C3C PBEM : "Haiti" - Age of Discovery scenario-based PBEM

Ok in the interest of keeping someone HAPPY :mischief: ... here is another post ...

The Spanish continue travel up the North American coast and hear the Dutch walking about in their great big wooden shoes (my what big calves you have) while my intreped little explorer goes west dodging smelly indian droppings. At the home the work on the Sistine Chapel <censored by the office of official secrets>
 
Court of Her Most Catholic Magesty, England

Rejoice ... for the Faith has docked safely in Jamestown ... Piety anchored just outside of our only new world colony ... while the Hope is near to home ...

The brave Macemen continue to limp to Jamestown ...

And ... I'm a'wonder who will win the Race for a Wonder
wonder_race.JPG


Spoiler Lurkers Only :

:nono: For Lurkers only ... be fair people ... or check out the leaking gas with this zippo

Economy - 319gp + 7gp
Research - Magnetism in 26 @ 30% Science
Government - Catholic Monachy
Resources - Iron, Dyes, Horses

Cities
Bristol (G,T,M,L,C,W,H, - Pop 3+0, +7gp, +3r&d, Settler in 3
Plymouth (G,T,M,L,C,W,H, - Pop 3+9, +6gp, +3r&d, Settler in 9
Dublin (G, - Pop 2+5, +3gp, +1r&d, Temple in 5
London* (B,G,T,M,L,C,W,A,Ct,U,H - Pop 8+20, +21gp, +12r&d, Sistine Chapel in 15
York (G,T,M,L,C,W,A,H - Pop3+0, +7gp, +3r&d, Barracks in 3

Jamestown (G, - Pop 1+3, +1gp, +1r&d, Temple in 18 ... rush=144gp - NO


Military

Mace not ready to raze another savage camp ...
*Medieval Infantry = mace

HMCaravel - Piety, () -> anchored outside Jamestown
HMCaravel - Hope, () -> exploring east to England
HMCaravel - Faith, () Redlined -> docked in Jamestown
HMCaravel - Charity, () - tied up in Plymouth waiting for Settlers

Dipomacy

The English pray :worship: and make votive offerings to the patron saint of luck for this tech swap to happen :cringe:

vs Spain
>Sistine Chapel, Leonardo's Workshop
>Catholic
>Printing Press in 10 turns ... I give Banking

vs Portugal
>Dias' Voyage
>Catholic?
>No reply ... hmmm ... I think I will play with espionage ... if I ever get it and have spare cash

vs France
>Sistine Chapel
>Catholic
>Banking in 11 ... I give Printing Press

vs Dutch
>Catholic
>gunpowder in 17 turns ... I give Banking

vs Iroquois
>nix

vs Aztecs
>nix


Notes
>>Check wonder production
* Must ensure automatic tech swap when the others have researched ... if you do not trust then the better researcher can always be rewarded say 1gp per turn until and including the year that the outstanding tech is given

>
>
On to the Dutch

Observation - only 2 natives ... room for one more in pbem ... would make it better ... :D
 
GPS 1504AD
Another quite boring year for the Dutch... caravels continue to explore up the northern and southern coasts of the New World, and our explorer continues pushing westward, wondering if there ever is an end to this land...
 
Court of Her Most Catholic Magesty, England

The Faith is drydocked in Jamestown undergoing slow repairs, the surviving crew ashore enjoying a well earned R&R.

Piety is away on a mission of exploration ... while the Hope is closing fast to home.

Macemen continue to limp to Jamestown ...

Spoiler Lurkers Only :

:nono: For Lurkers only ... be fair people ... or play with petrol and a zippo

Economy - 326gp + 5gp
Research - Magnetism in 25 @ 30% Science
Government - Catholic Monachy
Resources - Iron, Dyes, Horses

Cities
Bristol (G,T,M,L,C,W,H, - Pop 3+0, +7gp, +3r&d, Settler in 2
Plymouth (G,T,M,L,C,W,H, - Pop 3+8, +4gp, +3r&d, Settler in 6
Dublin (G, - Pop 2+4, +3gp, +1r&d, Temple in 2
London* (B,G,T,M,L,C,W,A,Ct,U,H - Pop 8+19, +21gp, +12r&d, Sistine Chapel in 14
York (G,T,M,L,C,W,A,H - Pop3+0, +7gp, +3r&d, Barracks in 3

