BobTheBull
Warlord
As for memory issues: I did some checking and while my game is running total memory usage is 750-800M, total commit charge, out of 3280. My system is far for average for Civ players as I am running XP in a virtual machine in a Linux host. I have 2G of system memory and an old Athlon 64 bit SC MP. When the virtual XP is running it is allocated 1G of mamory, as that is the most I can give it. I also have a 2G, contiguous, fixed size swap file.
My current game is standard size map, marathon, noble level. By this time, ~300 turns most of the land tiles are occupied and improved. Just guessing 200-300 total units in the game. I have had only one MAF since starting this game. Graphics set to medium which is fine with me. Game play is rather slow, as you would expect with such old HW.
Video is geforce 7950gts with 512m ddr3. Does anyone know how to check the actual graphics memory used while the game is running?
For all those having problems: You do have a large, contiguous, fixed swap file, right? You do have plenty of free HD space in your Win partition and keep it defragmented, right? And you have disabled all unnecessary processes and applications? Etc., etc. Load Task Manager and check your actual memory usage while the game is running and see where you are.
Not sure if the God Box could play a gigantic map at marathon or slower GS to the end turn. Let's all keep in mind we have taken Civ4 far, far beyond anything the original programmers envisioned. No amount of hardware can overcome some of the drawbacks imposed by the original programming. Vanilla civ4 does run much better, it's just too boring to all of us now.
My current game is standard size map, marathon, noble level. By this time, ~300 turns most of the land tiles are occupied and improved. Just guessing 200-300 total units in the game. I have had only one MAF since starting this game. Graphics set to medium which is fine with me. Game play is rather slow, as you would expect with such old HW.
Video is geforce 7950gts with 512m ddr3. Does anyone know how to check the actual graphics memory used while the game is running?
For all those having problems: You do have a large, contiguous, fixed swap file, right? You do have plenty of free HD space in your Win partition and keep it defragmented, right? And you have disabled all unnecessary processes and applications? Etc., etc. Load Task Manager and check your actual memory usage while the game is running and see where you are.
Not sure if the God Box could play a gigantic map at marathon or slower GS to the end turn. Let's all keep in mind we have taken Civ4 far, far beyond anything the original programmers envisioned. No amount of hardware can overcome some of the drawbacks imposed by the original programming. Vanilla civ4 does run much better, it's just too boring to all of us now.