Bug Reports and Technical Issues

I just entered the Industrial Era as Japan, but I didn't receive free techs. For example, I had OB with Netherlands, who had Physics. I researched Steel, but did not receive Physics.

Save attached, end the turn.

IIRC, you need OBs with at least two civs that have the tech.
 
Same. I was disappointed that I wasted to many turns churning out cash for promotions.
 
I just downloaded this mod, and all of the units, concepts, and buildings that are not present in the original RFC show up as either pink squares, for leader's faces and concepts, or red blobs for units or buildings. I may have downloaded the mod incorrectly, but have no idea how to correct this. I have uninstalled and reinstalled, and it makes no difference.

It was happening in my previous old-computer too, I think it's something about ram/gpu issues. I was playing my previous FFH2 games with giant warrior model instead of Basium :lol:
 
I'm playing the latest SVN version as France. I'm stuck at year 1782, when I try to move on to the next turn I get the "waiting for other civilizations" message and the turn never advances. I'm guessing it's a problem with barbarian or independent units having trouble taking their turn. Does anyone have any ways to fix this?
 
I'm playing the latest SVN version as France. I'm stuck at year 1782, when I try to move on to the next turn I get the "waiting for other civilizations" message and the turn never advances. I'm guessing it's a problem with barbarian or independent units having trouble taking their turn. Does anyone have any ways to fix this?
Can you upload the save where this happens?
 
Okay, finally figured this one out.

...

A fix has been committed, unfortunately you cannot update and continue your game because a previous revision broke savegame compatibility in the meantime. Instead, unpack the attached file into the Assets\Python folder and overwrite.

That is a one-person, one-game patch. Far above and beyond the call of duty. Great work, Leoreth!
 
Heh, that was really no extra work except uploading it. The fix was really simple (implementing it at least), and I hate when people have to abandon their games because there was a breaking SVN update in the meantime.
 
For Portugal's 3rd UHV goal, the "Asia" is missing quite a few important tiles: southern tip of India, Sri Lanka, most of Indonesia and others. Can these tiles be added to the current huge rectangle?
 
I don't know if it's just me but my civics screen is off kilter and its cut off on the right side.
 
Not sure if this is a bug or not, but can anyone provide any explanation why Trondheim is refusing to pick the whale up, despite having taken an ocean tile in the third ring?

Spoiler :
Civ4ScreenShot0057_zpsp19eg6kk.jpg
 
Is there any reason why I'd get more of the bad memory allocation fatal error messages while in the early years of a game as Russia? It doesn't usually happen.
 
I am playing RFC and RFC related mods from 2008 and never did I experience full collapse as human. It did happen today -- my glorious Persian empire traded her capital to Roman vassal 1 city Greece the moment Roman conqueror event coupled with my -20 something stability. Bug?
 
What aspect of it do you mean? That Greece received your city?
 
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