Afforess
The White Wizard
Thanks, downloading now.
I'll see what I can do.Minor UI problem:
Exiting from the city screen using middle click no longer seems to work. My gut here says that this is due to the 3-tile radius modification- I think I used another mod with it that had the same problem occasionally (might have been FFH; not sure). This is a little annoying for me but not really a big deal.
My log file is attached. I changed the extension to .txt because it didn't seem to want to upload a .log.
I don't know if you fix this in 1.74 but this warrants mentioning...
the war weariness of the citizens reaches a ridiculous level. I'm engaged in a war against the world's super power and his five vassals, all alone. He then bribes four other nations to declare war on me. THIS IS NOT A WAR OF GREED OR CONQUEST, THIS IS A WAR OF SURVIVAL, AND HALF OF MY CITIES ARE SO ANGRY, THEY HAVE CEASED TO FUNCTION.
I have President Civic, Federal, Volunteer Army, Individualism, etcetera.
Half my cities have starvation and build times 100x normal speed.
This has completely destroyed my war effort. Just to survive, I had to go into World Builder and build myself a cheaty army. I am now WINNING the war by a HUGE margin.
AND THEY ARE STILL SO ANGRY, THEY CEASE TO FUNCTION!
Actually, I never have an major WW problems... it is insanely easy to get -100% WW bonuses. Specifically, my current civ has Facist (-40%), Some random civic (+25%), Intolerant (-50%) and Mt. Rushmore (-25%). This is -90% base. Which means any of the following will remove WW:
World News Network
That newpaper-making building thing (which gives -10%. WNN gives a free one in every city)
Police Station
Jail
Even without Intolerant, Police Station + Jail + Facist gives -90% right off the bat!
It's 1774. There is no Fascist civ or Mt Rushmore. Jails only started coming available now, and it's gonna take at least 100 years at this rate just to get jails in all my angry cities. I've been spending all my gold rushing monuments to President, Artists Guilds, anything that negatizes anger and raises happiness. War Weariness is deep in the double digits, none of this even begins to touch it.
Documentation? Saves?
I am having a problem where I only get GG points when I am attacked, not when I attack. I have AND 1.73 patch G, which I have modified a little and also ROME 3.1.0a. I was getting GG points fine for awhile, and then I noticed that I wasn't anymore.
OK, I went back and started a new game. I found out I'm not getting any GG points when I attack, even from the beginning. I just hadn't noticed it before. Here are the files I think you need. And here's my AND log:
Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation Terraforming {Lead From Behind} {Event Images} Sports {Civic Buildings} {Early Buildings} {Historical Wonders} Formations {Better RoM} Guilds {Modern Corporations} {Mint Green UI} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}
Install Type:
Custom
Version:
1.73
As noted I do have ROME 3.1.0a installed, but AND was installed after it. I also have some of Hydro's mods: Farming, Garbage, Military, Misc, NIMBY, Palace, Tower, and Water. And I have StrategyOnly's Animal Bonus and Police.
Do you think there is some kind of conflict that is causing it, or what? Anyway, if you can point me in the right direction it would be appreciated.
You just earned 0.25 * multiplier GG points. Congratulations. Maybe next time you can find something a little more ferocious than a deerI hear rabbits are particularly nasty critters. Might not want to take those on until you're producing Crusaders, though.
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I am having a problem where I only get GG points when I am attacked, not when I attack. I have AND 1.73 patch G, which I have modified a little and also ROME 3.1.0a. I was getting GG points fine for awhile, and then I noticed that I wasn't anymore.
OK, I went back and started a new game. I found out I'm not getting any GG points when I attack, even from the beginning. I just hadn't noticed it before. Here are the files I think you need. And here's my AND log:
Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation Terraforming {Lead From Behind} {Event Images} Sports {Civic Buildings} {Early Buildings} {Historical Wonders} Formations {Better RoM} Guilds {Modern Corporations} {Mint Green UI} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}
Install Type:
Custom
Version:
1.73
As noted I do have ROME 3.1.0a installed, but AND was installed after it. I also have some of Hydro's mods: Farming, Garbage, Military, Misc, NIMBY, Palace, Tower, and Water. And I have StrategyOnly's Animal Bonus and Police.
Do you think there is some kind of conflict that is causing it, or what? Anyway, if you can point me in the right direction it would be appreciated.
You just earned 0.25 * multiplier GG points. Congratulations. Maybe next time you can find something a little more ferocious than a deerI hear rabbits are particularly nasty critters. Might not want to take those on until you're producing Crusaders, though.
![]()
You're joking, right? I just put the deer there for a reference. Yes, the experience went up .25, but GG points haven't gone up at all. If you'd like, I can set it up with something a bit more to your taste. It's really annoying and I'm not sure what is causing it.
Slight problem with the Adam Smith's Wonder, don't think it's meant to give that much science, using 1.73 and patch G. I don't think it gives that much after building it.
Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Sports {Civic Buildings} {Early Buildings} ANM {Historical Wonders} {Better RoM} Guilds {Modern Corporations} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}
Install Type:
Custom
Version:
1.73
Install Directory:
C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind
Windows Version:
Vista
Also:
I've never had this show up before AND, but then again I've barely run RoM 1.90 vanilla either.
I noticed that my Revolution.ini file had what appear to be error lines in it about a fourth of the way down or so. For example: "# XML key TXT_KEY_BUG_OPT_REVOLUTION__HUMANINDEXOFFSET_HOVER not found." When I had started my game, I got a bunch of debug messages saying something about not being able to write to a file(s), and they would appear every turn. I fixed that by setting Civ to always run in admin mode, and I think that these messages got left over or something.
Not sure if this is a bug, but it has me a little concerned since I play around with my Revolutions settings quite a bit and make my settings in this file much more severe than the default.It'd be nice to be sure that the file with the messages actually is being used.
Here's revolution.ini (changed to .txt once again)
Thanks!
Edit: I think I'll start up a new game...maybe the messages will get edited away since revolution.ini is missing by default now until a game is played with Revolutions on.
Edit: No change...not surprised. I also tried moving the file away from its normal folder to see if a new game would make a new revolution.ini, but it didn't. I guess I just don't know that much about how the mod sets this file up!![]()
I don't want to argue about how the game is progressing, but the point is that the war weariness is at extreme levels, without any in-between in terms of "small, steady, heavy" when war breaks out. War breaks out, suddenly half my cities are raging.
Difficulty level hit Immortal hundreds of years ago and has never gone down. It probably never will now because i've had to cheat just to survive.
Also two things I need to bring up:
The dynamic civ names mod. It only works with Revolutions mod enabled. This is a problem for me because I cannot live without dynamic civ namesand with Revolutions mod, every AI civ has over 9000 revolutions and a Large map capable of holding 10 civilizations is now holding 30, and the game is moving sluggishly with 2-4 minutes between turns.
Also since 1.72 or so, it has been almost impossible to get free techs from your "Green" pleased civs, i haven't gotten any at all infact. Its always something for something, never just free like before.
Related to that, it seems illogical that I can't force Vassals to give me technologies.
Furthermore, it seems illogical that you would have a vassal that is more technologically advanced than the mother country.![]()
First off, if that was a barbarian, you wouldn't earn GG points unless you were playing with "Barbarian Generals". Secondly, you need to earn at least 1XP in battle to earn GG points.