Jamestown (G, - Pop 1+1, +1gp, +1r&d, Temple in 17 ... rush=136gp - NO


Military

Mace not ready to raze another savage camp ...
*Medieval Infantry = mace
Archer heading north will catch Piety later

HMCaravel - Piety, () -> northwards
HMCaravel - Hope, () -> exploring east to England
HMCaravel - Faith, () Redlined -> docked in Jamestown
HMCaravel - Charity, () - anchored in the bay between Plymouth and Bristol waiting for Settlers

Dipomacy

The English pray and make votive offerings to the patron saint of luck for this tech swap to happen

vs Spain
>Sistine Chapel, Leonardo's Workshop
>Catholic
>Printing Press in 9 turns ... I give Banking

vs Portugal
>Dias' Voyage
>Catholic?
>No reply ... hmmm ... I think I will play with espionage ... if I ever get it and have spare cash

vs France
>Sistine Chapel
>Catholic
>Banking in 10 ... I give Printing Press

vs Dutch
>Catholic
>gunpowder in 16 turns ... I give Banking

vs Iroquois
>nix
Sell Writing ... 40gp ... haggled to 48gp

vs Aztecs
>nix
Sell Writing ... 90gp ... haggled to 94gp (Bank)

Notes
>>Check wonder production
* Must ensure automatic tech swap when the others have researched ... if you do not trust then the better researcher can always be rewarded say 1gp per turn until and including the year that the outstanding tech is given

>
>
On to the Dutch
 
GPS 1505AD

All is quiet. Dutch settlers begin looking to the south as the north has become quite crowded.
 
Court of Her Most Catholic Magesty, England

The Faith leaves Jamestown with a fresh crew and fully repaired.

Piety is exploring ... while the Hope is sooo close to home, :eek: the crew have started morris dancing.

Macemen continue to limp to Jamestown ...

Wonder Race still on ... Spain has dropped a horse and betting to lose the race to win another ... :p

wonders.JPG


Spoiler Lurkers Only :

:nono: For Lurkers only ... be fair people ... or play with petrol and a zippo

Economy - 473gp + 10gp
Research - Magnetism in 24 @ 30% Science
Government - Catholic Monachy
Resources - Iron, Dyes, Horses

Cities
Bristol (G,T,M,L,C,W,H, - Pop 3+9, +9gp, +3r&d, Settler in 1
Plymouth (G,T,M,L,C,W,H, - Pop 3+7, +4gp, +3r&d, Settler in 5
Dublin (G, - Pop 2+3, +3gp, +1r&d, Temple in 1
London* (B,G,T,M,L,C,W,A,Ct,U,H - Pop 8+18, +21gp, +12r&d, Sistine Chapel in 13
York (G,T,M,L,C,W,A,H - Pop3+20, +9gp, +3r&d, Barracks in 1

Jamestown (G, - Pop 2+3, +2gp, +1r&d, Temple in 16 ... rush=128gp - NO


Military

Mace not ready to raze another savage camp ...
*Medieval Infantry = mace
Archer heading north will catch Piety later

HMCaravel - Piety, () -> northwards
HMCaravel - Hope, () -> exploring east to England
HMCaravel - Faith, () -> northward then west
HMCaravel - Charity, () - anchored in the bay between Plymouth and Bristol waiting for Settlers

Dipomacy

The English pray and make votive offerings to the patron saint of luck for this tech swap to happen :worship:

vs Spain
>Sistine Chapel, Leonardo's Workshop
>Catholic
>Printing Press in 8 turns ... I give Banking

vs Portugal
>Dias' Voyage
>Catholic?
>No reply ... hmmm ... I think I will play with espionage ... if I ever get it and have spare cash

vs France
>Sistine Chapel
>Catholic
>Banking in 9 ... I give Printing Press

vs Dutch
>Catholic
>gunpowder in 15 turns ... I give Banking

vs Iroquois
>nix
Sell Story telling ... 80gp ... haggled to 89gp ... Leave for better Bank

vs Aztecs
>nix
Sell Story telling ... 10gp(Bank) ... Done!

