That's a nice analysis of Emperor level gameplay.
Do you think that on Emperor, rushing France as England during the first 10-15 turns is feasible (To set yourself up as a regional hegemon)?
Impossible. On Emperor barbs (Swordsmen and Axemen) in Western Europe spawns in eights and tens to facilitate Roman collapse. Most of them spawn in France and flip to France on the French spawn. This is why when I play Spain my first order of business is to set up defense along the Pyrenees, as France can and will declare and send those converted barb Axes and Swords swarming at you.
Rushing England as France - I've never done it (I like rushing Germany better (more historical), and getting Rome, since I'll build Notre Dame and SoL), but I imagine it's only a matter of building enough ships to carry all your troops over before the English spawn. If you're not going for UHV you can found your capital on the coast (there are much better locations than Paris tbh) and that will be very easy. If you found Paris though it will be harder since default French coastal cities have poor food/production, especially if Paris is there to choke them.
Re: different balance, I think both Emperor and Epic contributes.
Epic/Marathon tends to favor earlier starting civs as a rule (I always have a really hard time as the Dutch), because
(1) AI likes to settle GPs instead of bulbing. The slower the game, the more advantageous settling GPs (long term benefit) is over bulbing (slower game makes bulbing with a single GP near impossible).
When I conquered the Mughal capital (right before American spawn) there were 6 settled GPs in there (along with a batch of wonders including Taj Mahal).
(2) Slower games means more actual wars (as opposed to phony wars) since all units travel a set number of tiles per turn regardless of game speed. Earlier civs always have early war advantage (e.g. AI China killing AI Mongolia).
Emperor tends to favor Specialist Economy. This is inherited from vanilla BtS. In BtS Specialist Economy is da bomb (unless you're Financial) on Emperor, and necessary above. In RFC Specialist Economy is even more important because there are Plagues, and your population recovers much faster than your Cottages after Plagues.
China, India are both in food-rich regions, with current UPs/UBs that greatly encourage a Specialist Economy geared towards Representation (IMO). Indonesia is equally food rich, and now with fantastic trading partners in the form of India and China (large, overseas, foreign cities). Neither of these two powers will declare on Indonesia because there's Khmer/Thai buffering in between.
So China and India becomes incredibly powerful, which makes Indonesia powerful. That's my guess on what's happened, based on what I've seen. Perhaps I need to play an India game just to make sure. I will eventually because their new UP is really powerful and really suits my style.
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Re: Indian UP, I think it needs to be nerfed, by either assigning less food for each specialist, or by capping the effect at a certain number of specialists. Just compare it to the Italian UP (Renaissance) you'll see how much more potent it is.
In general a UP should be comparable to a vanilla BtS trait (Mali = Financial, Japan = Charismatic, Greece = Philosophical, RFC India = Spiritual) or the beneficial aspects of a Civic Option (Persia = Occupation, Phoenicia = Free Market, Italy = Mercantilism), or a Wonder (Italy = Mercantilism = SoL, Phoenicia = Free Market = GLH, Arab UP is somewhat like the Eiffel Tower).
India's current UP is *way* more powerful than a free specialist in every city, which is what you pay for by running Mercantilism, or what you get by building SoL (one of the most expensive and best wonders in game). That is just not fair.
Historically, India ran a Caste System Specialist Economy because it was food rich, it did not become food rich because it ran Cast System Specialist Economy. The two are related and the idea of the current UP is awesome, but it needs to be nerfed to reflect a relation of historical cause and effect. IMO.
Also, Tomorrow's Dawn, when I passed by Panda Express today I thought of naming my Chinese strategy (GLH => Pacificist Trade/Tech mongering) as "Panda Strategy", and your Chinese strategy (Nationalism + Communism + Espionage/War mongering) as "Dragon Strategy". Both are historically valid strategies for China and both are great in their own right: