Ank09 - DI1 Redux - 3CC AW

A saltpeter pillaging expedition is a good idea. I just noticed that the Mongols had to use a colony just south of Bombay to get saltpeter. That could easily be taken.

We'll have to hunt for Gandhi's source. We know he has some since he has a musket at Calcutta. The cats will hammer that musket.
 
Pre: Lose a knight removing a longbow. 1-1

IBT: Redlined rider defends vs keshik. 2-1

1405AD: Lose 1 rider razing Rome. 5-2

IBT: Lose a pike vs a Keshik, defend vs another one. 6-3

1410AD: Lose 2 rider killing 3 defenders in Calcutta razing it. Kill a longbow in the open. Kill a spear/settler pair. 11-5

IBT: Rome lands an MDI near our core.

1415AD: Just produced rider removes the MDI. MDI kills a Keshik. 13-5

IBT: India shows an elephant.

1420AD: Kill 2 defenders and razing Hispalis. Lose 2 riders vs a single spear in Vironcium, but kill it and his brother with 2 more and raze Vironcium. Rome is out. Kill 2 Mongol longbows. 19-7

IBT: Lose a pike and a MDI. 19-9

1425AD: Remove a Keshik from a salpeter colony and pillage it. Kill to muskets in Mandalgovi and raze it. Almost lose our army razing Bombay. We find a small island. 22-9

IBT: --

1430AD: Movement.

IBT: Mongols show a pike.

1435AD: Bring Choybalsan down to one wounded pike. 24-10

IBT: Rider defends vs Keshik. Longbow forces another rider to retreat. 25-10

1440AD: Choybalsan razed. Lose a rider killing 2 longbows and a MDI - getting another Sun Tzu. 26-10

IBT: Rider defends vs Keshik again. 27-10

1445AD: We now have a slave stack that can road and build a fortress on a mountain in 1 turn. That's all.

IBT: Lose a rider against a Keshik. 27-11

1450AD: Kill a Keshik. Hurry a rider. Kill 2 muskets in a town in the fog. There is only 1 wounded musket left. 29-11

Not that a good kill rate, but we made some progress nonetheless. I would chop Canton to get it to more shields without starving.

Joining fronts.

ank09-1450AD-consolidating-fronts.jpg
 
Very nice progress, grs. :thumbsup:


Sir Bugsy - almost won the game
grs - got even closer
Bede - UP!
andvruss - on deck
Ankka - wonder if this gets to me again?

REMEMBER: 24h to post a "got it", total 48 to post turnlog and save.
 
That is great progress. This is looking like it may not get back to me. :eek:
 
Got it.

Will try to post by Monday but may be late as DSL is acting up and the phone compnay won't be around to fix it until after Columbus Day.
 
0-1450

Continuing the progress and plunder....

Mongol longbow emerges from the fog and kills a
wounded rider 0-1

Barbarian horsemen destroy outposts in the NE.

1-1455

Kill defenders at some Mongol town 2-1

Invest Madras.

Attacking Keshik dies against fortressed Rider.
3-1

2-1460
Cat operators at Madras are blinded by duststroms
and go 3 for 15. Regular healthy pike kills elite

rider. Wounded elite pike retreats healthy elite
Rider. Healthy elite Rider kills wounded musket.

Elite Rider kills wounded elite pike. 5-2

The Great Library delivers Theology.

Keshik appears in mountains east of Delhi and a
Mongol galley sets sail from Darhan.

3-1465
Cat operators go 1-15 against the pike defending
Madras.

Elite Rider kills defender 6-2

Mongol Keshik attaks fortressed spear and dies.
7-2

4-1470
Healing up and moving toward Delhi.

5-1475
Moving in on Darhan and starting the fortress line
across the mountains.

6-1480
Bombard Drahan and wound defenders. Veteran rider
kills pike (7-2) Crippled pike kills elite Rider

(7-3). Metallugy comes in, start cannon
production. Turn science to minimum to collect
cash.

Advancing carefully on Delhi. Kill an Indian
longbow and Mongol Keshik (9-3) Waiting for the
army to heal.
Mongol Keshik kills healthy vet rider in fortress
(9-4)

7-1485
Kill a Mongol pike and musket that crossed the
mountains (11-4) and slaughter the Keshik that
killed the Rider (12-4)

8-1490
Kill intruding Mongol longbow (13-4). Within range
of Delhi with cats in 1500.
Advancing on Delhi slowly and carefully


9-1495
In position to finish the Indians.

10-1500
Uncover the Mongol horses and cut the road.

Assault on Delhi:
ELite riders retreated by musket after stone
slinging. Two vets retreated, third successful and
musket finally dies. Fourth vet kills next musket.
Fifth Rider does the final deed. (16-4)




First victory in 1455:
Ank09_1455A.jpg


Next victory in 1465:
Ank09_1465A.jpg


Third victory in 1480:
Ank09_1480A.jpg


The end of India:
Ank09_1500A.jpg


Ank09_1500B.jpg



The last front:
Ank09_1500TheFront.jpg


There are cannons covered by muskets on the way north but I don't think they will be needed.

The poulace is happy. Life in China is good.
 
Great job, Bede. :thumbsup:

I doubt we will need to upgrade the cats. We have propably enough troops already to finish this. I hope.

I have also been thinking of doing this again on Monarch. Who all would be in? I'm pretty sure it's doable, we lost Ank06 which was on Monarch but we did some mistakes which cost us.



andvruss, go finish it up! :D
 
Put me down as a maybe.

I now know that I won't see this again. With Andvruss and Ankka, the Mongols are toast.
 
Got it.
I think the reason DI1 was harder was our lack of leaders, an unclear goal at the beginning and the fact it was on vanilla Civ.
Will play and post tomorrow.
 
@ andvruss - I think you are right on all counts. I haven't thought much about the difference between [civ3] and [ptw]
 
What difference would PTW and Vanilla make? After all, C3C would have been propably easier with the broken armies, but vanilla and PTW are almost the same, only minor differences like MDI's, more civs... but nothing that would make the huge difference.

And our leader luck has been awesome. Almost a leader every 5 turns or so, I'd say. And 3 armies at least, too.



Roster for possible 3CC AWM:

Bugsy - maybe
grs
Ankka

Bede? andvruss? Would you join?
 
Sign me up, as I think what went wrong in Ank06 was that it wasn't AW.
 
Since I've had three SGs wrap up in the last week, sign me up.

Shall we play as the Chinese again, or someone else?
 
lurker's comment: Well, I know it's not *actually* done yet, but it's done. :)

Just wanted to pop by and say congrats. I know I enjoyed the little bit I played.

Good luck on the rematch. ;)

:goodjob:
 
DI1 we played as Japan. I think the religous trait was wasted.

A scientific civ might be good for the free tech, although if we get the GL, that is pretty much wasted. Germany is scientific, but the UU is so late. We need a MA UU I think.

Let's assume we play on PTW. I think we rule out expansionist and religious civs. If we rule out anything with an AA, IA, or Modern UU we are left with:

France, England, Carthage, Korea, China, and Ottomans. France and Carthage have defensive UUs. Korea and England have useless UUs. So that leaves China and Ottomans.

We may want to change any one of those assumptions. For example, the timing of the UU earlier or later. We may very well be able to spark a wonder-induced GA just like we did in this game.
 
I understand your reasoning and agree that China and the Ottomans seem optimal. My suggestion was more from my personal idea about what I would like to play soon. I must admit I did not play the "overplayed" Ottomans in any SG :lol: so I think this would be fun too. If we play China its fine with me too, but if this is already in voting stage I vote for the Ottomans.
 
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