Found a "Bug" with regard to cash rushing buildings.
At Eternity speed, its RIDICULOUSLY Cheap to cash rush a building under any civics as I had nothing special to reduce costs of rushing.
6,790

to rush build a Nuclear plant from scratch?? 14,500

for a Rushed Metropolitan Administration... I've wasted so many turns just slow building, with 3.8 Million

in the bank, why build when I can rush with NO INFLATION PENALTY.
Another bug, need conformation, it just may be my game, but I can't load gun ships onto a super carrier ship.
Also, when I give it cargo 3, it gives strange readings of 12/3 for cargo?? when loaded with 9 Jet fighters. *Edit*, just way it lists available cargo spaces, Cargo 3 0/3, Fighters 0/6, Helicopters 0/2 (But can't load them)
The Super Carrier I've tried loading on either had, 6 Air craft (fighter jets), or none at all, with 6/6 Cargo available.