Notes
>>Check wonder production
* Must ensure automatic tech swap when the others have researched ... if you do not trust then the better researcher can always be rewarded say 1gp per turn until and including the year that the outstanding tech is given

>
>
On to the Dutch
 
:blush: Apology to the game ... I have sent save :salute:

:mischief: I think it was me who has been holding up the game ... I either inadvertently failed to send the save on ... or the blame lies with my computer which has been suffering problems for a month or longer due to power spike :eek: :mad: (which will be resolved very soon)

However since I had posted a report it should have occured to the game to contact me sooner :p ... apologies again ;)
 
It's probably my fault for not realizing I was supposed to have the save... somehow I got it in my head that I had sent it off and so was waiting for another post/the next save. I have played and sent it off now, however.

GPS 1506AD
The Dutch decide to sit back and watch the wonder race, should be interesting...

Our caravels continue making their way towards an undisclosed location :D
 
Court of Her Most Catholic Magesty, England

The Faith leaves Jamestown with a fresh crew and fully repaired.

Piety is exploring ... while the Hope can see fair Plymouth.

Macemen continue to limp to Jamestown ... is near Porto Novo


Spoiler Lurkers Only :

:nono: For Lurkers only ... be fair people ... or play with petrol and a zippo

Economy - 373gp + 5gp
Research - Magnetism in 23 @ 30% Science
Government - Catholic Monachy
Resources - Iron, Dyes, Horses

Cities
Bristol (G,T,M,L,C,W,H, - Pop 1+4, +4gp, +3r&d, Pike in 30
Plymouth (G,T,M,L,C,W,H, - Pop 3+3, +7gp, +3r&d, Settler in 5
Dublin (G,T, - Pop 2+2, +3gp, +1r&d, Worker in 3
London* (B,G,T,M,L,C,W,A,Ct,U,H - Pop 8+17, +21gp, +12r&d, Navigation School in 1
York (G,T,M,L,C,W,A,H,B - Pop3+0, +9gp, +3r&d, Knight in 12

Jamestown (G, - Pop 2+3, +2gp, +1r&d, Temple RUSH=120gp


Military

Mace redlined ... limping north through portugese lands
*Medieval Infantry = mace

Archer heading north will catch Piety later

HMCaravel - Piety, () -> northwards
HMCaravel - Hope, () -> exploring east to England
HMCaravel - Faith, () -> northward then west
HMCaravel - Charity, (Settler) -> New World bound

Dipomacy

The English pray and make votive offerings to the patron saint of luck for this tech swap to happen :worship:

vs Spain
>Sistine Chapel, Leonardo's Workshop
>Catholic
>Printing Press in 7 turns ... I give Banking

vs Portugal
>Dias' Voyage
>Catholic?
>No reply ... hmmm ... I think I will play with espionage ... if I ever get it and have spare cash

vs France
>Sistine Chapel
>Catholic
>Banking in 8 ... I give Printing Press

vs Dutch
>Catholic
>gunpowder in 14 turns ... I give Banking

vs Iroquois
>nix
Sell Story telling ... 90gp(Bank) ... Leave for better Bank

vs Aztecs
>nix

Notes
>>Check wonder production
* Must ensure automatic tech swap when the others have researched ... if you do not trust then the better researcher can always be rewarded say 1gp per turn until and including the year that the outstanding tech is given

>
>
On to the Dutch
 
Court of Her Most Catholic Magesty, England

Drinking, Wenching and Making Merry at Plymouth for the Hope has docked.

Macemen wandering the hills near Porto Novo on the way to Jamestown.

Oh and Our most Catholic Magesty would like to announce the completion of a place for the learned ...

NavSchool.JPG


Spoiler Lurkers Only :

:nono: For Lurkers only ... be fair people ... or play with petrol and a box of matches :p

Economy - 378gp + 4gp
Research - Magnetism in 23 @ 30% Science
Government - Catholic Monachy
Resources - Iron, Dyes, Horses

Cities
Bristol (G,T,M,L,C,W,H, - Pop 1+6, +4gp, +1r&d, Pike in 8
Plymouth (G,T,M,L,C,W,H, - Pop 3+2, +7gp, +3r&d, Settler in 4
Dublin (G,T, - Pop 2+1, +3gp, +2r&d, Worker in 2
London* (B,G,T,M,L,C,W,A,Ct,U,H,Nav - Pop 7+8, +22gp, +12r&d, Settler in 3
York (G,T,M,L,C,W,A,H,B - Pop3+19, +9gp, +3r&d, Knight in 11

