Round 6: to 1700 AD
Hmmm, this is probably the most challenging game I've ever faced while playing as a Financial civ. I'm really not sure which victory type to pursue at this point, because I'm not sure which one I have the best shot at.
First things first: the recap.
Since I was still feeling nervous about falling behind on techs, I paid a visit to Mansa and Huayna just to see if I could trade for anything. Nope, nada. Seeing that Huayna was, against all odds, "Pleased" with me, out of desperation, I selected Compass and clicked on "Could you spare this for a friend?" Yeah, right. I mean, I declared war on the guy, took two of his cities, and...
"Always glad to lend a hand!"
My jaw hit the keyboard and I think, as a result, I sent a Christian Missionary to build a road to Timbuktu. I wish I had a screenshot, but I didn't take one as I was so sure it wouldn't work. I considered reloading the most recent autosave to capture it, but I got too nervous that he wouldn't go for it a second time.
Sharing the same religion, apparently, can really pay off.
Meanwhile, Roman cities continued to fall, until the Roman empire was, finally, no more:
Then some of the other Civs started to show up:
I did spend a few turns before going after Huayna. I wasn't really going into build mode, I was just waiting for most of my units to heal in Rome. But yeah, I also took some production cycles to build infrastructure.
The war against Huayna went quite well. I razed five cities and kept three. Normally I would have kept Machu Pichou for a 4/4 split, but decided to follow VoR's suggestion to resettle a new city one tile west. Most of the other cities were in the tundra or the desert.
I'm sorry to say that my Level 6 Cho-Ko-Nu, "Killer", finally kicked the bucket in the assault on Cuzco:
I'd been using him for "janitor" duty, cleaning up injured units at the end of the assault up to this point. But this time, I had to use him for that collateral damage he could do. The odds weren't bad, but it was the city's location on a hill that tipped the balance. Rest in peace, l'il buddy. >sniff<
And that wasn't the only city I conquered. Awdaghost finally flipped, and to keep Mansa from trying it again, I kept it, lousy little burg that it is:
Looking at the screenshot, I realize that I should have disbanded it, then rebuilt one tile east to get the grassland and cow tiles. Oh well, live and learn.
Now if you look carefully at that screenshot again, on the right, you'll notice something interesting: an Incan city, on the Malinese continent! Once I took the last Incan city on my continent, I decided to end the war. I'm not ready for an amphibious invasion of anyone, and war weariness was getting unmanageable.
Fortunately, Huayna was willing to part with several choice techs:
The only tech I had on everyone else at this point was Chemistry. Yes, several Grenadiers made the difference in the final assaults on Cuzco and Ollantaytambo. (Yeesh, what a name--I'll probably change that one.) Anyway, I shopped it around a bit, since the other Civs were likely to research it on their own. Bismarck was very agreeable:
Asoka apparently already had Chemistry by then, but since he also has Astronomy, he was very willing to do some trading of resources. So I have access to Dye now, which is handy since I'm planning on building some theatres.
So here's how the map looks in 1700 AD. The continent is mine, all mine...well, except for ANOTHER little city that squatter Mansa has inflicted on me down south:
I had a fog-busting Pikeman down there, and when I saw Mansa land his Settler, I ran him to the next tile to pillage an iron mine. Just out of spite. Yes, I can be petty when the mood hits me.
Tech-wise, I have my work cut out for me:
It isn't just Mansa I have to worry about now, it's EVERYONE. Steel is the only tech I have on most of them, and that won't last long. Should I shop it around to see what I can get for it, or hang on to it?
I should add that while I was warmongering I got beating to several things I'm used to getting: Liberalism (obviously), circumnavigation, and several Wonders. Here I am Financial and Industrious, and I'm playing like I'm Genghis.
Well, on the bright side, the continent is pretty much mine, and I have a big empire of 16 (soon to be 18) cities:
Speaking of which--one city will go 1W of where MP used to be, but what about the other one? There's space between Neapolis and Rome, and between Yayoi and Tiwanaku. Or should I rush a city down to the ice south of Tiwanaku to deter Mansa from putting another city there, and fill in the holes I just listed after that? There is some silver and some iron down there, and a fish tile, so it won't totally suck.
And what about victory conditions? I have a sinking feeling I've left cultural far too long and lost out on too many valuable Wonders, but for anything else I'll have to do a lot of catching up tech-wise. Even domination is very risky since we're now talking about more than one continental invasion. Nevertheless, war is the one area in this particular game where I've been superior to the AI. Perhaps I should keep playing to that strength:
I wouldn't be surprised if this one plays out to one of those diplomatic wins by way of conquest--where I'm a little short of land mass or population or both, but build the UN because I have just enough votes to get a diplomatic win.
Here's the saved game: