Doh! Stupid colors ...If the colors on those resources are correct ...
Everything.This is where I stopped, because I thought we should discuss what to research next, among other things.
I've played a shadow game until BC2700 following the same tech path (see my previous post). When I got my 2nd warrior i took him out of the city exploring as well... When he was 2 tiles far from the BFC a horde of 4 barb archers came and took Mecca
After reloading and leaving the warrior within in didn't happen again. After reloading again and taking the warrior out it happened again 1 out of 2 times more...
Is it just bad luck or does it mean that in emperor you don't have to leave your city alone?
Ok someone can correct me if I'm wrong here, but this is what I think is going on.
Each game has a random seed that determines what is going to happen, every time you change a decision, the seed changes so something else might happen, but if you go through the exact same motions you will have the same thing happening again and again no matter how many times you reload unless you've ticked the options to generate a new seed with each load when you started the game.
So for example, I'm also playing a shadow game and my first two turns were exactly the same as Sisiutil's so I also popped fishing from the hut.
Four barb units? Sounds like a random event to me - sure you didn't get a message someone-or-other had "assembled a horde to ravage the world" or the like?I've played a shadow game until BC2700 following the same tech path (see my previous post). When I got my 2nd warrior i took him out of the city exploring as well... When he was 2 tiles far from the BFC a horde of 4 barb archers came and took Mecca
After reloading and leaving the warrior within in didn't happen again. After reloading again and taking the warrior out it happened again 1 out of 2 times more...
Is it just bad luck or does it mean that in emperor you don't have to leave your city alone?
In regards to the Green Silver city (Validator's blue), I prefer ignoring the Crabs in favour of grabbing more Fresh Water tiles. With a Lighthouse, each is worth 3for a collective +6
. The Crabs can only offer +3
by itself.
I'm not sure there's much reason to block Louis moving eastward. Those sites aren't the greatest and probably wouldn't be a horrible loss ... definitely not worth tanking our economy early to 'steal' from him.
Some could-be-bad news: someone else founded an early religion on the 14th turn.
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I kept my fingers crossed and assumed that this was someone like Isabella researching the cheaper Meditation technology. I kept researching Polytheism.
You've got the general idea right although the specific technical details are a bit off.
What happens is the game's Random Number Generator (RNG) generates a series of random numbers that will always be the same when starting from the same seed. The random numbers are used in many different ways by the program, such as barb spawning, BtS random events, hut "rewards", combat results, AI decision-making, etc. Each time one of these randomness influenced occurrences happen it uses the next number in the RNG sequence.
Since the default setting saves the seed when the game is saved, if you make the exact same moves when starting from the same save you'll get the same results from each of these random occurrences every time (the same random number in the sequence is used to resolve each random occurrence). As soon as you deviate in your actions there is a chance that a different number of random numbers will be used than was used during the initial playing. That effectively throws the RNG sequence off, so each random occurrence will use a different random number, and therefore may turn out differently.
So to use the example of the nearby hut in this game if you move the warrior directly to it and pop it on the second turn you'll always get Fishing from it. If you wait and grab it on the next turn you'll probably get something different since many additional numbers in the RNG sequence will be used in resolving the additional game turn.
I don't know if that makes it any clearer, but that's what's actually happening behind the scenes.![]()