A New Dawn Bug Reports and Feedback

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Hello together, this is my first posting.
I'm playing Civ since Civ1, and Civ 4 BtS is a great game,
but AND is a mutch greater mod as some of many other mods.
But I'm little bit tired. I installed AND 1.75c and choose to play
a new custom game with the world generator. I like the dynamic
flair and influence of storms. But there is a little bit wrong with
these flowing winds^^ At 6000BC there are mutch of them. But
at 4000BC there are no more cloud. The World is dominated by
sunshine! Hey where are the Clouds and Storms are gone? In the
Game Settings i didn't marked the option to disable them. But
there are gone and so i'm a little bit tired, hope anybody can help
a little civ fanatic^^

Greetings Gilgudan
 
I have a hypothesis : I've looked at the memory usage for AND, and it seems to me that it crashes when I reach exactly 1Gb of memory used by the process. Could it be that AND duplicates the RAM usage on the video card RAM, and doesn't know what to do when it reaches my graphic card RAM limit?

I made a brand new XP install... and I can't play AND there either because for some reason my graphic card is VERY slow there. :(

I think I have seen that the city council is not shown when the metropolitan administration is available.

Also, it would seem that some buildings that are supposed to add maintenance remove it instead...

EDIT: What are the features, if removed, would free the most memory? I tried to install static leaderheads from RoM, and removing the Custom Leaderheads module, but the only thing it seemed to do is to load the default leaderheads...
 
Hm, i have an old cpu Intel Q9550 + Nvidia GT260 812MB + 8GB DDR2 RAM.
And i didn't have crashes. But no Clouds and Heavy Storms, just sunshine...^^
Yeah, there is of course bigger problems, but i like the dynamic effects of these
little clouds =)
 
I've got a seperate thread for this but thought I'd post here too:

I am running:

Rise of Mankind A New Dawn (latest)
Civ IV Complete (latest patch)
Huge Map
Marathon Speed

My PC:

Phenon II X4 965
8GB DDR3 (Crucial)
ASUS Radeon HD 6870.
Windows 7 X64

I have run diagnostics on RAM and drivers are up to date as well.

I receive this error now whenever I play, after a few turns or so, I am just coming up to the 20th Century. I tried going back 30 or so years and playing again, but get same crash around the same time ie 1865-1871:

Problem signature:
Problem Event Name: APPCRASH
Application Name: Civ4BeyondSword.exe
Application Version: 3.1.9.0
Application Timestamp: 4a0c27e6
Fault Module Name: CvGameCoreDLL.dll
Fault Module Version: 3.1.9.0
Fault Module Timestamp: 4c9eb1b5
Exception Code: c0000005
Exception Offset: 0014fee0
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 2057
Additional Information 1: 8485
Additional Information 2: 84853502223d8164a31468861a7c3d71
Additional Information 3: a4ea
Additional Information 4: a4eacf9d27e5ee8cb3a70ac0035eb8ab

Really gutted as I have been playing ages and now can't get any further.

Any help greatly appeciated, thanks!

SAVE: http://www.2shared.com/file/n5L2EJC3/Leo_Pypez_AD-1871.html
 
“Error in cityAcquired event handler <bound method
CvEnhancedTechConquestEventManager.onCityAcquired of
<CvEnhancedTechConquestEventManager.CvEnhancedTechConquestEventManager instance
At 0x02CE6DC8”


“Error in cityAcquired event handler <bound method
CvEnhancedTechConquestEventManager.onCityAcquired of
<CvEnhancedTechConquestEventManager.CvEnhancedTechConquestEventManager instance
At 0x02CE9DC8”


“Error in cityAcquired event handler <bound method
CvEnhancedTechConquestEventManager.onCityAcquired of
<CvEnhancedTechConquestEventManager.CvEnhancedTechConquestEventManager instance
At 0x02B50E18”



Not able to play after Year 1675/1780/1785. Game Crashes. Have save but doesn’t know how to send it to the right person. And how is the right?


Missioners, Guild man and Corporation man collect at cities where they can’t expand if automatic-modus on (in cities where the headquarter of an other company/guild).Don't like to "work" after that.


Window of Resources Change position after minimise BTS ROM AND 1.75b




Thanks
Metal

Can anyone say what these Errors cause and when they would fix?

MfG Metal
 
I captured an enermy city
99% culture belongs to my civ now
but forge doesn't change to mint (mali civ UB) in city screen
I'm not sure if it will be treated as mint even though it says forge in city screen
 
Running late, so I'll screenshot later. Schools reduce science and occasionally culture in my cities. The Shrine? its replacing is buffed past what the school replaces it with.
 
