Slammer64
Warlord
Don't hold your breath Afforess, I've been waiting on the release of SMAC/X's source code so some of us could clean it up and re-port to Linux, it's been since 1999!
Sounds like you installed to the wrong folder. I have a step by step guide for installation in the FAQ. If you still can't get it to work with the FAQ, I'll be happy to assist you further.
another OOS in MP, as soon as the game is launched.
OOS on start up of a MP game.
so...no point in trying?
Turn 1 OOS errors are because of RevDCM, not much I can do there. I know they've gotten a bunch of MP breakthroughs, but other than that...
But is there a different RevDCM from 1.70 beta 3 to 1.70 ?
Cause I didn't ave any problems with betas. (playing with it now all ok)
I'm CONSTANTLY getting the issue of the terrain turning black when I load a game. The first time I got it, I was told it was because I had too many civilizations, so I disabled a few.
I've disabled TEN civilizations in this version, and I'm STILL getting it.
You're saying it's due to that? How? Is it some files in the pack files that is unrelated to the actual civs themselves?
How do I unpack those FPK files?
I discovered a bug with the new fixed borders system that uses forts.
I had a fort in my territory, and I did not have open borders with france, but we weren't at war. He went an adventurer into one of my forts (since they can go through enemy territory) and he took the fort for himself. Then I could not get it back since I could not enter his borders. You should change it so forts only switch if two civilizations are at war.