A New Dawn Bug Reports and Feedback

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Start Civ4 as Administrator or do not install Civ4 in "Program Files".

Hummm....my user login has full administrator power, but I will give it a try. I guess it isn't the same. Wish I'd known beforehand, I would have put it in another directory.

Thank you.
 
Program Files and Program Files (x86) - on 64bit Systems - are a special case, write access is restricted, even if the login-user is Admin.
 
Program Files and Program Files (x86) - on 64bit Systems - are a special case, write access is restricted, even if the login-user is Admin.

Yeah, looks like I'm re-installing civ. I'm definitely using the Admin login. I will make a point to keep my moddable games in a /games directory from now on....

Thx!
 
I've got fog of war showing up everywhere, same problem except I have no vassals. The opposite also happens - getting fog of war lifted from places it's not supposed to (faraway places when I have no units and no cultural borders nearby). If I had to take a guess I'd say it has something to do with fixed borders and the way it gives you all the territory of a newly conquered city, even if you razed it as soon as you conquered it - it only seems to happen on plots that belonged to a city that got razed.

Yeah i can confirm, i am still getting that FoG stuff also. New installs of everything current.
 
the game said my population exceeds the domination limit for xx percent, what does that mean?
 
Some thoughts/issues from my ongoing game in RoM 2.91 + AND 1.72:
1. How do you build the Departament of Water? Even though I had both Civil Service and Canal Systems (or something to that effect) researched it still didn't show up for construction.
2. The bonuses from the dentist are kind of silly, especially before you upgrade that building with tech - specifically the +1 :yuck: from sugar. You'd think that a civ with ready access to sugar products would benefit more from dentistry than one without it, and yet the latter actually gets a net +1 :health: while the former gets exactly nothing (with some promises of actually doing something later) making those offices a pretty much useless waste of time. If the goal here is to model "sweets make your teeth rot", a better idea would be to move the +1 :yuck: to sugar itself, while giving the dentist -1 :yuck: from sugar. Or better yet, assume that overuse of sugar products would be related to having a supermarket or a hypermarket in the vicinity (which is already being done) and just make sugar give + 1 :yuck: only if there's a supermarket and no dentist in the city (which admittedly may not be doable, I don't really know if civ's that great with conditional bonuses), or simply have the dentist negate all :yuck: from sugar. A similar approach could also work with the rehabilitation center, which gives silly resource maluses of their own.
3. Related to 2: do bonuses given to resources transfer between building upgrades? Because if not, then although I can see the rationale behind giving :yuck: to, say, tobbaco with a supermarket in the city, I can't really see one for NOT giving it afer a hypermarket has been built.
4. This may or may not be intentional, but there are some tiles where it's impossible to build cottages, yet it's completely possible to build villages. Specifically, I've seen that on tundra and glacier tiles that had acces to fresh water from a nearby city (thanks to the water buildings).
 
I started a new game with AND 1.72, and it keeps freezing every 2 or 3 turns. The previous version only crashed a few times per game, and this is way more frequent. I am only playing on a small map, and before I would play on huge maps and be fine.

A New Dawn.log
Spoiler :
Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} {Espionage Process} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Education Sports NIMBY {Civic Buildings} {No Storms} {Early Buildings} ANM {Historical Wonders} Formations {Mega Civ Patch} {Better RoM} Withdraw Farming Guilds {Modern Corporations} {Deep-Red Interface} {Blue Marble Terrain} {Warriors of God} {Improved Artwork} {Water Mod} {Airbase Range} {Civic Diplomacy} Transportation {Misc Buildings} {Battlefield Promotions} Health {Better Air Interception} Research Wilderness {Trading Posts} {Spy Satellites} Tactics

Install Type:
Custom

Version:
1.72

Install Directory:
C:\Program Files\2K Games\Firaxis Games\Sid Meier's Civilization 4 Gold\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
WinXP
 
Um... are the files for the "National Slave Auction" national wonder supposed to be spelled like:

National_Slave_Acution_Civ4

?
 
Yeah, looks like I'm re-installing civ. I'm definitely using the Admin login. I will make a point to keep my moddable games in a /games directory from now on....

Thx!

I try not to install anything to progam files (x86) as it restricts the user too much. It's a pain that nearly all software defaults to that location :sad:

Best thing to do with all of your exe programmes is to right click on the icon, go to properties and select the shortcut tab, click advanced then check the box saying run as administrator apply and ok. This should remove any problems that relate to write and security issues.

Also i dont use UAC as it gave me too many problems and watch out for security essentials if you use it as it has even stopped me from streaming vids now.

I like how my computer tells ME what I can and can't do. I have to ask IT's permission, what a great relationship we have :sad:
 
Afforess, if I play with VIP, should I uncheck all of Vincentz's mods in the installer?
 
Afforess, I have a CTD after ending this turn with 1.72.

Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {Resource Refinement} {War Prizes} Zoology Firestorm Arctic {Larger Cities} {Espionage Process} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Education Sports NIMBY {Civic Buildings} {No Storms} {Early Buildings} ANM {Historical Wonders} {Mega Civ Patch} {Better RoM} Domestic Withdraw Depletion Farming Guilds {Modern Corporations} {Blue Marble Terrain} {Warriors of God} {Improved Artwork} {Water Mod} {Airbase Range} {Civic Diplomacy} Transportation {Misc Buildings} {Battlefield Promotions} Health {Better Air Interception} Research Wilderness {Trading Posts} {Spy Satellites} Tactics

Install Type:
Custom

Version:
1.72

Install Directory:
C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista
 

Attachments

Why do the Germans in that picture have the Nazi swastika as their flag? Isn't that enormously disrespectful to the current German republic?
 
Look at picture, I don't think that should be an option(someone could tap it on accident, making things a little buggy).
 

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Afforess, I have a CTD after ending this turn with 1.72.

Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {Resource Refinement} {War Prizes} Zoology Firestorm Arctic {Larger Cities} {Espionage Process} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Education Sports NIMBY {Civic Buildings} {No Storms} {Early Buildings} ANM {Historical Wonders} {Mega Civ Patch} {Better RoM} Domestic Withdraw Depletion Farming Guilds {Modern Corporations} {Blue Marble Terrain} {Warriors of God} {Improved Artwork} {Water Mod} {Airbase Range} {Civic Diplomacy} Transportation {Misc Buildings} {Battlefield Promotions} Health {Better Air Interception} Research Wilderness {Trading Posts} {Spy Satellites} Tactics

Install Type:
Custom

Version:
1.72

Install Directory:
C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista

Okay Toddy, I found the bug and fixed the crashing issue. Expect a Patch A which will be save compatible and allow you to continue your game. ;)
 
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