The first one :
A stack of modern ships with fusion transports full loaded of land units (+ one great commander) is on an enemy fishing boat (North of the Sumerian city of Lagash (in purple))
I decide to destroy the fishing boat with a fusion destroyer from the stack. Obviously the fishing boat disappear.
What is unexpected is that all the units loaded on the fusion transports disappear with !!!
View attachment 258527
The second one :
This is the Second time I experience this bloody bug. I assume it's a well known. I report Anyway ! It occurred 2 turns after the bug described above.
I press the "next turn button" and the AI code seems to loop forever !!!
The graphic animations and sound don't freeze but never the next turn is reached.
That is a real killing bug.
View attachment 258528
The third one :
It appears to be a kind of bug to me.
Just load a guerrilla or a mercenary infantry in a transport helicopter.
Then pass through tiles with land units on a friendly land
All the units will be killed, canons and workers will be yours !!!
It seems to be a too easy way to make ravages without any fight.
For all of the reports above :
Rise Of Mankind2.91
A new dawn 1.73J
Windows 7 (64b) - E8400 - 4 Gb Ram - HD4850 - Catalyst10.6
A New Dawn.log :
Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Sports {Early Buildings} ANM {Historical Wonders} {Better RoM} Guilds {Modern Corporations} {Black UI} {Blue Marble Terrain} {Improved Artwork} {Civic Diplomacy} {Trading Posts}
Install Type:
Custom
Version:
1.73
Install Directory:
C:\Games\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind
Windows Version:
Windows
End of report
By the way, very big thanks to Afforess and all the modders who turn the superb BTS on an gorgeous game and sorry for my unperfected english writing.