People were complaining that there was too much crime in the beginning of the game. That the Public Stoning and stuff was not enough. This is why I added them. However I did already have plans for such buildings. You should have posted this in the crime thread.
Also some of the housing line already has. In fact people are complaining its too much
.
I apparently cannot keep anyone happy since some say too much crime andand too little
and absolutely hate -
and -
. Its very hard to balance a massive game like this especially since each game is different and people play differently.
Ideally I would like to have the game balanced where your wanting to play one more turn and your not quite winning, but not hopelessly burred either. Where you are rewarded for thinking ahead and adapting to the game. But also penalized for neglecting or ignoring things. Such as Crime or Flammability.
So yeah we want to both challenge the hardcore civ fans but also get new players hooked and not frustrated. And as SO says "Just have fun!"
It might be a good idea to add say a level beyond deity level ... "Chuck Norris" level.
Shouldn't be needed. We have plenty of levels, just need to slide the scale a bit, or non-linearise it a bity (either way)