (72)
    Manpower: 35 (+2)
    Army: 31 Infantry Brigades, 6 Artillery Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0

    Persia: Arian
    Republic: Coalition Regime (Moderate)
    Capital: Tehran
    Stability: 9
    Economic Power: 13/0
    Research: Naval (15)
    Manpower: 52 (+5)
    Army: 65 Infantry Brigades, 28 Artillery Brigades, 6 Anti-Tank Brigades, 6 Anti-Air Brigades, 2 Armored Car Brigades, 2 Tank Brigades
    Army Quality: 4
    Navy: 6 Destroyers, 2 Light Cruisers
    Navy Quality: 2
    Air Force: 6 PPDA-41 Squadrons
    Air Force Quality: 1

    Rashid Arabia: conehead234
    Absolute Monarchy: King Rashid IV
    Capital: Riyadh
    Stability: 8
    Economic Power: 11/0:
    Research: Industrial (57)
    Manpower: 41 (+5)
    Army: 93 Infantry Brigades, 4 Cavalry Brigades, 19 Artillery Brigades, 8 Anti-Air Brigades, 9 RADF-01 Brigades
    Army Quality: 3
    Navy: none
    Navy Quality: 0

    Republic of South Africa
    Republic: Moderate Party
    Capitol: Capton
    Stability: 10
    Economic Power: 4/0
    Research: Naval (8)
    Manpower: 6 (+3)
    Army: 30 Infantry Brigades, 3 Cavalry Brigades, 6 Artillery Brigades
    Army Quality: 5
    Navy: 3 Destroyers
    Navy Quality: 2
    Air Force: 3 Thunderbird Squadrons
    Air Force Quality: 2

    Syria
    Republic: Christian Faction (Conservative)
    Capital: Damascus
    Stability: 8
    Economic Power: 4/0
    Research: Industrial (52)
    Manpower: 30 (+2)
    Army: 23 Infantry Brigades, 1 Anti-Air Brigade, 1 Taylor Brigade
    Army Quality: 3
    Navy: 6 Destroyers
    Navy Quality: 1

    Togo
    Republic: Moderate Party
    Capitol: Lome
    Stability: 8
    Economic Power: 2/0
    Research: none
    Manpower: 4 (+2)
    Army: 3 Infantry Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0

    Tunisia
    Republic: Liberal Party
    Capital: Tunis
    Stability: 7
    Economic Power: 8/0
    Research: Naval (93), Scientific (5)
    Manpower: 19 (+2)
    Army: 50 Infantry Brigades, 2 Armored Car Brigades
    Army Quality: 2
    Navy: 6 Monitors, 11 Destroyers, 11 Light Cruisers, 3 Heavy Cruisers, 2 Battlecruisers, 3 Dreadnoughts
    Navy Quality: 2

    Turkish Republic: Anonymoose
    Republic: Socialist Party
    Capital: Ankara
    Stability: 8
    Economic Power: 9/0
    Research: none
    Manpower: -81 (+11)
    Army: 91 Infantry Brigades, 1 Turk Komandosu Brigade, 17 Artillery Brigades, 11 Anti-Tank Brigades, 8 Anti-Air Brigades, 2 D-4100 Brigades
    Army Quality: 6
    Navy: 5 Destroyers, 2 Light Cruisers, 8 Submarines
    Navy Quality: 1
    Air Force: 2 Zeppelin Bomber Squadrons, 45 AS-124 Squadrons, 10 Buster Squadrons, 6 S-20 Squadrons
    Air Force Quality: 1

    Yemen
    Republic: Conservative Party
    Capital: Sana’a
    Stability: 8
    Economic Power: 3/0:
    Research: Industrial (47)
    Manpower: 10 (+2)
    Army: 18 Infantry Brigades, 3 Artillery Brigades, 3 Anti-Air Brigades, 2 Anti-Tank Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0


    Asian/Pacific Nations
    Spoiler :

    Afghanistan
    Presidential Dictatorship: Fahran Siddiqui
    Capital: Kabul
    Stability: 7
    Economic Power: 7/0
    Research: Army (79)
    Manpower: 31 (+3)
    Army: 61 Infantry Brigades, 9 Artillery Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0

    Baluchestan
    Republic: Conservative Party
    Capital: Zahedan
    Stability: 8
    Economic Power: 6/0
    Research: Army (82)
    Manpower: 47 (+3)
    Army: 40 Infantry Brigades, 14 Artillery Brigades
    Army Quality: 2
    Navy: 6 Destroyers
    Navy Quality: 1

