I've found a new bug. Since 675 (maybe 674), the quotes are all with english voices. I don't think i need to say that i play with the french version![]()
45°38'N-13°47'E;13057761 said:You're right, I'm not a python expert but it shouldn't be too hard. I'll see what I can do.
Where you'll frequently see the burn jungle behavior from auto-workers on un-improved tiles is in the mid/later eras when the workable tiles for a city expands into the 3rd ring due to culture spread and a previously "out of range" tile suddenly is now usable by a city. If such a jungle tile is in that range and you have some/all workers set on auto improve you'll see them beeline to those tiles and try to burn it away to the base terrain ASAP, which is unfortunate as JCs are very useful improvements even in the later eras. AIs of course use auto-workers and so any territory of theirs you conquer after the mid-point of the game will usually be a vast wasteland of bare tiles as they chop/burn any forests and jungle away.
In the latest version, when using the Civilopedia out-of-game, every building is showing Team Wonder (-1 allowed), even buildings that are not Wonders. This is only out-of-game.
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Forgot to mention - all this while, iirc during setting up a Custom Game, there are no tooltips explaining the victory conditions. I disable most of them, mainly because I don't like being stopped by a win I didn't see coming. Would be nice to know what to look out for.
45°38'N-13°47'E;13060209 said:
It doesn't happen to me (screenshot attached)
Someone else reporting this?
Was going to bring this up but I see Vokarya already has. I too am seeing this when glancing over the pedia for changes and additions, all the buildings have the remark concerning "Team Wonder (-1 allowed)".
SVN 675, cache cleared, havent' had a chance to start a new game.![]()
I see it *all* the time though. Every era, first ring and second ring, resources on top or bare terrain... I've never once seen the Chop Forest/Jungle action be performed by an AI. Not once. They'll always burn it to make room for whatever they're planning on putting down![]()
45°38'N-13°47'E;13063705 said:Fixed in the next revision. When Bronze Working allows chopping, burning becomes obsolete and won't be possible anymore.
"Save Error: Failed to compress game data". A google search for that got dark real quick. Apparently the save got corrupted? The save file itself doesn't seem particularly mangled but hey what do I know. App.log mentions the error but without any other info it seems useless.
I doubt my game was that large; I've read posts mentioning people with 50+ cities, which is probably just under the sum total of all civs' cities in this particular game world. I don't suppose it's salvageable? Was doing so well pitting my neighbours against each other too, ugh. Been stupidly overwriting saves too so I don't have any other save later than yesterday - a whole Saturday's work gone. Bleh, I don't feel like slogging through the same fights, I guess this is it for that map.
SVN 675, Large map, Lakes, Revolution, Barb world + civs + generals, 10UPT, can't remember what else.
I totally forgot about the autosaves![]()
Still, I had a sneaking suspicion I applied the SVN update wrongly (pasted over the existing mod folder, didn't delete any .ini or empty the cache) when I moved from 674 to 675, although I did start a new game.
This time for r676 I uninstalled Civ4 entirely and deleted all my saves, then reinstalled from scratch. Everything brand new this time, hope that does the trick![]()