Jamestown (G,T, - Pop 2+1, +3gp, +1r&d, Worker in 10

B - Barracks
G - Granary
T - Temple
M - Marketplace
L - Library
C - Courthouse
W - Wall
A - Aquaduct
Ct - Cathedral
U - University
H - Harbor
Nav - Navigation School

Military

Mace redlined ... limping north through Portugese lands
*Medieval Infantry = mace

Archer heading north will catch Piety later

HMCaravel - Piety () -> northwards
HMCaravel - Hope () - Plymouth docked
HMCaravel - Faith () -> northward then west
HMCaravel - Charity (Settler) -> New World bound

Dipomacy

The English pray and make votive offerings to the patron saint of luck for this tech swap to happen :worship:

vs Spain
>Sistine Chapel,
>Catholic
>Printing Press in 6 turns ... I give Banking

vs Portugal
=Dias' Voyage
>Catholic?
>No reply ... hmmm ... I think I will play with espionage ... if I ever get it and have spare cash

vs France
>Sistine Chapel
>Catholic
>Banking in 7 ... I give Printing Press

vs Dutch
>Leonardo's Workshop
>Catholic
>gunpowder in 13 turns ... I give Banking

vs Iroquois
>nix
Sell Story telling ... 90gp(Bank) ... Leave for better Bank

vs Aztecs
>nix

Notes
>>Check wonder production
* Must ensure automatic tech swap when the others have researched ... if you do not trust then the better researcher can always be rewarded say 1gp per turn until and including the year that the outstanding tech is given

>
>
On to the Dutch
 
I will take a break from Diablo II (1.11 patch was released) tonight to get caught up on my PBEMs
 
Court of Her Most Catholic Magesty, England

The valiant Macemen slowly making their way to haven through Portugese territory.

Spoiler Lurkers Only :

:nono: For Lurkers only ... be fair people ... or play with petrol and a box of matches :p

Economy - 382gp + 5gp
Research - Magnetism in 23 @ 30% Science
Government - Catholic Monachy
Resources - Iron, Dyes, Horses

Cities
Bristol (G,T,M,L,C,W,H, - Pop 1+5, +4gp, +1r&d, Pike in 7
Plymouth (G,T,M,L,C,W,H, - Pop 3+1, +7gp, +3r&d, Settler in 3
Dublin (G,T, - Pop 3+0, +4gp, +2r&d, Worker in 1
London* (B,G,T,M,L,C,W,A,Ct,U,H,Nav - Pop 7+7, +22gp, +12r&d, Settler in 2 and Explore in 10-1
York (G,T,M,L,C,W,A,H,B - Pop3+18, +9gp, +3r&d, Knight in 10

Jamestown (G,T, - Pop 3+4, +3gp, +1r&d, Worker in 4

B - Barracks
G - Granary
T - Temple
M - Marketplace
L - Library
C - Courthouse
W - Wall
A - Aquaduct
Ct - Cathedral
U - University
H - Harbor
Nav - Navigation School


Military

Mace redlined ... limping north through Portugese lands
*Medieval Infantry = mace

Archer heading north will catch Piety later

HMCaravel - Piety () -> homewards
HMCaravel - Hope () - Plymouth dry docked
HMCaravel - Faith () -> northward then west
HMCaravel - Charity () - Jamestown

Dipomacy

The English pray and make votive offerings to the patron saint of luck for this tech swap to happen :worship:

vs Spain
>Sistine Chapel,
>Catholic
>Printing Press in 5 turns ... I give Banking

vs Portugal
=Dias' Voyage
>Catholic?
>No reply ... hmmm ... I think I will play with espionage ... if I ever get it and have spare cash

vs France
>Sistine Chapel
>Catholic
>Banking in 6 ... I give Printing Press

vs Dutch
>Leonardo's Workshop
>Catholic
>gunpowder in 12 turns ... I give Banking

vs Iroquois
>nix
Have Story telling ... 77gp(Bank) ... :eek:

vs Aztecs
>Sell Construction ... offered 150gp ... take Bank (155gp)

Notes
>>Check wonder production
* Must ensure automatic tech swap when the others have researched ... if you do not trust then the better researcher can always be rewarded say 1gp per turn until and including the year that the outstanding tech is given

>
>
On to the Dutch
 
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