    Borneo
    Presidential Dictatorship: Ai Xi Su
    Capitol: Kuching
    Stability: 9
    Economic Power: 3/0
    Research: none
    Manpower: 6 (+6)
    Army: 19 Infantry Brigades, 4 Artillery Brigades, 1 Panzer IV Brigade
    Army Quality: 4
    Navy: none
    Navy Quality: 0
    Air Force: 2 AS-124 Squadrons
    Air Force Quality: 1

    Bugis Republic
    Republic: Conservative Party
    Capitol: Makassar
    Stability: 12
    Economic Power: 3/0
    Research: none
    Manpower: 2 (+5)
    Army: 22 Infantry Brigades, 6 Artillery Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 0

    Empire of Japan: Nuclear Kid
    Constitutional Monarchy: Danjuro Tsucgimoto/Samurai Faction (Conservative)
    Capitol: Tokyo
    Stability: 9
    Economic Power: 5/5
    Research: none
    Manpower: 259 (+10)
    Army: 77 Infantry Brigades, 6 Artillery Brigades, 2 Anti-Tank Brigades, 2 Anti-Air Brigades
    Army Quality: 4
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 0
    Shipping Development Program: 13/40

    Korea: luckymoose
    Constitutional Monarchy: Yi Jin/Grand National Party (Moderate)*
    Capital: Seoul
    Stability: 9
    Economic Power: 10/0:
    Research: Industrial (32)
    Manpower: 148 (+20)
    Army: 100 Infantry Brigades, 14 Artillery Brigades, 5 Anti-Air Brigades, 6 Anti-Tank Brigades
    Army Quality: 5
    Navy: none
    Navy Quality: 4
    Air Force: none
    Air Force Quality: 2
    Reconstruction Program: 40/50

    New Holland: SoldierChild
    Republic: Socialist Party
    Capital: Sydney
    Stability: 8
    Economic Power: 7/0
    Research: Scientific (68)
    Manpower: 31 (+12)
    Army: 30 Infantry Brigades, 9 Marine Brigades, 15 Jungle Brigades, 3 Artillery Brigades, 3 Anti-Air Brigades, 2 Anti-Tank Brigades, 3 Panzer III Brigades, 2 Panzer IV Brigades
    Army Quality: 4
    Navy: 40 Destroyers, 12 Light Cruisers, 4 Heavy Cruisers, 1 Battlecruiser, 2 Atlantic-class Battleship, 1 Constantine-class Battleship, 2 Wayambeh-class Carriers, 8 Submarines, 15 MR Submarines, 7 LR Submarines
    Navy Quality: 6
    Air Force: 12 AS-124 Squadrons, 6 AS-Zero Squadrons, 4 Tyr-1 Squadrons, 7 Buster Squadrons
    Air Force Quality: 1
    Mining Initiative: 13/20

    New Zeeland: The Supervisor
    Presidential Dictatorship: Diedrick Metternich
    Capitol: Nassau
    Stability: 6
    Economic Power: 4/0
    Research: Industrial (8)
    Manpower: 21 (+7)
    Army: 8 Infantry Brigades, 1 Artillery Brigade, 2 Anti-Air Brigades, 1 Panzer IV Brigade
    Army Quality: 4
    Navy: 9 Destroyers, 4 Light Cruisers, 1 Heavy Cruiser
    Navy Quality: 6
    Air Force: 5 AS-124 Squadrons, 4 Tyr-1 Squadrons
    Air Force Quality: 1

    Pancasila
    Islamic Theocracy: Agus Hartono
    Capitol: Medan
    Stability: 7
    Economic Power: 3/0
    Research: none
    Manpower: 6 (+15)
    Army: 58 Infantry Brigades, 8 Artillery Brigades
    Army Quality: 2
    Navy: none
    Navy Quality: 0
    Air Force: none
    Air Force Quality: 0

    Republic of China: bombshoo
    Republic: Traditionalist Party (Conservative)
    Capital: Lanzhou
    Stability: 8
    Economic Power: 39/0
    Research: none
    Manpower: 802 (+74)
    Army: 336 Infantry Brigades, 15 Mountain Brigades, 12 Cavalry Brigades, 53 Artillery Brigades, 5 Anti-Air Brigades, 2 Tank Brigades, 2 Highlander Brigades, 16 A-35 Brigades, 6 A-39 Brigades, 6 D-Zero Brigades
    Army Quality: 4
    Navy: 3 Destroyers
    Navy Quality: 1
    Air Force: 2 Zeppelin Bomber Squadrons, 6 G-35 Squadrons, 9 PPDA-38 Squadrons, 6 AS-Zero Squadrons, 11 BP38 Squadrons
    Air Force Quality: 2
    Reconstruction Project: 176/750

