Spoiler T150 :
So, I took Engineering+CoL (why not? Need it for constitution eventually) from Willy for PP, and Theology from Gilga, also from PP and we end up here.
A few turns later with rather booring micro Peter has enough cash and I sell him drama.
Justinian is first to Communism, and Hanny have gotten Sci-Meth.
Both scouts are trying to keep a watchfull eye on the evil plotting Willy, especially his navy. He has quite abit of catapults in the region but I have yet to find any concrete SoD.
I love when this happends!
But ofcourse noone wants horses except for ragnar who has nothing to give. Next turn or so I settle crab-city and many people want crabs, but by then the spices and incence Peter provides is already tied up. Horrible resource-trading situation in this game.
And the turn after the first mace has killed an archer, they transform to longbows.
I do get good odds still though, 80%+, but after killing two more both maces are severely injured and have to step out of barb culture to heal.
That longbow upgrade could have waited two turns more imho!
I'm broke and struggling to reach chemistry, but it looks like I could get good trading value out of it when I do get there.
Both Peter and Ragnar now have MT, I'm not sure why peter don't want to trade it away yet.
I have built some warriors in cities where it was necessery, but other than that I mostly stay within happycap, whipping out some forges and settlers. Have also whipped some colosseums as they give nice overflow.
Most cities are now running wealth to help reach chemistry quicker.
My only galleon so far has picked up a new settling party (archer+worker+settler) and will land them on the island close to ragnar T152, ready to settle T153, if it's full there by then I probably make a trip up to the island I stole from Gilga and place another city there as there was one more fish.
The island close by I can't settle without destroying that barb city(or just conquer it, but it's in a awkward position).
Have one more spot to settle on my continent, 2N of that tundra iron.
All in all, I could end up with 17 cities. Starting to think that it might be unecessery to force a landgrabbing action against Peter.
Perhaps I can get an economy going and see if I can catch Justinian instead?