Firstly, let me say that I have been playing this mod for some time now, and I really enjoy it. I am not sure whether these bugs have been posted before or whether anyone else has encountered them. The first bug is that I have hundreds of each resource in my cities. For example, I have Copper (653) in my capital. It shows up fine on the diplomacy screen but I think it is causing major problems with the guilds and corporations. I know it is causing major problems with the coinage civic. I have one source of silver but I am getting up to 40 income in each city from minted coins. The returns from trade routes also seems to be much greater than it should be. It is 1015 BC and one civilization is making 22211 gold per turn, as can be seen from the demographics screen. I have the most recent version of RAND 2 installed, as well as the fix for the 0 wonders bug which was posted earlier. Has anyone seen anything similar?