    Republic of Kyushu
    Republic: Socialist Party
    Capitol: Kagoshima
    Stability: 10
    Economic Power: 2/0
    Research: none
    Manpower: 18 (+4)
    Army: 43 Infantry Brigades, 3 Artillery Brigades, 4 A-39 Brigades
    Army Quality: 3
    Navy: 6 Destroyers
    Navy Quality: 1
    Air Force: 7 PPDA-41 Squadrons, 5 BP38 Squadrons
    Air Force Quality: 1

    Tibet
    Buddhist Theocracy
    Capital: Lhasa
    Stability: 6
    Economic Power: 6/0
    Research: Army (90)
    Manpower: 59 (+1)
    Army: 32 Infantry Brigades, 8 Artillery Brigades
    Army Quality: 1
    Navy: none
    Navy Quality: 0


    *Indicates Data Prepared for 2.2 Conversion
    **Indicates Data Partially Prepared for 2.2 Conversion
     
  5. DarthNader

    DarthNader Destroyer of Worlds

    Joined:
    Feb 7, 2008
    Messages:
    2,677
    Location:
    Guido Island
    Claiming Germany if Kentharu doesn't show. If he claims it, I will be taking my Celtic Union.
     
  6. human-slaughter

    human-slaughter brand new year

    Joined:
    Sep 15, 2003
    Messages:
    2,379
    Location:
    Cowboys Stadium
    Claiming the Texan Republic. "Don't mess with Texas."
     
  7. Matt0088

    Matt0088 Deity

    Joined:
    Jan 11, 2008
    Messages:
    2,173
    Location:
    CT
    Canada!!!
    Canada!!!
    Canada!!!


    I hope this has better luck the TWTUDII.:)
     
  8. bestshot9

    bestshot9 Monkey Sharpshooter

    Joined:
    Jan 24, 2008
    Messages:
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    Location:
    600m Away
    Claiming Swedish Empire.
     
  9. Milarqui

    Milarqui Deity

    Joined:
    Dec 31, 2005
    Messages:
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    Location:
    Granada, Andalucía, España, Europa
    I claim the Danish Empire!!
     
  10. Jason The King

    Jason The King Deity

    Joined:
    Mar 3, 2002
    Messages:
    12,050
    Location:
    Bay Area, California
    Virginia, naturally.


    EDIT:

    Virginia announces the revival of the Appalachian Alliance (defensive) between the Kingdoms of Virginia and Tennessee. May both our kingdoms last for eternity!
     
  11. Warman17

    Warman17 NES Grandpa

    Joined:
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    Messages:
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    Location:
    America
    confirming Ottoman Empire
     
  12. Justo

    Justo Emperor

    Joined:
    Dec 18, 2007
    Messages:
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    Location:
    Australia
    Claiming Mexico. Glad to have this back. :)
     
  13. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

    Joined:
    Jan 21, 2002
    Messages:
    11,578
    Location:
    On the Zee
    All right, all stats are complete and the ruleset and map are finished. Only tech remains to be put up.
     
  14. Tyrion

    Tyrion Hmmm.....

    Joined:
    Feb 1, 2004
    Messages:
    2,601
    Location:
    Tasmania.
    England here reporting for duty
     
  15. Yui108

    Yui108 Deity

    Joined:
    Jun 16, 2007
    Messages:
    2,590
    Location:
    Chicago
    Claiming the Netherlands, of course :)
     
  16. Milarqui

    Milarqui Deity

    Joined:
    Dec 31, 2005
    Messages:
    5,226
    Location:
    Granada, Andalucía, España, Europa
    I know this might be a stupid question, but the map isn't very clear due to the many contrasting colours that make it difficult to understand it. Does the Danish Empire have any colonies in Africa? And those big islands to the west of Greenland, are they Danish, too?
     
  17. dldnjstjr

    dldnjstjr The Shrubber

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    I call Korea
     
  18. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

    Joined:
    Jan 21, 2002
    Messages:
    11,578
    Location:
    On the Zee
    Yes, Denmark has one big colony in western Africa, and another above the Zulu in the southeast.

    The islands to the west of Greenland are Dutch.
     
  19. Milarqui

    Milarqui Deity

    Joined:
    Dec 31, 2005
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    Location:
    Granada, Andalucía, España, Europa
    Damn. Well, I think my empire is big enough for my taste. :)
     
  20. Crezth

    Crezth 話說天下大勢分久必合合久必分

    Joined:
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    Location:
    北京皇城

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