School replaces Monasteries.

Long story. Not going into it.

Anyway, monasteries obsolete at Modern Physics instead of Astronomy.
Now you have a chance to build School at Compulsory Education, or you can hold off until Modern Physics.

If you have multiple monasteries in a city, the school will reduce because it replace all of them. So either grab School for Happiness bonus before Modern Physics or wait until that tech come and Monasteries are obsolete, and go ahead and build Schools.
 
I captured an enermy city
99% culture belongs to my civ now
but forge doesn't change to mint (mali civ UB) in city screen
I'm not sure if it will be treated as mint even though it says forge in city screen

There's an option for this when you create a custom game. Assimilation, maybe? Basically, captured cities will have whatever units were available to the original civ at the time of capture.
 
I got the latest AnD and I got this information before Civ IV crashed.
Problem Event Name: APPCRASH
Application Name: Civ4BeyondSword.exe
Application Version: 3.0.0.86
Application Timestamp: 467d16e8
Fault Module Name: CvGameCoreDLL.dll
Fault Module Version: 3.1.9.0
Fault Module Timestamp: 4c9eb1b5
Exception Code: c0000005
Exception Offset: 00087670
OS Version: 6.0.6000.2.0.0.768.3
Locale ID: 1033
Additional Information 1: eb4b
Additional Information 2: f0ba61663ed0456e746fa8052330fe73
Additional Information 3: 1ebf
Additional Information 4: a5079e2b868eee0379c75b158b73e4bf
Can anyone help consider the other thread I posted at seemed to of... well... uh died I guess. No one posted there in about a week so whatever.
 
School replaces Monasteries.

Long story. Not going into it.

Anyway, monasteries obsolete at Modern Physics instead of Astronomy.
Now you have a chance to build School at Compulsory Education, or you can hold off until Modern Physics.

If you have multiple monasteries in a city, the school will reduce because it replace all of them. So either grab School for Happiness bonus before Modern Physics or wait until that tech come and Monasteries are obsolete, and go ahead and build Schools.

Ah, so it was a design decision, not a balancing mistake. Thanks!
 
@glm94: We can't really see much from that report. Is your problem reproducible? If so, how do we do it? Could you enable logging and post the logs when you get a crash?
 
@glm94: We can't really see much from that report. Is your problem reproducible? If so, how do we do it? Could you enable logging and post the logs when you get a crash?

Yes, it's reproducible all I have to do is try to load AnD and then the game crashes before any loading seems to happen. That was just the info I got in the message "Civilization 4 has stopped working." If logging would help, then how do I enable it? I might have done it once before but I don't remember.
 
Hello all. I love this mod, but now my saved game won't load. I've tried earlier saves that previously worked OK, and I've tried the autosaves, but all that happens is that the game starts to load then freezes at that planet screen. On going to desktop I find the following message:-

CvLSystemLoadError: LSystem XML subsystem failed to load. This is probably due to a schema error.
[.\FXml.cpp:133] Error parsing XML File -
File: XML/Buildings/CIV4PlotLSystem.xml
Reason: An invalid character was found in text content.

Line: 15896, 44
Source: <Attribute
Class="Scalar">szExtra:art:IM+ROVEMENT_VERTICAL_FARM_4</Attribute>


The plus sign in the last line isn't actually a plus sign; it is an unfamiliar character that looks like a capital letter I with a hyphen through it.

Has anyone else had this problem, and would anyone have an idea how to address it?
 
I've solved my problem, but I'll leave it up as I find it quite curious, and this post may help anyone else who experiences the same issue.

I'm sure techie types will have already realised what the issue was, and it didn't take me much research to find it was an XML parsing error, download an XML editor and change the appropriate line.

What the error message showed as IM+ROVEMENT_VERTICAL_FA RM_4</Attribute> appeared in the XML as IM ROVEMENT_VERTICAL_FA RM_4</Attribute>, so I just changed it to IMPROVEMENT_VERTICAL_FA RM_4</Attribute>.

What I find odd is that the game ran perfectly well through several saves and reloads before today. Presumably this means that the XML was previously good, and that this line somehow got corrupted during either my last save or when I tried to load. Would this be a reasonable interpretation? If not, how might this have happened? I ask purely out of curiosity.

Aside from that, I love this mod; its epic scope and complexity are exactly what I've always wanted from Civ games. This is my first game and I'm looking forward to seeing if pollution and environmental degradation are implemented in interesting ways. I lost interest in Civ5 after finding that religion and environmental effects had actually been removed, when I'd hoped that (along with trade) they were going to be deepened and made more important. I love having lots of stuff to play with :)
 
I checked. Yes, it is only you :).
 
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